Posted by visualz, 12 July 2011 8:00 pm
This is a brief video to discuss, at a very high level, the different types of network rendering available to Autodesk 3ds Max users out-of-the-box. (4 minutes).
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I'd also like to offer up a link to an older whitepaper I put together a few years back. Please note that while I havent updated this technical information in a little while, the fundamentals outlined within are still applicable to Autodesk Backburner.
no excuse not to rrrrrender!
//gD
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7 Comments
visualz
Posted 27 July 2011 2:27 pm
every little bit adds up quick and the best part of having a job queue. i cant tell you how much ive learned over the years simply by queuing up jobs, rendering tests, learnign from the results and tossing the frames away. i cant stand seeing machines sit idle... its a sickness ive developed!
//gD
Jacques pena
Posted 27 July 2011 2:27 pm
Kristoffer Helander
Posted 27 July 2011 4:37 pm
visualz
Posted 27 July 2011 4:44 pm
//gD
visualz
Posted 28 July 2011 1:31 pm
//gD
visualz
Posted 3 November 2011 5:16 am
timd1971
Posted 22 August 2012 2:54 pm
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