Blogs by Autodeskers
This is a quick overview of how I set up the environment I used in the Maya 2015 demos. Thanks so much to the guys @ www.xrez.com for the reality captured models!
Catch the GDC 2014 Aussie wrap-up by David Zwierzchaczewski | ANZ Animation Specialist at Autodesk
This is what it looks like inside the booth.
At GDC 2014, we caught up with indie game makers on the show floor.
Autodesk TinkerCad offers some very interesting possibilities for geometry generation
Ever wanted to monitor your desktop from another room?
We take a look at some of the new features we're most excited about in the latest release of Maya LT.