Blogs by Autodeskers
Lots of fixes for 2015, come and get it!
This service pack contains both fixes for 3ds Max 2015 & 3ds Max Design 2015 and also addresses the Heartbleed vulnerability.
You can bake selected populate characters so you can add accessories like hats, glasses, mobile phones etc.
This is a "living document" that will continue to grow - so please check back from time to time. This is an un-official listing of lots of FREE tools that are out there in the community for 3ds Max. This is obviously a partial listing and the focus here is not things like texture map or model libraries, but, rather, tools that run within 3ds Max that help workflows and pipelines along.
Indie studio Give Up Games talks to us about using Maya LT for their game 'The Elf Who Killed Christmas'.
Information for this weeks New York and Atlanta User group events.
Thanks to Black Forest Games we just published the latest Meet The Experts Webinar, which shows how the classic C64 game Giana Sisters got rebooted with 3ds Max.
In the past we've always said that you'd had to have both 3ds Max and 3ds Max Design installed on your render farm machines.
Want to get a close up look at the new 2015 releases? Join me and 3ds Max Specialist Gary Davis for two upcoming events in Texas!
To coincide with the release of Smoke 2015, I have revamped the Getting Started Experience for Autodesk Smoke 2015. Every video redone with the new 2015 software showing all the workflows and tools now available in this great software application. Please note that the Smoke 2015 trial will available in May.