Graham Bell has accumulated over 15 years production experience in the Games and Film industries in a variety of animation, mocap, technical and art direction roles at such notable facilities as Moving Picture Company and Electronic Arts.
Showing posts in "GDC" category:
Posted 10 August 2012 3:10 pm by Bellsey on The Suite Spot
Autodesk 3ds Max ,
Autodesk Maya ,
Join us at the GDC/Gamescom conference in Cologne
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Posted 21 March 2012 12:00 am by Bellsey on The Suite Spot
Get a peek behind the scenes of the new PS3 tech demo from Quantic Dream, the creators of PS3 classic Heavy Rain
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