In this week's entry, i have posted a set videos covering techniques that i have shown in a class at Autodesk University in 2007. It was a class on revealing objects with
animations. You'll see masks, pflow, reactor,…
Posted: Nov 03, 2009
Views: 7864
Published by: Louis Marcoux
Users comments (7)
Posted by Henrik Styve on Nov 21, 2009 at 09:03 AM
very nice. is there a finished script for the reveal script ? i have no scripting skills at all. and if one is to do a very large animation " building houses/ skyscraper etc it
would take a long time to set it up.
Henrik :-)
Posted by Louis Marcoux on Nov 19, 2009 at 11:38 AM
There are a couple of solutions possible...
First would be to render the particles as a separate pass and render a few pass of thoses with various birth seeds (in particle flow properties). By changing seeds, particles
are generated with different starting points. By adding the layers on top of each others, you get the effect of millions of particles without killing RAM on your machine.
Second choice is to use specialized particles rendering tools such as Krakatoa from Frantic Films (Now Prime Focus): software.primefocusworld.com/software/
P.S. I tried to render the particle flow method. Using 30000 birthrate just made my renders 10min per frame on a simple object. How do you render such high number of particles?
Posted by toytoy on Nov 15, 2009 at 09:12 PM
Man, your tutorials are the best ! thank u very much
Posted by loran on Nov 06, 2009 at 03:41 AM
interesting. I wrote to script to animate visibility very easily. check it out :