Autodesk AREA Blogs

Blogs by Autodeskers

Tweetorials 2: A360 Rendering
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Tweetorials 2: A360 Rendering

Posted 19 October 2015 9:15 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Design Visualization , Education ,

Free your computer with 3ds Max 2016 support for A360 Rendering.

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Tweetorials 1: ‪‎Design Workspace
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Tweetorials 1: ‪‎Design Workspace

Posted 16 October 2015 2:11 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Design Visualization , Education ,

3ds Max 2016‬ introduces a new ‪‎Design Workspace,‬ a task-based workflow to help new users

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Installer for State Sets - Autodesk 3ds Max 2016 plugin for After Effects 2015
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Installer for State Sets - Autodesk 3ds Max 2016 plugin for After Effects 2015

Posted 14 October 2015 12:51 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Design Visualization , Education ,

Updated version for interoperability with After Effects through ste sets

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Converting .bif files to .prt in Maya 2016
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Converting .bif files to .prt in Maya 2016

Posted 6 October 2015 10:08 pm by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry:

In this video, I explain the workflow to convert your .bif files to .prt. It's quite simple, but there's a few things to help you set up your environment that will make your life much easier.

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Maya Monday - XGen - outputting geometry
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Maya Monday - XGen - outputting geometry

Posted 6 October 2015 1:40 am by dobert on The Desk

Software: Autodesk Maya ,

Industry: Games ,

A quick demo teaching you how to turn XGen primitive splines into real geometry.

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Maya Monday - XGen - field of grass
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Maya Monday - XGen - field of grass

Posted 29 September 2015 1:05 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry: Education ,

I demo of how to make a field of grass and weeds using XGen expressions to control the instanced Archives. I also cover some tips and tricks on working with large face counts in VP2.

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Maya 2016 UV Editing Improvements
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Maya 2016 UV Editing Improvements

Posted 25 September 2015 3:22 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Check out a demo of some of the new UV Editing features in Maya 2016 as well as BonusTools 2016.

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Maya Monday -XGen -  braided ponytail
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Maya Monday -XGen - braided ponytail

Posted 9 September 2015 8:27 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry:

A quick lesson on how to use XGen to create a braided ponytail.

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3ds Max 2016 Extension 1: Animation Presets
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3ds Max 2016 Extension 1: Animation Presets

Posted 4 September 2015 11:31 am by Jose Elizardo on Jose Elizardo’s Blog

Software: Autodesk 3ds Max ,

Industry: Games , Design Visualization ,

Check out how to create crowd waves using the new animation presets and animation offsets in 3ds Max 2016 Extension 1!

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The Function Connector: Part 2 - Building MCG Functions
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The Function Connector: Part 2 - Building MCG Functions

Posted 27 August 2015 6:20 pm by mcgblog on The Max Creation Graph Blog

Software: Autodesk 3ds Max ,

Industry: Education ,

In this post, we'll cover some techniques to help you build your own MCG graphs and functions.

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