Autodesk 3ds Max
Blog by M&E Senior Technical Specialist, Gary M. Davis. Primary focus is around the Autodesk 3ds Max Entertainment Suites and Autodesk Smoke.
This is a brief video to discuss, at a very high level, the different types of network rendering available to Autodesk 3ds Max users out-of-the-box. (4 minutes).
This is a quick blog entry about two Autodesk micro-sites where users can gain access to a lot of great information and FREE resources including plugins and 3d models!
Years ago I had the opportunity to work on a project contracted by Intel to create a performance benchmarch for 3ds Max. This is a series of *.MAX scenes to standardize the testing of different performance tasks.
Over 100 Particle Flow presets for use in your projects. These are broken down into elemental effects of air, earth, fire, water as well as "logo" presets.
Some of the Media & Entertainment team recently visited Portland, Oregon and slam-dunked a three hour demoset of all the 2012 software products to a packed house!
Setting up iRay for animation & compositing using 3ds Max 2012
Evolve CG joins computer graphic professionals and recruiters, in delivering multiple high end classes taught by some of the most renowned experienced artists from the most celebrated studios around the world.
This is actually a repost of an older tutorial set I posted at the AREA a while back - however i'm reposting here to initiate discussion and ask for ideas around an ongoing idea i'd like to help foster...