Autodesk AREA Blogs

Blogs by Autodeskers

Maya Monday - Parallel Rig Evaluation on a HP z840
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Maya Monday - Parallel Rig Evaluation on a HP z840

Posted 17 November 2015 11:31 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry: Games , Film & TV , Design Visualization , Education ,

Got a super cool new workstation this week!!!! Check out the performance improvements I am getting on the HP z840 in Maya 2016.

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Tweetorials 9: XRef
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Tweetorials 9: XRef

Posted 5 November 2015 12:07 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Design Visualization , Education ,

Collaborate in 3ds Max 2016 more efficiently, XRef offers improved stability and non-destructive workflows

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Tweetorials 8: Camera Sequencer
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Tweetorials 8: Camera Sequencer

Posted 4 November 2015 12:04 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Design Visualization , Education ,

Cut, trim and edit the stories of your design directly in 3ds Max 2016 with the new Camera Sequencer

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Maya Monday - Dynamic Rope Rig using nHair
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Maya Monday - Dynamic Rope Rig using nHair

Posted 3 November 2015 2:50 pm by dobert on The Desk

Software: Autodesk Maya ,

Industry: Film & TV , Education ,

A quick demo on how to set a bucket dropping into a well using nHair for the rope.

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Tweetorials 7: Inventor Animation
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Tweetorials 7: Inventor Animation

Posted 3 November 2015 12:01 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Design Visualization , Education ,

3ds Max 2016 now supports Inventor Animation eliminating the need to rig your assemblies

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Tweetorials 6: Max Creation Graph (MCG)
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Tweetorials 6: Max Creation Graph (MCG)

Posted 2 November 2015 12:00 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Design Visualization , Education ,

Expand the capabilities of 3ds Max 2016 with the new Max Creation Graph (MCG)

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MCG: Visual Functional Programming
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MCG: Visual Functional Programming

Posted 30 October 2015 11:07 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Creative Finishing , Design Visualization , Education ,

Max Creation Graph, or MCG for short, is a visual functional programming language embedded in Autodesk 3ds Max 2016. In this post I wanted to take a deeper dive into the MCG programming language aimed at a programmer audience.

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Tweetorials 5: Template System
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Tweetorials 5: Template System

Posted 30 October 2015 2:33 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Professional Video , Design Visualization , Education ,

3ds Max 2016 ships with a fully customizable Template System to speed up scene creation

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Back to the Future
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Back to the Future

Posted 29 October 2015 11:46 pm by eperlberg on The Max Makers

Software: Autodesk 3ds Max ,

Industry: Games , Film & TV , Design Visualization ,

3ds Max celebrates 25 years of turning inspiration into reality

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Maya Monday - Bifrost time warp effect
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Maya Monday - Bifrost time warp effect

Posted 26 October 2015 2:52 pm by dobert on The Desk

Software: Autodesk Maya , Autodesk Maya LT ,

Industry: Film & TV , Education ,

A simple demo of how to re-time a Bifrost simulation.

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