This 3ds Max blog is a team effort by Nicolas Holst, Lee Montgomery, Vishnu Ramdass and Anil Choudhary.
Showing posts in "Animation" category:
MatchMover crashes when you attempt to use Automatic Tracking
When working on long animation with many key frames, you want to adjust timings of key frames. You can focus on a short segment to adjust animation by zooming and panning the time slider.
Some .max files are extremely large even though there isn't that much geometry in the file. This can happen when there are reactor collisions stored in the file, this post tells you how to clean the file.
When you work with large coordinates in 3ds Max you may notice that animations aren't smooth and that the viewport display looks strange.
On Windows 7 with some laptops/graphics cards you may see issues with the Biped UI: missing and overlapping buttons and texts.