Posted by Ken Pimentel, 7 February 2012 7:00 pm
It looks like some users have had success solving the viewport lag problem by using an Nvidia driver. We know from experience that this "lag" problem has been fixed by many different things, so there is probably more than one solution. So far, it has been reported fixed by the following:
- Changing the Intel network driver (who knows why)
- Changing the GPU card to a different company
- Changing the Nvidia driver
Here's one thread that is monitoring the Nvidia change:
Separately, when we first heard about this issue, we started an effort to recode our legacy picking system to use hw-enabled solutions instead of the CPU. We can report that this has also succeeded with several users on a beta forum. So, I hope those that have the lag will find one of these solutions to remove the issue once and for all.
For everyone experiencing lag issues with Quadro or Quadro FX cards, please try the following:
First, make sure you’re using the latest WHQLdriver for your board:
Then, from the NV Control panel, go to "Manage 3D Settings" and under "Global Settings" choose the "3D App Game Development" preset and choose "Apply".
Then see if Nitrous is behaving better for you.
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