Concept design in Sketchbook Pro, Maya, and Mudbox 2

Posted by MDJ, 29 July 2011 8:00 am

Once the image planes are registered you're ready to start blocking in the basic geometries in your design. The example I'm using in the movie is the leather seat of the bike. I'm using 2 very common and simple deformers while modifying some of their attributes to control their behavior to block out the shapes.


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