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Amalgamation

Blog by M&E Senior Technical Specialist, Gary M. Davis. Primary focus is around the Autodesk 3ds Max Entertainment Suites and Autodesk Smoke.

Behind the Scenes SigGraph Prep - 3ds Max and Smoke 2013
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Behind the Scenes SigGraph Prep - 3ds Max and Smoke 2013

Posted 25 July 2012 3:42 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Smoke ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

Behind the Scenes SigGraph Prep - Autodesk 3ds Max and Smoke 2013. This is a quick video to show some of the prep work for my presentation at SigGraph 2012. The specific focus is in establishing the spatial relationship between 3ds Max's units and Smoke's 3D compositing environment, Action. I also show some tips on how to bring rendered assets that are numbered image sequences with alpha channels into Smoke using the MediaHub, as well as some options for Matte Container workflows. This is not the "sexy stuff" of a SigGraph demo, but its important for users looking to have a successful interop between 3ds Max and Smoke.

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Quick Fix - 3ds Max 2013, State Sets and Network Rendering
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Quick Fix - 3ds Max 2013, State Sets and Network Rendering

Posted 21 May 2012 8:06 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Film, TV and VFX , Professional Video , Design Visualization ,

There is a small issue with 3ds Max 2013 and its new feature called State Sets. As it shipped, 3ds Max 2013 state Sets cannot naively record a flag to enable or disable network rendering. This is due to the fact that this is no longer a check box "flag". This short video shows a quick, band-aid fix to enable users to work with State Sets in 3ds Max 2013 and opt to use network rendering or not with the click of a button. enjoy! //gD

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Autodesk Smoke 2012 for 3D Artists
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Autodesk Smoke 2012 for 3D Artists

Posted 21 March 2012 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Smoke ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

This is a rebroadcast of an M and E webinar where I demonstrated how Autodesk Smoke 2012 can work in tandem with a 3D CGI pipeline for creative finishing. UPDATE NOTE - this video was recorded with Autodesk Smoke 2012. Users can now download a trial version of the newer 2013 release here. http://usa.autodesk.com/smoke-for-mac/ This includes significant changes to the User Interface, but no features shown in this video above have been removed from the application. //garyD

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Free Paint Software from Autodesk for Windows & Mac!
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Free Paint Software from Autodesk for Windows & Mac!

Posted 30 December 2011 7:00 pm by visualz on Amalgamation

Software:

Industry:

Experience the high quality markers and colors by Copic with Autodesk SketchBook Copic Edition. Get a introductory look at Autodesk SketchBook Pro and use professional-grade tools to create and save images.

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GPU Hardware Rendering with 3ds Max Quicksilver
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GPU Hardware Rendering with 3ds Max Quicksilver

Posted 19 December 2011 7:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

My 90-minute lecture created for the Autodesk University Conference held at the end of November 2011. Also includes Autodesk Composite workflows.

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3ds Max State Sets and (some) Smoke tools for 3D Artists
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3ds Max State Sets and (some) Smoke tools for 3D Artists

Posted 14 August 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

This video explores uses for "State Sets" in 3ds Max 2012. CG render passes are then brought into Autodesk Smoke to explore timeline editorial compositing, stereoscopy & additional tools tailored to 3D artists. UPDATE & NOTE - this video was recorded with Autodesk Smoke 2012. Users can now download a trial version of the newer 2013 release here. http://usa.autodesk.com/smoke-for-mac/ This includes significant changes to the User Interface, but no features shown in this video above have been removed from the application. //garyD

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Network Rendering with 3ds Max
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Network Rendering with 3ds Max

Posted 12 July 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

This is a brief video to discuss, at a very high level, the different types of network rendering available to Autodesk 3ds Max users out-of-the-box. (4 minutes).

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Two Quick Sites to get FREE STUFF!
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Two Quick Sites to get FREE STUFF!

Posted 10 July 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max , Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

This is a quick blog entry about two Autodesk micro-sites where users can gain access to a lot of great information and FREE resources including plugins and 3d models!

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New SPECapc for 3ds Max
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New SPECapc for 3ds Max

Posted 1 July 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

Years ago I had the opportunity to work on a project contracted by Intel to create a performance benchmarch for 3ds Max. This is a series of *.MAX scenes to standardize the testing of different performance tasks.

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Over 100 Free Particle Flow Presets from Allan McKay
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Over 100 Free Particle Flow Presets from Allan McKay

Posted 7 June 2011 8:00 pm by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

Over 100 Particle Flow presets for use in your projects. These are broken down into elemental effects of air, earth, fire, water as well as "logo" presets.

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