Autodesk 3ds Max
Posted by Bellsey, 13 July 2012 10:31 am
Well, it's been that time of year again and this week we had the Develop Conference here in the UK. Always one fo the main highlights of the games development calender not only the UK but also Europe. Each year, it seems to get bigger and this year was no exception - 103 sessions, 5 keynotes, 1500 developers and 450 companies - all in one place.
Following the success of our stand last year, we were back again showing our full portfolio of Autodesk Gameware products that we relaunched earlier back at GDC in March. Though for Develop we were able to bring something new and that was the announcement of Scaleform for Unity Engine and Mobile Game Development, which is a great addition to our Scaleform Gameware.
Once again we were up for Best Tools Provider at the Develop Awards, but we lost out to Epic/Unreal, which isn't so bad as the category is always tough, each nominee is very strong. Best Engine went to Unity, which imo, was well deserved and good to see an Andy Brammel of Unity (and ex-ADSK colleague) collecting the award their award.
You can see the full list of winners here: Develop2012 Winners
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