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Amalgamation

Blog by M&E Senior Technical Specialist, Gary M. Davis. Primary focus is around the Autodesk 3ds Max Entertainment Suites and Autodesk Smoke.

Showing posts in "Scripting" category:

GPU Hardware Rendering with 3ds Max Quicksilver
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GPU Hardware Rendering with 3ds Max Quicksilver

Posted 19 December 2011 7:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

My 90-minute lecture created for the Autodesk University Conference held at the end of November 2011. Also includes Autodesk Composite workflows.

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