Autodesk 3ds Max
Blogs by Autodeskers
The Node Editor which was introduced in Maya 2013 has had some nice updates in Maya 2014. The Node Editor allows you to quickly and easily make and break connections between nodes using an intuitive, modern interface.
I hope everyone is excited about the new releases - we are!
A response to an AREA Post. See how to use the Front Orthogonal Views in Smoke to create renders without being affected by depth or perspective. Useful for 3D object placement and motion graphic design. Enjoy!
Setting up a dynamic simulation using Bullet on Joints in Maya 2014.
Check out the new features in Autodesk Mudbox 2014: Advanced Retopology, enhanced multi-touch, over 27 additional feature requests added.
Check out the cool things that people are doing with the online character creator