Posted by Mark Schoennagel, 6 October 2012 1:15 am
I wasnt going to post this here initially but after having a rock shatter the front window directly in my face, AND have the rear wheel fly off, the bus trip is starting to become a pretty epic adventure. I've spent the last 6 years restoring an old 1966 VW Bus, the 21 window sunroof edition to be exact. After finally finishing it Im now driving it cross country on an epic 3.5 week adventure with my best buddy whos also named Mark. I started a blog which I thought I'd share with all my Softimage friends. Seems everywhere I go someone has a story to tell about a Volkswagen, so here's mine!!
Check it out at http://66split.com
mark
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18 Comments
Hirazi Blue
Posted 6 October 2012 9:39 am
Mark-J
Posted 6 October 2012 10:56 am
FalconCrest
Posted 6 October 2012 11:19 am
Mark-J
Posted 6 October 2012 12:09 pm
Bov Restoration!
Bov Finished!!!!
dobert
Posted 6 October 2012 1:27 pm
You already know how I feel about anything airCooled.
Enjoy the trip and:-)
Daryl
FalconCrest
Posted 6 October 2012 11:09 pm
MilanVasek
Posted 7 October 2012 2:32 pm
but seriously, beautiful car and probably amazing trip. have a nice time...
gustavoeb
Posted 7 October 2012 6:05 pm
awesome job with the restoration! and better luck during the rest of the trip
takita
Posted 15 October 2012 11:21 pm
pixelbypixel
Posted 6 February 2013 3:06 pm
thooper1275
Posted 7 March 2013 9:43 pm
Autodesk has been a long time competitor of SOFTIMAGE… and for some unknown reason (I mean a real reason) has purchased the company. I think that the acquisition was made to pilfer the technology and distribute it to 3DSMax and MAYA (due to their large market share)… and to ultimately kill the SOFTIMAGE software. While no AD rep will ever admit to that, actions speak louder than words.
The balance the SI Community is looking for in tutorials, marketing and so on, is bleakly hopeful. The SI community will never get the answer it is looking for regardless of what is promised. The reality is in the fickle world of business & industry, you can’t pledge allegiance to no one particular software package. I am a devout SOFTIMAGE user… but I can not say SI for Life… when the life of that package may not last as long. No trying to be a kill joy… Just looking at the canvas underneath the paint. So for however long or short the life of SI, hats off to the Original Industry Revolutionizer. For those who may have never checked it out, take a look at it and run a project through it (while it’s still here). You won’t be disappointed.
brudney
Posted 20 March 2013 7:37 pm
Mark, any SI related updates and news coming?
Mark Schoennagel
Posted 20 March 2013 10:38 pm
Sorry for crickets on the blog lately, truth is just dont have much to write about. With Softimage development being moved to Singapore and me moved to a home office in Los Angeles I dont hear a whole lot of news that I can report as strange as that may sound. To be honest, the dozens of profanity laced comments a couple posts ago didn't help. I realize this is one of the only conduits for Soft folks to complain but the people who need to hear it aren't reading this blog so it doesnt do much but make us all look bad.
Within our division of Autodesk things have been a bit of a mess the last year or so. As of January we have a new general manager for the division in place so there is a lot of change happening. I'll be at GDC next week and have a one-on-one meeting setup with him so hopefully I'll learn some answers then. If so I'll be sure to post.
Im hoping as things stabilize I can find someone in Montreal and/or Singapore to help out posting news, I realize this isnt ideal.
Hirazi Blue
Posted 21 March 2013 8:40 am
Mark Schoennagel
Posted 21 March 2013 3:28 pm
brudney
Posted 21 March 2013 4:05 pm
Hopefully you'll post some good news soon!
Mark Schoennagel
Posted 21 March 2013 4:21 pm
mark
Mark Schoennagel
Posted 24 March 2013 8:02 pm
Just getting home from a week in San Francisco doing a 3D "Reality Capture" of AT&T Park, the SF Giants baseball stadium! Pretty cool week considering we were using these awesome "drone" octo-copters to capture it all. We basically took a bunch of photos and then used Autodesk Photofly technology to create a 3D model of the interior of the park! I havent seen the final result but cant wait!
With that in mind I wanted to clarify my comments I made earlier because yeah, it sounded a little sad and depressing after I re-read it which was not my intention. One thing that is very different with my role at Autodesk is the reporting structure and my responsibilities. Believe it or not I dont reallly officially report to the Media and Entertainment division, I report to the large Technical Specialist team which in the Americas is about 150 people. My peers are the AutoCAD demo guy, the Inventor Demo guy etc... While all of us specialize mostly in one product we all also have to take on additional products to keep us productive. For the last year or so I have focused alot on Smoke and Mudbox since I pretty much know all I need to know about Soft. I still do all the Soft demos and all, I just dont work all that hand in hand with how the software is developed. In fact its been a long long time since I influenced dev all that much. The Reality Capture shoot I did was with the "demo guys" from the Civil Engineer team who wanted a little M&E expertise on the stadium shoot so I was asked to go. Call it cross pollination.
Just so you all know, it's not just me either. The Max and Maya guys are in the EXACT same boat. They all are toting MacBooks around and are learning Smoke, Sketchbook, Mudbox and Mobo. It's mostly so we can show off the suites more effectively.
I think I have found some folks who will help re-energize the Planet Softimage blog with some good info coming from Montreal and Singapore. I'll also try to post a little more too. Guilty as charged on letting it go stale! Im heading to the Game Developer Conference in San Fran tomorrow, hopefully I'll see you all there. NAB is 2 weeks after that which I'll be at as well.
Thanks again everyone for your patience.
mark
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