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Louis Marcoux Tutorials

Showing posts in "Autodesk 3ds Max" category:

AU 2011 - Blow Stuff Up! Part 2
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AU 2011 - Blow Stuff Up! Part 2

Posted 11 January 2013 9:39 pm by Louis Marcoux on Louis Marcoux Blog

This is the second part to an in depth review of my Autodesk University class from 2011 called Blow Up Stuff with 3ds Max. I broke the class into 3 sections and, this week, i'll cover part 2: simulation tools.

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AU 2011 - Blow Up Stuff with 3ds Max - Part 1: Breaking Objects
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AU 2011 - Blow Up Stuff with 3ds Max - Part 1: Breaking Objects

Posted 31 August 2012 4:16 pm by Louis Marcoux on Louis Marcoux Blog

This is first part to an in depth review of my Autodesk University class from 2011 called Blow Up Stuff with 3ds Max. I broke the class into 3 sections and, this week, i'll cover part 1: Breaking Objects.

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Using Matchmover for Modeling
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Using Matchmover for Modeling

Posted 7 October 2011 8:00 pm by Louis Marcoux on Louis Marcoux Blog

Matchmover can be used to model objects from real life footage. In this set of video, we’ll see how Matchmover and 3ds Max can be used to take video footage and extract 3D reference points, models and textures from it.

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Siggraph 2009 3ds Max demos - In Depth Follow up
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Siggraph 2009 3ds Max demos - In Depth Follow up

Posted 18 August 2009 7:41 pm by Louis Marcoux on Louis Marcoux Blog

Just got back from an amazing Siggraph in New Orleans. We presented 3ds Max in the Autodesk theatre a few times a day and after the presentations, few questions were asked in private. While my memory is still fresh, i recorded follow up videos to explain certain aspects of the demos in a bit more depth.

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