Blogs by Autodeskers
Digging into the Color Picker in Maya 2015 ext1
Want to meet the team that is behind Maya LT? We made a quick album featuring the our team and the recently-won Develop Award!
This series of videos will be focused around Extension 1 for 3ds Max 2015. First, we will use the new OpenSubDiv modifier to easily and quickly create realistic models. Then, we'll take those models and bring them inside Maya 2015 and, with the Bifrost engine, create realistic fluid simulations. Those simulations will then be brought back inside 3ds Max 2015 via the new support for Alembic file format in Extension 1.
Autodesk Software is now free for schools Worldwide!
The terms have changed: now ALL students, teachers, and schools everywhere in the world have FREE access to our desktop software.
Learn to do localized warping in Autodesk Smoke 2015.
We just finished the 4th and final video in the first part of our indie game maker documentary series. More to come very soon!
A couple of lines of MaxScript that will help you check for missing files in your 3ds Max files
Regular posting will recommence soon!
A blast from the past :)