Blogs by Autodeskers
Lee Fraser (Technical Specialist for Maya at Autodesk) walks us through a simple yet clever way to model clouds using aero sims.
Watch now 3 Webinars presented in Spanish. 3DS Max 2016, Maya 2016 and Cloud Rendering A360.
Autodesk Research has made Project Draco available on Autodesk Labs for Feedback
A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations
Installing the extension on it's own isn't enough.
3ds Max 2016 Extension 2 has arrived. With new features to MCG, to new Map types, to "one click" 3D Printing. There's a little something for everyone.
Instead it'll use a default light
A possible explanation for this situation is related to what's hidden in the scene file.
Causes possibly unwanted but realistic changes in field of view.
A great interview with Chris Landreth on his experiences in the animation industry