I’m excited to announce that the site for the Rendering Revolution Contest is now live! This worldwide contest is intended to show off some of the new rendering possibilities in 3ds Max/Design 2011 and the upcoming Advantage Packs – as well as celebrate the 20th Anniversary of 3ds Max.
Subscription customers are going to get some "goodies" later this month as we reveal the details of the new Subscription Advantage Pack for 3ds Max and for 3ds Max Design
If you think you've done something creative, it time to share! We're looking for the best of the best done with a range of Autodesk products.
Here's a report of problems with using 3ds Max 2011 and the latest McAfee. Do you see this problem?
With about 1,000 responses collected so far, I think we can share some of the results of our recent platform survey.
We're doing a survey to see if customers would like to have 3ds Max running on other platforms.
We just launched the new AREA website for the 20th Anniversary celebration. Also, if you’re going to SIGGRAPH, you’ll probably be able to score one of the 20th Anniversary tshirts from our booth. If you’re not, now you have some options to get one yourself.
After a long delay in keeping you all informed, I try to do it all in one single blast. You'll learn a little bit about what we've got going at SIGGRAPH and some ways we'll be celebrating the 20th anniversary of 3ds Max.
mental images has published the latest beta version of their mental mill Standard Edition shader editor as a free public beta. This is the version with all the features, including a visual debugger of the shaders and the ability to export various forms of shader code (HLSL, CgFX, etc.).