This is great, but if it's going to be oriented towards animation i think the animators need one thing after a great viewport, the ability to have the curve editor opened, with all the curves shown and without the performance penalty that exists right now, i think that this is really important, i have a lot of friend, animators, from some great videogame companies and with a real time character in viewport (low poly) they cannot see his animation in real time with the curve editor opened, i think that they will be greatfull if this is fixed in some patch or extension to max2010, you can do that in the same machine with the same scene with maya.
Please make the engineers take a look on this, is not a new feature, it is a fix that is really important to the animators in general.
About the video...if it's viewport it is really impressive, i like the shadows because right now the shadows are a bit glitchy, but i want to see some GI that's what i'm really waiting for in wieport previz, for light works hehe
Great work and thanks as always Ken.
Cheers.
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