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Amalgamation

Blog by M&E Senior Technical Specialist, Gary M. Davis. Primary focus is around the Autodesk 3ds Max Entertainment Suites and Autodesk Smoke.

Showing posts in "Events" category:

Autodesk Smoke 2013 for 3D Artists - Part I
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Autodesk Smoke 2013 for 3D Artists - Part I

Posted 30 October 2012 8:26 pm by visualz on Amalgamation

Software: Autodesk Smoke ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

This is a revisit of a demo I created for SigGraph 2012 that highlights the new Autodesk Smoke 2013 software with emphasis to 3D production pipelines. Since there was so much content generated, this will be part one of a mult-part series on the subject.

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Behind the Scenes SigGraph Prep - 3ds Max and Smoke 2013
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Behind the Scenes SigGraph Prep - 3ds Max and Smoke 2013

Posted 25 July 2012 3:42 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Smoke ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

Behind the Scenes SigGraph Prep - Autodesk 3ds Max and Smoke 2013. This is a quick video to show some of the prep work for my presentation at SigGraph 2012. The specific focus is in establishing the spatial relationship between 3ds Max's units and Smoke's 3D compositing environment, Action. I also show some tips on how to bring rendered assets that are numbered image sequences with alpha channels into Smoke using the MediaHub, as well as some options for Matte Container workflows. This is not the "sexy stuff" of a SigGraph demo, but its important for users looking to have a successful interop between 3ds Max and Smoke.

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GPU Hardware Rendering with 3ds Max Quicksilver
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GPU Hardware Rendering with 3ds Max Quicksilver

Posted 19 December 2011 7:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

My 90-minute lecture created for the Autodesk University Conference held at the end of November 2011. Also includes Autodesk Composite workflows.

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Autodesk Hit Portland!
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Autodesk Hit Portland!

Posted 17 May 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

Some of the Media & Entertainment team recently visited Portland, Oregon and slam-dunked a three hour demoset of all the 2012 software products to a packed house!

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Upcoming lecture at Evolve Conference - Orlando, FL
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Upcoming lecture at Evolve Conference - Orlando, FL

Posted 23 March 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry:

Evolve CG joins computer graphic professionals and recruiters, in delivering multiple high end classes taught by some of the most renowned experienced artists from the most celebrated studios around the world.

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Jumping into BlogTown...
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Jumping into BlogTown...

Posted 22 February 2011 7:00 pm by visualz on Amalgamation

Software:

Industry:

Initial post and LOTS going on at Autodesk M&E!

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