Blogs by Autodeskers
Some mesh operations can take longer in 3ds Max 2014 and later, here is a quick solution
Here's a good looking beginner tutorial on UV Unwrapping in Maya 2015 using Autodesk Screencast
Do you live in or near Austin, Houston or New Orleans? Are you interested in seeing a live presentation of the latest and coolest AD technology. Then meet me and my cohort Gary Davis at one of the upcoming Imagine-Design-Create events!
The default final gather algorithm uses a lot of memory, that may be a problem if it need a lot more than the available physical memory
LayoutTools is a Maya toolset that can be used for basic layout and assembly of objects within a scene. LayoutTools has been significantly updated for Maya 2015 and is now integrated directly into BonusTools. Check out this overview demonstration focusing on the new general purpose visual file browser functionality.
Digging into the Color Picker in Maya 2015 ext1
Want to meet the team that is behind Maya LT? We made a quick album featuring the our team and the recently-won Develop Award!
This series of videos will be focused around Extension 1 for 3ds Max 2015. First, we will use the new OpenSubDiv modifier to easily and quickly create realistic models. Then, we'll take those models and bring them inside Maya 2015 and, with the Bifrost engine, create realistic fluid simulations. Those simulations will then be brought back inside 3ds Max 2015 via the new support for Alembic file format in Extension 1.
Autodesk Software is now free for schools Worldwide!
The terms have changed: now ALL students, teachers, and schools everywhere in the world have FREE access to our desktop software.