Blogs by Autodeskers
Thanks to Black Forest Games we just published the latest Meet The Experts Webinar, which shows how the classic C64 game Giana Sisters got rebooted with 3ds Max.
In the past we've always said that you'd had to have both 3ds Max and 3ds Max Design installed on your render farm machines.
Want to get a close up look at the new 2015 releases? Join me and 3ds Max Specialist Gary Davis for two upcoming events in Texas!
To coincide with the release of Smoke 2015, I have revamped the Getting Started Experience for Autodesk Smoke 2015. Every video redone with the new 2015 software showing all the workflows and tools now available in this great software application. Please note that the Smoke 2015 trial will available in May.
This document is not official Autodesk marketing or tech documentation. The original idea was to provide myself and others a means of quick access to feature-highlights for various releases of Autodesk 3ds Max going back in the last few years (to version 2008). This is NOT a full, comprehensive list of everything from any particular release, but simply a list of what I feel are “Significant 3ds Max Features by Release”. Thanks to Rodrigo for the initial layout!
This is a quick overview of how I set up the environment I used in the Maya 2015 demos. Thanks so much to the guys @ www.xrez.com for the reality captured models!
Interview with Humberto Cunha, a brazilian sketchbook pro artist. Although the Interview is in Portuguese only you can watch his strokes on sketchbook pro and check out his techniques.
This is the same version that ships with 3ds Max 2015/3ds Max Design 2015
Now that Autodesk Composite is FREE, I thought I would take a moment to show users the proper way to set up the disk-based caching for the best performance possible. In this example, I forego using a SSD or RAID0 in favor of a Fusion ioFX card for caching and playback.
Get it from Subscription Center or download the 2015 trial versions.