Showing posts in "SIGGRAPH" category:
Matchmover can be used to model objects from real life footage. In this set of video, we’ll see how Matchmover and 3ds Max can be used to take video footage and extract 3D reference points, models and textures from it.
Just got back from an amazing Siggraph in New Orleans. We presented 3ds Max in the Autodesk theatre a few times a day and after the presentations, few questions were asked in private. While my memory is still fresh, i recorded follow up videos to explain certain aspects of the demos in a bit more depth.