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Autodesk AREA Blogs

Blogs by Autodeskers

Maya Monday - XGen - Spine output as curve
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Maya Monday - XGen - Spine output as curve

Posted 3 days ago by dobert on The Desk

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

A quick tip on how to converter your instanced primitives to curves or geometry

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How to return lost Maya windows to your desktop
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How to return lost Maya windows to your desktop

Posted last week by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization ,

I change my monitor configuration a lot when working on my laptop - sometimes solo, sometimes one monitor, sometimes two. Sometimes the monitors are stacked vertically and other times aligned horizontally. This means I lose windows from time to time because they're expecting to appear on another screen. Here's a quick way to fix it.

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Maya Monday - XGen - extension1 improvments
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Maya Monday - XGen - extension1 improvments

Posted last week by dobert on The Desk

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Education ,

Some XGen workflow improvements have been made in Maya 2015 extension 1.

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Visualizing the 1968 Earthrise with Maya
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Visualizing the 1968 Earthrise with Maya

Posted last week by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Film, TV and VFX , Design Visualization , Education ,

NASA used Maya to recreate the famous 1968 Earthrise photo

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New Adventures in Autodesk Research
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New Adventures in Autodesk Research

Posted 8 August 2014 3:29 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization ,

I'm on to new adventures in Autodesk Research. I'll keep blogging here on the Area though it may not be as regularly.

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Maya Mondays - Maya subscription options
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Maya Mondays - Maya subscription options

Posted 4 August 2014 3:00 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization , Education ,

A quick overview of the options you have to get a cut of Maya and keep it current.

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Witch Beam Assaults Indie Game Market | Autodesk Customer Story
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Witch Beam Assaults Indie Game Market | Autodesk Customer Story

Posted 30 July 2014 2:21 am by Con_Nicholas on ME@ANZ

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT ,

Industry: Games ,

3ds Max Desktop Subscription paves the way for PC Game Development

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Maya Mondays - Ocean Shaders is Maya 2015
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Maya Mondays - Ocean Shaders is Maya 2015

Posted 28 July 2014 9:39 pm by dobert on The Desk

Software: Autodesk Maya , Autodesk Maya LT ,

Industry: Film, TV and VFX , Education ,

A quick tutorial on making shader based ocean effects in Maya 2015

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Maya Mondays - IBL improvement in Maya 2015
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Maya Mondays - IBL improvement in Maya 2015

Posted 14 July 2014 7:24 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization , Education ,

A quick Maya tutorial on the use of the IBL node in Maya to do image based lighting.

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Demystifying the Modeling Toolkit in Maya LT
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Demystifying the Modeling Toolkit in Maya LT

Posted 8 July 2014 4:31 pm by p1ut0nium on Game On

Software: Autodesk Maya , Autodesk Mudbox , Autodesk Maya LT ,

Industry: Games ,

My latest Twitch feed will cover every aspect of the Modeling Toolkit, including some tips and tricks.

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