Autodesk 3ds Max
Showing posts in "Autodesk Mudbox" category:
Got to catch up with Mashru Mishu on his latest work, the HAWKEN MECH! In addition, Mashru shares some useful modeling techniques in Maya (just noticed he's still using MJPoly Tools!) and talks about stuff he's been working on lately (Hawken, Dishonored, VERTEX, etc.).
Luis Santos, the Portuguese artist behind the Mudbox splashscreen image featuring "Edsel Flat", has been using Mudbox since the days of Skymatter.
I had the pleasure of talking to Jesse Sandifer, most known for his winning entry to the CGHUB Warriors contest challenge. We talked about sculpting, 3D printing, humble past gigs (medical videos on feline urinary tracts) and his thoughts on Mudbox.