Autodesk AREA Blogs

Blogs by Autodeskers

UPDATED: Where is my Stingray menu?
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UPDATED: Where is my Stingray menu?

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

You've installed both Extension 1 and Stingray and would like to play with the new Live Link feature ... but where is the Stingray menu in 3ds Max 2016?

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Are you ready for some BonusTools?
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Are you ready for some BonusTools?

Posted last week by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

Maya BonusTools 2016 - Check out a review of some of the new tools from the latest release... and if you haven't installed the latest version go do it now!

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Maya Bonus Tools Resource Page - New updates and tutorials!
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Maya Bonus Tools Resource Page - New updates and tutorials!

Posted last week by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video ,

Maya Bonus Tools resource page: Here you will find a collection of tutorials and demos specifically related to Bonus Tools. Once installed the Bonus Tools help menu will link back to this page. Bookmark it and check back later for additional updates.

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Exporting objects to IGES
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Exporting objects to IGES

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

By default not all objects are included when you export to IGES, here is a bit of background and a small script to export all/selected objects to IGES in 3ds Max 2015/2016

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Autodesk Vision Series - Leveraging the Cloud
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Autodesk Vision Series - Leveraging the Cloud

Posted 18 August 2015 8:45 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

In this session, we'll discuss the cloud and the increasingly critical role it will play in media and entertainment.

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Using Bullet Physics in Max Creation Graph
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Using Bullet Physics in Max Creation Graph

Posted 18 August 2015 2:48 am by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

In 3ds Max 2016 Extension 1 a set of new operators were added to Max Creation Graph (MCG) to enable the creation of rigid body simulations using the Bullet physics library. Here are a couple of samples to help you get started.

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Autodesk University Brazil 2015
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Autodesk University Brazil 2015

Posted 17 August 2015 8:12 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Smoke , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization , Education ,

Autodesk University Brazil 2015 - 3thrd of September in WTC São Paulo - Brazil

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Autodesk Vision Series - Procedural Content Creation
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Autodesk Vision Series - Procedural Content Creation

Posted 14 August 2015 7:48 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In this session, we'll discuss procedural content creation and how this will continue to impact our industry.

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3ds Max 2016 Service Pack 1 is available
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3ds Max 2016 Service Pack 1 is available

Posted 12 August 2015 12:51 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

A list of what has been addressed in SP1.

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3ds Max 2016 Extension 1 is available from Autodesk Account - UPDATED
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3ds Max 2016 Extension 1 is available from Autodesk Account - UPDATED

Posted 12 August 2015 7:21 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Where can you download the extension?

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