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EUE 2009: XBR Revealed!

Posted by Ken Pimentel, 31 May 2009 1:21 am

I'm on the train to Amsterdam after a great 3 days soaking up the passion in Utrecht. I was given a great opportunity to communicate our roadmap to a gathering of the hopeful. I asked everyone to tell me how long they have been using 3ds Max and most started with the DOS version. I think the average was 10 years of usage. This was a very qualified audience.

I'm pleased to say that after revealing all the exciting roadmap information (under NDA) we received a very strong endorsement from the crowd. Many came up to me afterwards to say how this is bringing back the excitement from the Yost days. I'm not sure there is a better endorsement.

I also had the pleasure of meeting many of the people I see on the forum. It was great to talk to all of you.

I'm very excited about the future. We turned a corner with 3ds Max 2010 and there is no looking back. I hope some of the people who were in the room can at least tell you how they now feel about the future roadmap - even if they can't reveal any of the details. They are certainly free to share whether or not it is something that means anything to them. I hope they post some comments on this blog.

It is also time to reveal what XBR is all about. So, for the first time, here is the public unveiling of XBR. All the detail you've been waiting for. Oops, train is pulling into Amsterdam and I've gotta go.

Here's something quick: XBR = Excalibur. Think through the implications of that until more is revealed.

21 Comments

Posted 31 May 2009 1:57 am

It takes a lot of impress the crowd that was in that room...all have been around long enough to not be swayed by marketing talk and rely on the simple facts. Not one person did not go 'WOW!' when you outlined what was ahead. The reaction was like nothing I've ever seen at anything similar.

The roadmap is revolutionary...and I really mean that. The best part of all for all those who like to keep guessing is that its not something I think anyone could guess 'cold.'

The stuff you outlined will one day become a benchmark for others to achieve.

Wayne...
PS was it just me, or was that room like a sauna Ken? lol

Posted 31 May 2009 2:14 am

That is the most devious teasing i've evaer seen! Bring it already !#$% it!

Posted 31 May 2009 4:39 am

Is it possible for me to pm you Ken?

Posted 31 May 2009 5:38 am

The tension is killing me!

Posted 31 May 2009 11:03 am

Regarding the last sentence, you people might want to check out the bottom of this old Blog.
http://area.autodesk.com/index.php/blogs_ken/blog_detail/whats_the_future/

Posted 31 May 2009 3:55 pm

Is it a new procedural sword object? That'd be nice

Posted 31 May 2009 4:56 pm

It was definitely great seeing what is on the not too distant horizon. There is some very exciting stuff in the works!

And Wayne, it wasn't just you... Although the room was so hot, it was the first session where I didn't nearly nod off, even though it was twice as long as the other ones

Dave

Posted 31 May 2009 9:27 pm

Yes, it was pretty cool stuff all together! I'm pretty excited where all of this is going. It was a great event too, it was cool getting to chat with some of the people from which you only have names. Joep and co, organized a great 2 days. I had a great time and yes it indeed was really hot!
Oh and Ken, http://en.wikipedia.org/wiki/Keropok, that's that stuff that goes with the saté

Thanks for being open and frank about all stuff max!
Johan Boekhoven

Posted 31 May 2009 9:45 pm

Totally off topic...but can anyone remember what those little meatball things that were dig th rounds on plates on the thursday / fridayevening were called? Damn those were nice

Posted 31 May 2009 9:56 pm

Bitterballen...

That's the first thing I ordered (followed by a beer) when I got there Wednesday evening!

Posted 31 May 2009 10:00 pm

Thanks I'll set the wife away hunting out how to make them then

Wayne...

Posted 1 June 2009 12:54 am

>>the first thing I ordered (followed by a beer)<<

Yeah right, David!!

Good seeing everybody.

Posted 1 June 2009 3:26 pm

think I have never seen bitterballen outside of Holland ? and yes it was hot but not only in that room, but one thing is for sure think what Ken told also made the temperature go up some additional degrees !

Thanks all for being there, cheers,
Joep

Posted 1 June 2009 5:43 pm

Classic Pimentel tease!

Posted 1 June 2009 7:25 pm

http://nl.wikipedia.org/wiki/Bitterbal

good stuff :-)

I really was suprised to see so much information about the 3ds Max future. Very good presentation Ken and what an amazing event!! I had so much fun just as everybody overthere.

Cheers

JP

Posted 1 June 2009 10:40 pm

Maybe you should also listen to people from other programs. I know also a lot of Max users who are using max since 10 years. The big problem of “these people” is, that they often don’t know the awesome tools and functions from other programs.
Max has still no proper selectiontools for faces/edges/vertices. The ignore backfacing selection method is just rubbish. There is still no good paintselection mode like it has xsi for example. There is no possibility to change the mousesettings.
In general I think max is a killer app. You can do nearly everything with max. But there are a lot of small things which are doing the work very uncomfortable compared to other apps.

Posted 1 June 2009 10:49 pm

Excellent presentation by Ken and Neil. Hi Wayne - the round things on the menu were Bitterbollen (managed to find some at the airport) - no idea where to get them in the UK though.

Posted 1 June 2009 10:50 pm

Damn I always get the posting order screwed up on here.............

phloog

Posted 13 July 2009 1:44 pm

I guess I must be the only person who gets no excitement from these teases. Maybe it's my advanced age, or my experience with Autodesk, but I am not about to get all atwitter from a bunch of non-announcements.

How many months/years are we going to watch as they try to keep this hype going with zero information?

As someone who owns Combustion, I should be used to being treated as a mushroom (old joke/t-shirt)...but cryptic phrases do nothing for me, and frankly it's annoying to see "XBR Revealed" and then have this clever-clever nonsense. Finally a title that indicates real information, and it's a complete lie, and a complete waste of my time to read another post that adds no information.

So the people in the room were all excited...fabulous..I wasn't in the room. Approximately 20 years of support of the brand isn't enough to put me in the loop.

If you want to keep teasing this, that's fine, but try not to be completely misleading in your titles, as it really is a waste of our time.

gkmotu

Posted 4 August 2009 10:02 pm

Hey Ken, hello phloog goodday everyone else.
I grabed the door handle on 2nd floor at the place the EUE was held and there I was, in a room with 20-30 other people. It was a nice day, I stood near the door and had the sun in my back. Ken was standing at the desk facing everyone else - talking.
I can tell you one thing and that is what Ken had to say was realy nice stuff.
In my small ideal world, you always hope for the good stuff to happen and it apeared that I was in a room with a guy from a company that wanted to be part of my ideal world of progress the way proper progress is meant to be carried out.
I had a great great day that day, ended up with a Norwegian VFX fella on a bar, but he got way to drunk so I had the rest of the night out alone.
Rock on Ken

Ken Pimentel

Posted 13 December 2009 1:00 am

Don't take the analogy too far. Yes, XBR does incorporate some platform-independent technologies. It does not explicitly mean we're porting to other platforms. While being more platform-independent is a sub-goal, it does not mean it is a primary goal.

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