EUE 2012 Announced

Posted by Ken Pimentel, 10 April 2012 12:40 pm

EUE 2012

Now that the dust has settled from the introduction of the 2013 release, I'm preparing for the next important thing on my calendar: EUE2012 on May 31 & June 1 in Utrecht, the Netherlands.

For those of you who have not been there, this is what it is all about : EUE2012 is THE European get-together for CG artists, packed with master classes, making-ofs and product-specific talks. There is also a video on the website in which Joep van der Steen (co-organizer) explains well why this event is on my most favorite list.

Again they have managed to get an impressive lineup of speakers (Autodesk masters like Joe Gunn, Michael McCarthy, Ted Boardman) speaking on a wide range of topics related to 3ds Max directly, indirectly or to productions where 3ds Max played a significant role. I'm happy to see that Neil Hazzard and Zap Andersson from the 3ds Max development team are there as well plus our friends from Unity and many more. See the (not yet complete) list at the speakers webpage.

I will be there again this year (after a too-long absence) and I'm really looking forward to it. I will be sharing some more background info on the latest 2013 release and the direction we are moving during a two hour closed NDA session. I will also be doing some 1 on 1 sessions with different customers. I'm not fully booked for that so if you are interested let me know.

So hope to see you there in person, and as Zap says, "if you wished Siggraph was 250 of your best 3D buddies, held in a pub, none of the commercial stuff, but all of the talks, then you should be there!"



Posted 10 April 2012 2:33 pm

put zap on the maya dev team, please


Posted 11 April 2012 1:13 pm

Leave Zap right were he is please : )


Posted 30 April 2012 3:49 pm

Didi you know that?

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