Blogs by Autodeskers
Learn how to make a nParticle change color based on the object it collides with.
Learn how to connect the Action nodes to create complex animations using Smoke 2015 ext 1
Learn about the Autodesk Artist in Residence Program at Pier 9
Lets see what you all are working on? I would love to get some examples of XGen and Bifrost:-)
3 ways to attach and align objects to a deforming mesh.
My 60-minute lecture from Autodesk University 2014. This session explores several 3ds Max software workflows throughout the production pipeline that accommodate fast turnaround for new, part-time, and casual users - as well as for seasoned veterans who want to create beautiful static images or animations without an in-depth “guru” knowledge of 3ds Max software.
This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art.
This is a quick run through of working large objects and touches on the set up of a simple rig. I rushed it a bit because I had to catch a flight up to Montreal. Thanks for watching Daryl
In this second post we'll look at the scanline and mental ray renderers and how many cores they can use.
A quick overview of the number of cores that 3ds Max can use.