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Autodesk MatchMover and Smoke 2013

Posted by visualz, 14 January 2013 10:40 pm

In this short video, I show the general workflow for creating a 3D camera solve from real world footage using Autodesk MatchMover 2013.  The resulting data is then brought into Smoke's Action module and the 3D cloud of points are available for things like creating hierarchies of lights, other cameras, FBX geometry, 3D text, additional footage layers, etc.

I hope you enjoy!


//garyD

3 Comments

sandeep sajeev

Posted 28 June 2013 12:32 pm

Thanks for this Gary.

Is there any chance you or someone else from AD could create some more advanced Matchmover tutorials?

Regards,
Sandeep.

visualz

Posted 28 June 2013 1:09 pm

here is one from my colleague, Louis Marcoux. http://area.autodesk.com/blogs/louis/matchmover_and_3ds_max_3d_tracking_workflow

sandeep sajeev

Posted 28 June 2013 8:42 pm

Thank You! That's exactly what I was looking for.

Regards,
Sandeep.

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