Blogs by Autodeskers
We spoke with Brent Jentzsch from Mixamo about how their online services for creating 3D content fit into a game development workflow.
This are some quick tips on rigging in Maya
I am going to make a Blog post every Monday for 2014. Hope you all like it and find it somewhat useful.
Craig Barr, artist and Technical Marketing Specialist at Autodesk, designed and sculpted the Flame Award. I recently had the opportunity to ask Craig about his creative process, the technical challenges he faced, and the inspiration for the award.
Autodesk Mudbox has won an Academy Award for Scientific and Technical Achievement!
Mudbox and MotionBuilder have been recognized :)
Someone asked, so here it is:-)
This is part 3 of 5 tips and tricks from my AU class. It shows how to customize Maya a little to make working a bit faster.
The making of the Roselle family holiday card 2014 - with Maya of course!