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Sculpting nHair with Mudbox

Posted by lfraser, 31 July 2012 7:42 pm

Who is ready for Siggraph? This will be my 16th Siggraph and although it's always good to see everyone back in Los Angeles, I might miss the temperatures in Vancouver  a little.   

Make sure to check out all things Siggraph and Autodesk at:

http://area.autodesk.com/siggraph2012

As usual we'll be live online every day of the show and have some amazing speakers lined up. If you happen to be in L.A. for the show, stop by our AU mini stage where several of the Area Bloggers will be giving presentations on a wide variety of topics.

This video focuses on working with two new tools we added in Maya and Mudbox 2013; nHair and Mudbox Curves.   The curves in Mudbox makes it simple to get great guides for use in sculpting nHair.  Check out the video and let me know how it works for you.

The image in the video turned out dark so here is a touched up version. 

Sven wHair

Let me know what you're looking forward to most about Siggraph 2012.

3 Comments

MrCus976

Posted 1 August 2012 11:02 am

This will also work as a method to get curves in to 3ds max 2013 to be used with Hair and Fur... thanks for the tip : )

duttyfoot

Posted 2 August 2012 1:18 pm

hey i like that, pretty impressive

danjay

Posted 7 August 2012 4:38 pm

Nice, being able to draw curves so easily on a surface opens up lots of possibilities.

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