Showing posts in "Looking Forwards" category:
As promised, we will be having a series of XBR webinars February 8th to bring you up to date with where things are at with our Excalibur project to restructure 3ds Max.
Here's a question that I get all the time! Especially as we head into SIGGRAPH and this will be the first SIGGRAPH in a long time when we will NOT announce a major new release of 3ds Max.
Happy holidays to everyone. Hope you're all excited about the possibilities coming up in your lives. This is a good time to look both back and forwards, so let's see how good I am at predicting the future.
How many of you know that out of the top ten games shipping, they were all done with Autodesk products? OK, you probably guessed that, but did you know that most of them were done with 3ds Max?
Someone raised the question of what kind of users 3ds Max is focused on. Here's my response...
We finished our wave of customer visits and have now had a chance to digest all the feedback. Luckily for us, some common threads were heard that we can prioritize for looking into. We also took the opportunity to do a little "show and tell" and it was fun to see some customer jaws drop. Really!
Sorry for dissappearing for awhile. It's not because I've been trying to hide from all of you due to the issues with SP2 and PB1,2,3. Though, that would have been a reasonable reason to dig a deep hole and to hide in it for awhile. No, the real reason is that I've been very busy on the road with visiting customers as part of our validation process.
Everyone wants their software to run faster (well, except Word users maybe), but it's usually their specific data that they want to run faster. So here is your chance. We're looking for some datasets that represent typical scenes and that have more than 5,000 objects in them. We don't really care about the number of polygons, millions is OK. Ideally, we'd use these scenes to create a performance benchmark that we can promote to the press, create images/videos from, show at Siggraph, etc. So, there is a bit of an opportunity for showcasing your work if you care about that stuff.
OK, well I get beaten up on the forums for all the problems users run into (and the fact that many of them turn out to be user error is really an issue with the complexity of our products), so I was hoping that some of you who read this blog would actually give me ONE thing you like about 3ds Max or VIZ. Has some feature saved your butt, or made you a super-star in your organization? I don't want any negative comments or bad karma will come your way.
Here's an email from one of our testing experts who had a chance to put the new Revit/DWG interop to the test. You'll find these new tools in the announced VIZ 2008 and 3ds Max 9 Extension 1 (subscriptoin only). Hope they work as well for you.