www.mobile-ent.biz/news/37830/Unity-CEO-Steve-Jobs-doesnt-understand-the-economics-of-game-development
Now of course, Unity is in the business of selling game technologies, so this isn't coming from a disinterested party. Still, the point is valid. A game's uniqueness rarely relies on its tech and always on its creators' talent and imagination. And when it does rely on its tech, it does so for one particular feature; no professionals nowadays pride themselves on having written everything from scratch, because that has nothing to do with building a great game. And that's what counts.
The iPhone SDK itself comes with many facilities to develop applications; in essence it is middleware for apps. Game-centric features have no business being there (graphics, sure, audio, of course. AI? Character animation? Level design? Not really), but that doesn't mean there shouldn't be solutions out there for creators to use.
3 Comments
giftbaby
Posted 24 December 2010 2:21 am
Greeting my dear
I'm gift Koneh
anyway i came across your profile on
www.the-area.com and i love it so much.Here is my
email address (gift_1000@yahoo.in)
you can email me with the above id then
i will send you my picture and also tell
you more about my self
hope to hear from you soon
have a nice day
thanks
spacefrog
Posted 12 July 2011 6:26 am
From one day to another they stopped to approve any Unity iPhone games to be released on the Apple Appstore. . Additionally they let Unity ( as a company) in Limbo - informationwise - if they EVER would allow Unity to ever come back on the iOS platform for Games. This caused a lot of upset in the iPhone Game developer community...
All this happend because Apple feared to loose control when they would allow Flash to come to the iOS platform...
spacefrog
Posted 12 July 2011 6:28 am
anyway the things a have written in my previous post are facts, nonetheless
Add Your Comment
You must be logged in to post a comment. Login here or Register