CG Samba

MSc. in Computer Science // Media & Entertainment Technical Specialist at Autodesk with experience in Motion Graphics, Character Animation, Modeling, Games and Virtual Sets.

Maya 2016 - Webinar What's New
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Maya 2016 - Webinar What's New

Posted 10 July 2015 1:20 am by Rodrigo Assaf on CG Samba

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

Webinar about Autodesk Maya 2016 New Features.

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Generate Populate Flow from Shapes
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Generate Populate Flow from Shapes

Posted 28 March 2015 4:35 am by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization , Education ,

A video tutorial showing a little script I developed about converting Shapes into Populate Flow.

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Send Maya Voxel Skin to 3DS Max
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Send Maya Voxel Skin to 3DS Max

Posted 12 March 2015 1:57 am by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

How to use the Maya Geodesic Voxel Skin and send it to your 3DS Max Characters

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Populate Animation into your own Biped Characters
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Populate Animation into your own Biped Characters

Posted 6 May 2014 6:16 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

How to Extract Animation from Populate Characters into your Own Biped Characters.

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Sketchbook Pro Artist - Humberto Cunha
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Sketchbook Pro Artist - Humberto Cunha

Posted 17 April 2014 7:28 pm by Rodrigo Assaf on CG Samba

Software: Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX ,

Interview with Humberto Cunha, a brazilian sketchbook pro artist. Although the Interview is in Portuguese only you can watch his strokes on sketchbook pro and check out his techniques.

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Luciano Neves - CLAN VFX
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Luciano Neves - CLAN VFX

Posted 7 November 2013 2:50 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Mudbox , Autodesk Smoke , Autodesk Softimage , Autodesk Entertainment Creation Suite , Autodesk Flame Premium ,

Industry: Film, TV and VFX , Creative Finishing ,

A great interview with Luciano Neves (CLAN VFX) that has a brilliant career in VFX. See his lastest works and thoughts!

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TV Band - Motion Graphics with 3DS Max
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TV Band - Motion Graphics with 3DS Max

Posted 19 September 2013 2:58 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max ,

Industry: Film, TV and VFX ,

The great use of 3DS Max for Motion Graphics at TV Band, a brazilian broadcast channel. Amazing graphics, 3D animation and design for a popular sports show.

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Meet the Artist 1.0 - Bruno Camara
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Meet the Artist 1.0 - Bruno Camara

Posted 7 March 2013 2:49 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max , Autodesk Mudbox ,

Industry: Games ,

Interview with the 3D Artist Bruno Camara from Brazil

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123D Creature - 3DS Max
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123D Creature - 3DS Max

Posted 15 February 2013 9:01 pm by Rodrigo Assaf on CG Samba

Software: Autodesk 3ds Max ,

Industry: Games ,

Workflow between 123D Creature and 3DS Max

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Smoke 2013 - The Wait is Over
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Smoke 2013 - The Wait is Over

Posted 17 December 2012 5:10 pm by Rodrigo Assaf on CG Samba

Software: Autodesk Smoke ,

Industry: Creative Finishing ,

Release of Smoke 2013

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