Autodesk AREA Blogs

Blogs by Autodeskers

Working with colorSets
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Working with colorSets

Posted 7 days ago by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

In this video, I show how to leverage colorSets to drive the initial velocity of your Bifrost emission.

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The Rigging Tools of Uncharted 4
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The Rigging Tools of Uncharted 4

Posted last week by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

Check out these cool rigging tools from Uncharted 4

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UP YOUR AWESOMENESS - Shotgun Seminar Series ANZ | Sydney 22 July 2015
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UP YOUR AWESOMENESS - Shotgun Seminar Series ANZ | Sydney 22 July 2015

Posted 16 July 2015 2:56 am by Con_Nicholas on ME@ANZ

Software: Autodesk 3ds Max , Autodesk Flame , Autodesk Maya , Autodesk Smoke , Autodesk Scaleform , Autodesk Smoke Advanced , Autodesk Flame Premium ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video ,

Shotgun Software Seminar - Learn how getting the entire team connected can maximize creative time. See how Ian Cope at leading VFX studio Rising Sun Pictures works with Shotgun in the production pipeline.

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Maya 2016 - Webinar What's New
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Maya 2016 - Webinar What's New

Posted 10 July 2015 1:20 am by Rodrigo Assaf on CG Samba

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

Webinar about Autodesk Maya 2016 New Features.

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Maya 2016 Modeling Improvements
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Maya 2016 Modeling Improvements

Posted 19 June 2015 7:38 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

Check out a demo of some of the new modeling features in Maya 2016 as well as BonusTools 2016.

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Making Cubes Appear into a Volume
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Making Cubes Appear into a Volume

Posted 18 June 2015 3:10 am by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization ,

A little scripting fun

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Meshing from the command line and rendering with AbcImport nodes
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Meshing from the command line and rendering with AbcImport nodes

Posted 23 May 2015 12:13 am by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

If you've already cached your data, there's no need to lock up an interactive cut of Maya to mesh your liquid sim. In this entry, I show how to mesh from the command line (breaking the Alembic export into chunks at the same time), and render in mentalray without having to import all Alembic data into your scene by using the abcImport plugin workflow.

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Replacing Maya's Render Layers
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Replacing Maya's Render Layers

Posted 20 May 2015 12:36 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization ,

What would you like to see happen with Maya's render layers?

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Welcome to Valhalla!
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Welcome to Valhalla!

Posted 20 May 2015 1:48 am by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

Blog introduction and resources.

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The first ever 3D Web Fest
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The first ever 3D Web Fest

Posted 10 May 2015 3:43 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.

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