This 3ds Max blog is a team effort by Nicolas Holst, Lee Montgomery, Vishnu Ramdass and Anil Choudhary.
On some machines you may get an unknown error when rendering using Backburner
Any scene containing a double sided material with specific settings will cause a mental ray fatal error if GI is enabled. Settings for the Double Sided material: -Translucency higher than 0 -Either the Facing or Back material disabled (unchecked) or containing no material in the slot
Download it from the Autodesk Knowledge Network
Easy: there is the numFrames value on the job object...
This is a list of the Autodesk University 2013 classes that feature 3ds Max/3ds Max Design
The posts on the MaxStation blog grouped by topic
A list of all posts on the MaxStation blog in reverse chronological order