Autodesk AREA Blogs

Blogs by Autodeskers

UP YOUR AWESOMENESS - Shotgun Seminar Series ANZ | Sydney 22 July 2015
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UP YOUR AWESOMENESS - Shotgun Seminar Series ANZ | Sydney 22 July 2015

Posted 16 July 2015 2:56 am by Con_Nicholas on ME@ANZ

Software: Autodesk 3ds Max , Autodesk Flame , Autodesk Maya , Autodesk Smoke , Autodesk Scaleform , Autodesk Smoke Advanced , Autodesk Flame Premium ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video ,

Shotgun Software Seminar - Learn how getting the entire team connected can maximize creative time. See how Ian Cope at leading VFX studio Rising Sun Pictures works with Shotgun in the production pipeline.

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Large and slow loading files because of mixers
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Large and slow loading files because of mixers

Posted 8 July 2015 10:41 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Some files end up with a large number of mixers, that can cause the files to become extremely large and therefore slow to load.

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Maxscript adjust pivot: affect pivot only/affect object only
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Maxscript adjust pivot: affect pivot only/affect object only

Posted 12 June 2015 1:03 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

A quick explanation on how to get the equivalent behaviour as the affect pivot only / affect object only when adjusting the pivot.

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Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016
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Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016

Posted 29 May 2015 8:55 pm by Rendering Alliance on The Rendering Alliance

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Design Visualization , Education ,

New for Autodesk 3ds Max 2016 is the powerful A360 Cloud Rendering Service

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Using nVidia MDL in 3ds Max 2016
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Using nVidia MDL in 3ds Max 2016

Posted 14 May 2015 12:40 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

MDL stands for: Material Definition Language, this is an initiative by nVidia to standardize physically based material designs in a common format.

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UPDATED: How to change between Classic and Design
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UPDATED: How to change between Classic and Design

Posted 13 May 2015 11:58 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In your rush to get going with 3ds Max 2016 you just clicked on Classic but now you want Design (or the other way around).

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The first ever 3D Web Fest
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The first ever 3D Web Fest

Posted 10 May 2015 3:43 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.

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3D Web Fest
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3D Web Fest

Posted 8 May 2015 10:22 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

The first ever 3D web fest event is happening Maya 13th in San Francisco.

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3ds Max - Open Subdiv or Turbosmooth? Whats the difference?
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3ds Max - Open Subdiv or Turbosmooth? Whats the difference?

Posted 5 May 2015 4:19 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Chris Murray explains the difference between the Open Subdiv modifier and the Turbosmooth modifer

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Download location of the 2016 Hires Populate data
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Download location of the 2016 Hires Populate data

Posted 5 May 2015 8:32 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Link to the hires Populate data for 3ds Max 2016

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