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Amalgamation

Blog by M&E Senior Technical Specialist, Gary M. Davis. Primary focus is around the Autodesk 3ds Max Entertainment Suites and Autodesk Smoke.

Showing posts in "Tutorials" category:

Autodesk Composite Now FREE (and how to set it up for realtime playback)
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Autodesk Composite Now FREE (and how to set it up for realtime playback)

Posted 15 April 2014 1:55 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

Now that Autodesk Composite is FREE, I thought I would take a moment to show users the proper way to set up the disk-based caching for the best performance possible. In this example, I forego using a SSD or RAID0 in favor of a Fusion ioFX card for caching and playback.

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3ds Max 2015 and Mixamo Auto-Rigging for the CAT and Biped Character Animation Systems
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  • 11 comments

3ds Max 2015 and Mixamo Auto-Rigging for the CAT and Biped Character Animation Systems

Posted 20 March 2014 3:01 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

In this short video, I show how users can shorten the tedious, laborious and time-consuming task of skinning and rigging a humanoid character.

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Retopo Workflow between Autodesk Catch123D, Autodesk 3ds Max and Autodesk Mudbox
  • 5655 views
  • 6 comments

Retopo Workflow between Autodesk Catch123D, Autodesk 3ds Max and Autodesk Mudbox

Posted 24 June 2013 8:17 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Mudbox ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

In this video, I show the basic concepts behind the workflow and interop of Autodesk Catch123D, 3ds Max and Mudbox.

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Autodesk 3ds Max 2013 &  MediaSync Interop
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  • 1 comment

Autodesk 3ds Max 2013 & MediaSync Interop

Posted 17 December 2012 1:27 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

This video highlights the MediaSync interop between Autodesk 3ds Max 2013, Adobe Photoshop and After Effects. Also featured is a brief look at the iRay GPU rendering engine for entertainment using the Boxx 4920XT workstation and the NVIDIA Quadro/Tesla (Maximus) board-set.

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Autodesk Smoke 2012 for 3D Artists
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Autodesk Smoke 2012 for 3D Artists

Posted 21 March 2012 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Smoke ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

This is a rebroadcast of an M and E webinar where I demonstrated how Autodesk Smoke 2012 can work in tandem with a 3D CGI pipeline for creative finishing. UPDATE NOTE - this video was recorded with Autodesk Smoke 2012. Users can now download a trial version of the newer 2013 release here. http://usa.autodesk.com/smoke-for-mac/ This includes significant changes to the User Interface, but no features shown in this video above have been removed from the application. //garyD

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GPU Hardware Rendering with 3ds Max Quicksilver
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GPU Hardware Rendering with 3ds Max Quicksilver

Posted 19 December 2011 7:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

My 90-minute lecture created for the Autodesk University Conference held at the end of November 2011. Also includes Autodesk Composite workflows.

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iRay Animation and Composite Sweetening
  • 14196 views
  • 4 comments

iRay Animation and Composite Sweetening

Posted 11 May 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

Setting up iRay for animation & compositing using 3ds Max 2012

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Dont call it a Comeback...
  • 8953 views
  • 6 comments

Dont call it a Comeback...

Posted 11 March 2011 7:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Combustion ,

Industry:

This is actually a repost of an older tutorial set I posted at the AREA a while back - however i'm reposting here to initiate discussion and ask for ideas around an ongoing idea i'd like to help foster...

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