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Autodesk AREA Blogs

Blogs by Autodeskers

UPDATE! Tweetorials six weeks in... what else would you like to see?
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UPDATE! Tweetorials six weeks in... what else would you like to see?

Posted 17 hours ago by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

This is summary of the past six tweetorials and a call for comments to use as source ideas for new ones!

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Join US! for M&E DevDay events in multiple locations!
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Join US! for M&E DevDay events in multiple locations!

Posted 2 days ago by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Hey, we have the M&E DevDay events coming up soon on several dates. You are invited to register for our annual FREE OF CHARGE Media and Entertainment DevDay events taking place before AU on December 1st in Las Vegas. Plus we have three dates in January to choose from in China and Japan.

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Online help redirecting to Feedback community issue resolved
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Online help redirecting to Feedback community issue resolved

Posted 4 days ago by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

At the end of last week the online help was redirecting to the Feedback communities, this issue has now been resolved.

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Speeding up mesh operations in 3ds Max
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Speeding up mesh operations in 3ds Max

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Some mesh operations can take longer in 3ds Max 2014 and later, here is a quick solution

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Autodesk Screencast of UV Unwrapping in Maya 2015 for Beginners
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Autodesk Screencast of UV Unwrapping in Maya 2015 for Beginners

Posted last week by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Here's a good looking beginner tutorial on UV Unwrapping in Maya 2015 using Autodesk Screencast

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Imagine-Design-Create 2014 Tour:  Houston, Austin and New Orleans
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Imagine-Design-Create 2014 Tour: Houston, Austin and New Orleans

Posted last week by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization , Education ,

Do you live in or near Austin, Houston or New Orleans? Are you interested in seeing a live presentation of the latest and coolest AD technology. Then meet me and my cohort Gary Davis at one of the upcoming Imagine-Design-Create events!

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Increasing performance of final gather in mental ray when rendering at a very high resultion
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Increasing performance of final gather in mental ray when rendering at a very high resultion

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

The default final gather algorithm uses a lot of memory, that may be a problem if it need a lot more than the available physical memory

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Maya BonusTools 2015 - LayoutTools Visual Browser Overview
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Maya BonusTools 2015 - LayoutTools Visual Browser Overview

Posted last week by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Design Visualization ,

LayoutTools is a Maya toolset that can be used for basic layout and assembly of objects within a scene. LayoutTools has been significantly updated for Maya 2015 and is now integrated directly into BonusTools. Check out this overview demonstration focusing on the new general purpose visual file browser functionality.

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Maya Monday - Color Picker improvements in Maya 2015 Extension 1
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Maya Monday - Color Picker improvements in Maya 2015 Extension 1

Posted last week by dobert on The Desk

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization , Education ,

Digging into the Color Picker in Maya 2015 ext1

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3ds Max 2015 Extension 1 Workflow
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3ds Max 2015 Extension 1 Workflow

Posted 8 October 2014 5:23 pm by Jose Elizardo on Jose Elizardo’s Blog

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Film, TV and VFX , Design Visualization ,

This series of videos will be focused around Extension 1 for 3ds Max 2015. First, we will use the new OpenSubDiv modifier to easily and quickly create realistic models. Then, we'll take those models and bring them inside Maya 2015 and, with the Bifrost engine, create realistic fluid simulations. Those simulations will then be brought back inside 3ds Max 2015 via the new support for Alembic file format in Extension 1.

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