Showing posts in "Looking Forwards" category:
As promised, we will be having a series of XBR webinars February 8th to bring you up to date with where things are at with our Excalibur project to restructure 3ds Max.
Here's a question that I get all the time! Especially as we head into SIGGRAPH and this will be the first SIGGRAPH in a long time when we will NOT announce a major new release of 3ds Max.
Happy holidays to everyone. Hope you're all excited about the possibilities coming up in your lives. This is a good time to look both back and forwards, so let's see how good I am at predicting the future.
How many of you know that out of the top ten games shipping, they were all done with Autodesk products? OK, you probably guessed that, but did you know that most of them were done with 3ds Max?