Autodesk 3ds Max
Blogs by Autodeskers
Which is more important for engineering excellence? Intuition or book smarts? Inspiration or innovation? What fuels you? Make your argument—choose a side!
See how Autodesk and Pixar are working together to build technology with stunning real-time results.
HTML and CHM versions have been made available on the Autodesk Media and Entertainment 2014 SDK Documentation page.
At long last Maya BonusTools 2014 is/are out the door. Check out some of the new tools from the latest release.
Using 3ds Max and Flash to create 3D content for the web and mobile devices.
Due to popular demand we have just published and released the 3ds Max SDK and MAXScript documentation in CHM format at http://www,autodesk.com/me-sdk-docs
Next Tuesday from 1pm-2pm Pacific, Pixar is joining us to talk about The Open Subdiv Project and how theyve been taking advantage of it in their pipeline. http://autode.sk/11LETBJ
Created by the community for the community, Autodesk Exchange Apps for Autodesk 3ds Max helps you customize your software to meet your unique and specific design needs.
Autodesk exchange now supports 3ds Max and Maya. This is a great opportunity for plug-in developers to have significantly more reach and publicity for their plug-ins.
Wow, thanks to everybody for reaching this milestone.