Blogs by Autodeskers
Welcome to the new blog space for the 3ds Max Rendering Development Team. We'll kick-off our blog posts by introducing the people involved with all-things-rendering for 3ds Max...
How to use the Maya Geodesic Voxel Skin and send it to your 3DS Max Characters
Some nice workflow tips. I show some of the newer options in the transform tools as well as some little known hotkeys that will help you work faster in Maya 2015.
Since GDC is approaching, a short trip down memory lane in preparation
How do you add a scrollbar to a rollout using Maxscript
Learn how to make a nParticle change color based on the object it collides with.
Learn how to connect the Action nodes to create complex animations using Smoke 2015 ext 1
Learn about the Autodesk Artist in Residence Program at Pier 9
Lets see what you all are working on? I would love to get some examples of XGen and Bifrost:-)
3 ways to attach and align objects to a deforming mesh.