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MaxStation

This 3ds Max blog is a team effort by Nicolas Holst, Lee Montgomery, Vishnu Ramdass and Anil Choudhary.

Showing posts in "MAXScript" category:

Defining global functions in MaxScript
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Defining global functions in MaxScript

Posted 23 January 2013 11:33 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games ,

A method for defining functions as global, no matter what the scope is you define them in.

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Removing lots of Retimers in one go with MAXScript
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Removing lots of Retimers in one go with MAXScript

Posted 14 January 2013 1:31 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games ,

If you have hundreds or even thousands of Retimers in your scene file that becomes unmanageable and it also slows down opening and saving the scene file and working with the track view. This post shows a couple of approaches for cleaning them out using MAXScript.

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Script to set the Nitrous viewport texture limit size
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Script to set the Nitrous viewport texture limit size

Posted 5 July 2012 10:59 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry:

Script to set the Nitrous viewport texture limit size

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State Sets and network rendering
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State Sets and network rendering

Posted 21 June 2012 9:48 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry:

The tick box for network rendering has disappeared from the UI instead you can use MAXScript to toggle network rendering on or off so that it gets recorded in the State Set.

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