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Louis Marcoux

Louis Marcoux Blog | Louis Marcoux

Louis has been a 3D technical artist and software developer since 1994. He joined Discreet Logic in 1998 where he has been involved in the broadcast graphics industry for 6 years before joining the 3ds max team in Montreal, now part of Autodesk Canada. Currently he specializes in 3ds max and Combustion.

Mental Ray - Multi-Pixel Filtering Comparison

Custom Made MultiChannel OpenEXR

In this tutorial, i take a deeper look at the new MultiChannel OpenEXR file I/O in order to combine multiple bitmaps into a single Open EXR file.

Posted: Jan 12, 2010
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Comments: 12
Views: 2372
Mental Ray - Multi-Pixel Filtering Comparison

Stereoscopy in 3ds Max with StereoCam Modifier

This week, i am posting the videos that i have prepared for the 3December event. The blog post covers a wide range of knowledge on making stereoscopic CG with 3ds Max. More in the blog post...

Posted: Dec 08, 2009
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Comments: 20
Views: 6539
Mental Ray - Multi-Pixel Filtering Comparison

Reveal Techniques and Autodesk University in Las Vegas

In this week's entry, i have posted a set videos covering techniques that i have shown in a class at Autodesk University in 2007. It was a class on revealing objects with animations. You'll see masks, pflow, reactor,…

Posted: Nov 03, 2009
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Comments: 10
Views: 13626
Mental Ray - Multi-Pixel Filtering Comparison

Switching Cameras in an Animation in 3ds Max

Here is a new set of videos covering different techniques to switch cameras in an animation in 3ds max. Either it's for a pre-viz project or a visualization walkthrough, you'll be able to look at a scene from multiple…

Posted: Oct 19, 2009
Category: 
Comments: 13
Views: 7173
Mental Ray - Multi-Pixel Filtering Comparison

Using PFlow particles to write ink on paper

In this set of videos, you will see how to use PFlow to write on paper from an animated pencil. In order to show the flexibility of this system, i will show you how to create a Spirograph and use the resulting pencil…

Posted: Sep 22, 2009
Category: 
Comments: 9
Views: 7988
Mental Ray - Multi-Pixel Filtering Comparison

Creating Custom Object Properties

Creating custom properties for 3D objects allows you to define meta data that can be part of the object but is not necessarily related to its 3D definition. This workflow is great for games assets but has also many…

Posted: Sep 11, 2009
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Comments: 1
Views: 2154