Blogs by Autodeskers
This document is not official Autodesk marketing or tech documentation. The original idea was to provide myself and others a means of quick access to feature-highlights for various releases of Autodesk 3ds Max going back in the last few years (to version 2008). This is NOT a full, comprehensive list of everything from any particular release, but simply a list of what I feel are “Significant 3ds Max Features by Release”. Thanks to Rodrigo for the initial layout!
This is a quick overview of how I set up the environment I used in the Maya 2015 demos. Thanks so much to the guys @ www.xrez.com for the reality captured models!
Interview with Humberto Cunha, a brazilian sketchbook pro artist. Although the Interview is in Portuguese only you can watch his strokes on sketchbook pro and check out his techniques.
This is the same version that ships with 3ds Max 2015/3ds Max Design 2015
Now that Autodesk Composite is FREE, I thought I would take a moment to show users the proper way to set up the disk-based caching for the best performance possible. In this example, I forego using a SSD or RAID0 in favor of a Fusion ioFX card for caching and playback.
Get it from Subscription Center or download the 2015 trial versions.
By default Asset Tracking will not show the status for files on network drives.
The UV editing improvements in Maya 2015 are the most substantial that we seen in many years. In part 1 of my Maya 2015 UV editing overview I'll cover the new Unfold 3D algorithm along with the companion BonusTools called AutoUnwrapUVs. I'll also show how the related Checker and Distortion Shading options can be used to evaluate the results.