Autodesk AREA Blogs

Blogs by Autodeskers

Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016
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Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016

Posted 29 May 2015 8:55 pm by Rendering Alliance on The Rendering Alliance

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Design Visualization , Education ,

New for Autodesk 3ds Max 2016 is the powerful A360 Cloud Rendering Service

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The first ever 3D Web Fest
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The first ever 3D Web Fest

Posted 10 May 2015 3:43 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.

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3D Web Fest
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3D Web Fest

Posted 8 May 2015 10:22 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

The first ever 3D web fest event is happening Maya 13th in San Francisco.

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Maya 2016 Modeling and UV Editing Improvements (everything you need to know)
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Maya 2016 Modeling and UV Editing Improvements (everything you need to know)

Posted 20 April 2015 5:02 pm by STLR on My Oh Maya!

Software: Autodesk Mudbox , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

See a detailed review of all of the many modeling and UV editing improvements that were made in Maya 2016.

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Generate Populate Flow from Shapes
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Generate Populate Flow from Shapes

Posted 28 March 2015 4:35 am by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization , Education ,

A video tutorial showing a little script I developed about converting Shapes into Populate Flow.

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Welcome to the Render Team Blog
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Welcome to the Render Team Blog

Posted 13 March 2015 2:07 pm by Rendering Alliance on The Rendering Alliance

Software: Autodesk 3ds Max , Autodesk VIZ , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Welcome to the new blog space for the 3ds Max Rendering Development Team. We'll kick-off our blog posts by introducing the people involved with all-things-rendering for 3ds Max...

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Send Maya Voxel Skin to 3DS Max
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Send Maya Voxel Skin to 3DS Max

Posted 12 March 2015 1:57 am by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

How to use the Maya Geodesic Voxel Skin and send it to your 3DS Max Characters

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Jester's Quest - Getting in the Mood for GDC
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Jester's Quest - Getting in the Mood for GDC

Posted 23 February 2015 6:19 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX ,

Since GDC is approaching, a short trip down memory lane in preparation

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Autodesk Artist in Residence Program at Pier 9
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Autodesk Artist in Residence Program at Pier 9

Posted 12 February 2015 3:40 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization , Education ,

Learn about the Autodesk Artist in Residence Program at Pier 9

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Creating Topological Art in Maya with XGen
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Creating Topological Art in Maya with XGen

Posted 29 January 2015 4:24 pm by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization ,

This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art.

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