Autodesk 3ds Max
Blogs by Autodeskers
A response to an AREA Post. See how to use the Front Orthogonal Views in Smoke to create renders without being affected by depth or perspective. Useful for 3D object placement and motion graphic design. Enjoy!
Setting up a dynamic simulation using Bullet on Joints in Maya 2014.
Check out the new features in Autodesk Mudbox 2014: Advanced Retopology, enhanced multi-touch, over 27 additional feature requests added.
Check out the cool things that people are doing with the online character creator
In this post we'll review the animation features that were added and various animation improvements that were made in Maya 2013
A request from users of traditional EDLs and DPX image sequences. A new 2-part video series taking you through the INs and OUTs of performing a DI conform in Smoke with DPX as well as doing a continuity check. Classic stuff shown in Smoke 2013