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This 3ds Max blog is a team effort by Nicolas Holst, Lee Montgomery, Vishnu Ramdass and Anil Choudhary.

Using nVidia MDL in 3ds Max 2016
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Using nVidia MDL in 3ds Max 2016

Posted 14 May 2015 12:40 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

MDL stands for: Material Definition Language, this is an initiative by nVidia to standardize physically based material designs in a common format.

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How to change between Classic and Design
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How to change between Classic and Design

Posted 13 May 2015 11:58 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In your rush to get going with 3ds Max 2016 you just clicked on Classic but now you want Design (or the other way around).

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Download location of the 2016 Hires Populate data
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Download location of the 2016 Hires Populate data

Posted 5 May 2015 8:32 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Link to the hires Populate data for 3ds Max 2016

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Download the 3ds Max 2016 help files
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Download the 3ds Max 2016 help files

Posted 1 May 2015 8:27 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Links to the download page with the product help installers.

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Error when using mental ray DBR in 3ds Max 2016: Could not locate MDL shared core library.
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Error when using mental ray DBR in 3ds Max 2016: Could not locate MDL shared core library.

Posted 29 April 2015 8:19 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Quick workaround to get DBR working in 3ds Max 2016

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Max Creation Graph
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Max Creation Graph

Posted 27 April 2015 7:34 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Scriptspot have added a MCG repository!

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Do you have many lights in your scene and do you use the mental ray renderer?
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Do you have many lights in your scene and do you use the mental ray renderer?

Posted 20 April 2015 11:55 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

New feature in 3ds Max 2016: mental ray Light Importance Sampling

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One 3ds Max 2016
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One 3ds Max 2016

Posted 17 April 2015 11:40 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Professional Video , Design Visualization , Education ,

What happened to 3ds Max Design?

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Maxscript: scrollable text in rollout
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Maxscript: scrollable text in rollout

Posted 20 February 2015 11:57 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

How do you add a scrollbar to a rollout using Maxscript

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How many cores does 3ds Max support? Part 2: Renderers
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How many cores does 3ds Max support? Part 2: Renderers

Posted 22 January 2015 2:40 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In this second post we'll look at the scanline and mental ray renderers and how many cores they can use.

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