Blogs by Autodeskers
Matthew is back with three new videos on using Autodesk's Stingray game engine, including a short 20 minute overview of Stingray, nearly 2 hours of video on using Lua and C++ in Stingray, and a short intro to vehicle physics in Stingray.
Bonus Tools for Maya LT has been one of the most requested improvements on the user forums. I'm happy to announce that it's finally available Maya LT.
Give Project Draco a spin!
Autodesk Research has made Project Draco available on Autodesk Labs for Feedback
A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations
A simple demo of how to re-time a Bifrost simulation.
The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.
The first ever 3D web fest event is happening Maya 13th in San Francisco.
Just a couple of tips:-)
Some quick tips and tricks:-)