Autodesk 3ds Max
Blogs by Autodeskers
Two new videos added to the paint training collection! Learn to paint on the alpha channel using either Desktop Paint or ConnectFX Paint. Downloadable media included!
At NAB this year, we announced the Flame Award. It is our way of celebrating the achievements of all the amazing Flame artists who have been advancing VFX creation for over 20 years. The award will go to a Flame artist who has gone above and beyond in demonstrating a dedication to advancing visual effects creation through the skilled use of Flame – and we need your help in selecting the winner!
More Flame Premium Master Classes are available on AREA. Lyne Lepage, Visual Effects Artist and Colorist, joins us again to take you through a project from A-Z in Flame Premium. With her latest installment, Lyne dives into the Flame Premium toolset to help bring you up to speed on the 20th Anniversary Edition toolset and workflow. In three master classes, she covers the three main tasks the you can accomplish with the software – editing, visual effects, and grading.
Which is more important for engineering excellence? Intuition or book smarts? Inspiration or innovation? What fuels you? Make your argument—choose a side!
See how Autodesk and Pixar are working together to build technology with stunning real-time results.
HTML and CHM versions have been made available on the Autodesk Media and Entertainment 2014 SDK Documentation page.
At long last Maya BonusTools 2014 is/are out the door. Check out some of the new tools from the latest release.
Using 3ds Max and Flash to create 3D content for the web and mobile devices.
Due to popular demand we have just published and released the 3ds Max SDK and MAXScript documentation in CHM format at http://www,autodesk.com/me-sdk-docs
Next Tuesday from 1pm-2pm Pacific, Pixar is joining us to talk about The Open Subdiv Project and how theyve been taking advantage of it in their pipeline. http://autode.sk/11LETBJ