Autodesk AREA Blogs

Blogs by Autodeskers

Maya 2016 Extension 2 - Technical Modeling Improvements
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Maya 2016 Extension 2 - Technical Modeling Improvements

Posted last week by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video , Education ,

See a detailed review of the many modeling improvements that were made in Maya 2016 Extension 2

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Introducing 3ds Max 2017
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Introducing 3ds Max 2017

Posted last week by eperlberg on The Max Makers

Software: Autodesk 3ds Max , Autodesk VIZ , Autodesk Entertainment Creation Suite ,

Industry: Professional Video , Design Visualization , Education ,

For another year, the 3ds Max Development team has been working overtime to bring you our 3rd installment of 3ds Max 2017. It all started with Extension 1 in August, continued in December with Extension 2 and now comes together with 3ds Max 2017. For those who are not aware, extensions are available as an added benefit to our Subscription customers. Let me now introduce you to the rest of 3ds Max 2017.

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Autodesk 3ds Max Asset Library 1.1
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Autodesk 3ds Max Asset Library 1.1

Posted 14 April 2016 8:09 am by eperlberg on The Max Makers

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Games , Film & TV , Professional Video , Design Visualization , Education ,

The Autodesk 3ds Max Asset Library gets some cool new functionality.

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3D Printing for Character Artists in VFX and Games
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3D Printing for Character Artists in VFX and Games

Posted 13 April 2016 4:03 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video , Design Visualization ,

A great how-to presentation from Landis Fields of ILM on 3D Printing

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The Art of Fluid Animation
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The Art of Fluid Animation

Posted 2 February 2016 9:32 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film & TV , Creative Finishing , Professional Video ,

Jos Stam wrote a book on the Art of Fluid Animation

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Formula 1 - TV Globo
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Formula 1 - TV Globo

Posted 18 January 2016 5:12 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Film & TV , Creative Finishing , Professional Video , Design Visualization , Education ,

Interview with one of the CGI Team from TV Globo - Rio de Janeiro, Brazil. They have achieved an amazing opening for Formula 1 using 3DS Max and Maya 2016. Check it out!

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The easiest animation tool you'll ever try!
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The easiest animation tool you'll ever try!

Posted 6 January 2016 1:46 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Combustion , Autodesk Flame , Autodesk Maya , Autodesk MotionBuilder , Autodesk Smoke , Autodesk Softimage , Autodesk Scaleform , Autodesk Maya LT , Autodesk Entertainment Creation Suite , Autodesk Flare , Autodesk Flame Premium , Autodesk Stingray ,

Industry: Games , Film & TV , Creative Finishing , Professional Video , Design Visualization , Education ,

Give Project Draco a spin!

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Webinars en Español - Los Videos
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Webinars en Español - Los Videos

Posted 3 December 2015 8:32 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film & TV , Design Visualization , Education ,

Watch now 3 Webinars presented in Spanish. 3DS Max 2016, Maya 2016 and Cloud Rendering A360.

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Want to try Sketch-based Animation with Project Draco?
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Want to try Sketch-based Animation with Project Draco?

Posted 3 December 2015 1:37 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Flame , Autodesk Maya , Autodesk Smoke , Autodesk Scaleform , Autodesk Maya LT , Autodesk Entertainment Creation Suite , Autodesk Flame Premium ,

Industry: Games , Film & TV , Creative Finishing , Professional Video , Design Visualization , Education ,

Autodesk Research has made Project Draco available on Autodesk Labs for Feedback

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Chris Landreth talks about facial animation, the early days of Maya and filmmaking
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Chris Landreth talks about facial animation, the early days of Maya and filmmaking

Posted 24 November 2015 11:57 am by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk MotionBuilder , Autodesk Entertainment Creation Suite ,

Industry: Games , Film & TV , Design Visualization , Education ,

A great interview with Chris Landreth on his experiences in the animation industry

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