Blogs by Autodeskers
A quick example of how to change your deformer evaluation in Maya
The Maya Learning Channel has some new tutorials on using Bifrost.
A quick hack to work around a bug in the IBL node
A simple tutioral on how to make beach sand look wet using Bifrost.
Some tips in tricks to help you out with Maya's nParticles and Node Editor
Here's a good looking beginner tutorial on UV Unwrapping in Maya 2015 using Autodesk Screencast
Do you live in or near Austin, Houston or New Orleans? Are you interested in seeing a live presentation of the latest and coolest AD technology. Then meet me and my cohort Gary Davis at one of the upcoming Imagine-Design-Create events!
LayoutTools is a Maya toolset that can be used for basic layout and assembly of objects within a scene. LayoutTools has been significantly updated for Maya 2015 and is now integrated directly into BonusTools. Check out this overview demonstration focusing on the new general purpose visual file browser functionality.
Digging into the Color Picker in Maya 2015 ext1
This series of videos will be focused around Extension 1 for 3ds Max 2015. First, we will use the new OpenSubDiv modifier to easily and quickly create realistic models. Then, we'll take those models and bring them inside Maya 2015 and, with the Bifrost engine, create realistic fluid simulations. Those simulations will then be brought back inside 3ds Max 2015 via the new support for Alembic file format in Extension 1.