Blogs by Autodeskers
South Korea | Dexter Digital relies on Autodesk Tools to help animate baseball-playing gorilla in upcoming 3D feature film Mr. Go.
Some great film work done in Softimage
3ds max and Industrial Toys mobile game, Morning Star
Coming soon, to a city near you, Autodesk DevDays gives you the inside track on developing tools to work with the Autodesk family of programs
Check out the line-up on this cool event running from December 1-4 in Las Vegas
Meet Matthew Karpman, a production manager with experience in physical events and live-action video production who is about to take on his first animated short.
DDB New Zealand Enhances Its High-End Production and Workflow with Autodesk Smoke for Mac
This year we had our first ever gunslinger event for 3ds Max. This was an opportunity for members of the development team (developers, QA, design, and leadership) to meet a cross-section of 3ds Max users and discuss their ideas, questions, and concerns. One thing they wanted to know was how the development tool chooses what to work on. One of the a key influences on the work we do are CERs.
CAVE is an exciting new conference hosted by Autodesk that brings together a spectrum of artists, designers, and storytellers to explore and celebrate the fundamental spirit that traverses these creative domains and disciplines. December 2nd will deliver a full day of keynote speeches, seminars and networking sessions from world renown artists & designers sharing their methods and sources of creativity.