|Announcing Smoke 2015
|Now with the LUT Editor and Matchbox in the timeline.|
Posted by visualz, 12 July 2011 8:00 pm
This is a brief video to discuss, at a very high level, the different types of network rendering available to Autodesk 3ds Max users out-of-the-box. (4 minutes).
I'd also like to offer up a link to an older whitepaper I put together a few years back. Please note that while I havent updated this technical information in a little while, the fundamentals outlined within are still applicable to Autodesk Backburner.
no excuse not to rrrrrender!
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