Blogs by Autodeskers
Some background information on the number of CPU cores that are used when also using the GPU.
A small tip to ensure that the scenematerials array is up to date in case you've deleted materials from the scene.
A quick example of how to change your deformer evaluation in Maya
How to fix the 3ds Max installs on your render machines to prevent this error from happening
Because without Evolver data the Populate feature won't be functional.
This is summary of the past six tweetorials and a call for comments to use as source ideas for new ones!
Hey, we have the M&E DevDay events coming up soon on several dates. You are invited to register for our annual FREE OF CHARGE Media and Entertainment DevDay events taking place before AU on December 1st in Las Vegas. Plus we have three dates in January to choose from in China and Japan.
At the end of last week the online help was redirecting to the Feedback communities, this issue has now been resolved.
Some mesh operations can take longer in 3ds Max 2014 and later, here is a quick solution
Here's a good looking beginner tutorial on UV Unwrapping in Maya 2015 using Autodesk Screencast