Blogs by Autodeskers
A couple of tips to help you work quickly with textures in Maya
A UAV is an Unmanned, or Unpersoned, Aerial Vehicle and the things you can make are very cool!
The Learning Team has some new content up on the Maya How To's Channel
This is a follow-up post on running Autodesk software in a browser
In this tutorial I go over Maya's Render Layers and Render Passes. I also show how to put them all back together in Maya composite.
A quick set of tips on using the depth of field in VP2
Check out some demos of a few handy Display related BonusTools
Eric Mootz has ported one of his Softimage plug-ins to Maya for particle meshing
Back in the fall, we announced the availability of running some Autodesk software remotely - here's an overview of how that works.