Showcase This!, 22 Jul 2014 23:37:23 UTCComplex variants and configuration logic with LumoLogicAlex Fuchs<p><img height="351" width="241" align="left" alt="" src="/userdata/fckdata/208123/image/LumoLogic/LumoLogic.jpg" style="margin-right: 10px;" /></p> <h3>Complex variants and configuration logic with LumoLogic</h3> <p>As promised in my previous blog, I would like to introduce a new plug-in for Showcase called LumoLogic.<br /> LumoLogic gives you the possibility to handle complex alternatives in the easy way of a configuration. Usually alternatives are tied to a company specific logic and most of the time even described in the PDM system. LumoLogic lets you describe the product logic in the external editor called LumoLogic Manager. You can then link the Showcase geometry to the product logic and already a configurator is ready. The GUI is automatically created and you can select every variant you want and which is proven by the product logic. <br /> This is how it works:</p> <p>&nbsp;</p> <p><br /> 1. Define the logic in LumoLogic<br /> 2. Connect Showcase nodes with LumoLogic nodes<br /> 3. Export the description file<br /> 4. Open the LumoLogic Tab in Showcase and import the description file</p> <p><br /> After this, a complete HTML interface is assembled and loaded which reacts exactly as in the external logic file. The whole thing really gets interesting when changes come into the game. By just editing the external logic file, the re-import into Showcase takes care that the displayed model is always up to date.<br /> Check out the Lumographics WEB page for more information about LumoLogic:<a href=";L=0&amp;&amp;L=1"></a><br /> From there you can download LumoLogic Light and try it with your Showcase 2011 version.</p> <p><br /> For more information about availability, pricing and functionality, please contact Lumographics directly under:<a href=""></a></p> <p><br /> The video here shows our show car, processed in LumoLogic and the result in Showcase, including the automatically created UI:</p> <p><object height="580" width="760" type="application/x-shockwave-flash" data="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/Lumo.flv"> <param name="allowFullScreen" value="true" /> <param name="wmode" value="transparent" /> <param name="movie" value="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/Lumo.flv" /></object></p>Mon, 10 May 2010 00:00:00 UTC 2011 releasedAlex Fuchs<p><img alt="" align="left" width="108" height="108" style="margin-right: 10px" src="/userdata/fckdata/208123/image/2011release/smallBosShot.jpg" /></p> <h3>Autodesk Showcase 2011 released</h3> <p>As you may have heard we just released the 2011 version of Autodesk Showcase. This new version of Showcase comes with a lot of new and cool features that help you to communicate your design and tell the story of your models in 3D.</p> <p>&nbsp;</p> <p><br /> &nbsp;</p> <h3>New features</h3> <p>This new version of Showcase introduces:</p> <p style="margin-left: 40px"><br /> &bull; Storyboard timing<br /> &bull; Movie creation from Storyboards<br /> &bull; Cross-section tool<br /> &bull; Patch level access<br /> &bull; Bloom effect<br /> &bull; Ambient shadows textures on polygons with UVs<br /> &bull; Enhanced Autodesk&reg; Inventor &reg; software interoperability<br /> &bull; New Environment handling<br /> &bull; Environment classes with a new UI<br /> &bull; In-scene environments<br /> &bull; New 3D environments<br /> &bull; New tessellation settings and enhanced LOD handling<br /> &bull; New Orbit shot<br /> &bull; New camera properties window</p> <p style="text-align: center"><img alt="" style="width: 411px; height: 301px" src="/userdata/fckdata/208123/image/2011release/GlowlBloom.jpg" /><br /> Bloom feature in Autodesk Showcase 2011</p> <p style="text-align: center"><img alt="" style="width: 414px; height: 304px" src="/userdata/fckdata/208123/image/2011release/Cross.jpg" /><br /> Cross-sections in Autodesk Showcase 2011</p> <p style="text-align: center"><img alt="" style="width: 143px; height: 74px" src="/userdata/fckdata/208123/image/2011release/showcase2011_environement1.jpg" /><img alt="" style="width: 132px; height: 74px" src="/userdata/fckdata/208123/image/2011release/showcase2011_environement2.jpg" /><br /> <img alt="" style="width: 142px; height: 75px" src="/userdata/fckdata/208123/image/2011release/showcase2011_environement3.jpg" /><img alt="" style="width: 129px; height: 76px" src="/userdata/fckdata/208123/image/2011release/showcase2011_environement4.jpg" /><br /> some new 2011 environments</p> <p style="text-align: left"><br /> For those that have not received the 2010R1 subscription release, these features may also be new for</p> <p style="margin-left: 40px"><br /> &bull; Keyframe Animation and Triggers<br /> &bull; Meassured Paint materials with X-rites MA98 measuring device for Professional users<br /> &bull; Support of raytracing clusters for Professional users<br /> &bull; Native 64 bit support</p> <h3><br /> More graphics cards supported</h3> <p>We also certified a couple of new ATI graphics cards. Here you can find our system requirements:<br /> <a href=";id=6848305"></a></p> <h3>Try it</h3> <p>On the same page you now find a 30 day trial that had been added to the software.that Now you can easily try it out after the download. After 30 days, the software still works as a viewer for scenes that had been created with a regular Showcase version</p> <h3><br /> Learning Showcase</h3> <p><br /> To make it easier for you to try out the software, new learning videos are available that support you to find your way into Showcase FASTER and EASIER.<br /> Follow the learning path in Showcase, and you are able to master Showcase after a couple of hours..</p> <h3><br /> API documentation</h3> <p><br /> We also put a lot of effort into our API documentation and we see a lot of interest of third party developers to enhance the Showcase functionality. Therefore Showcase is now also on ADN (Autodesk Developer Network), so that third party development is made easy for those interested in adding functionality to Showcase.</p> <h3>New add-on for complex variants</h3> <p>Wait for my next blog, I will introduce a very nice add-on to Showcase called LumoLogic. If you are interested in complex variant management and kiosk applications, here is the link in advance:<br /> <a href=";L=0&amp;&amp;L=1"></a></p> <p>&nbsp;</p> <p><br /> &nbsp;</p> <p>&nbsp;</p>Wed, 14 Apr 2010 00:00:00 UTC your own environment #1Alex Fuchs<p><img height="108" width="108" src="/userdata/fckdata/208123/image/Vol2.jpg" alt="" /></p> <h3>Creating your own environments using your own background images and existing light maps</h3> <p>I realized that some people do sometimes miss the power of the environment editing in Showcase. Maybe its because its not that straight forward as the rest of Showcase, but it&acute;s not really complicated at all.<br /> Did you know that you can use the HDRI lighting of an environment in conjunction with a complete different background? This is a technique; normally a photo retoucher uses to display the object in a non disturbing environment.<br /> In this example I show you how to create a black environment with a nice floor texture and use some light maps from the library to achieve a great look.(actually this environment went into the 2011 release of Showcase). The video at the end of this entry shows all this again, so if you are a more visual person you may enjoy this more. But here is a short decription on how to do this:</p> <p><br /> <span style="font-size: larger;"><strong>Step 1 &ndash; the geometry:</strong></span><br /> Choose the generic environment and open the properties window. Here you can choose the geometry you like to use for the dome from a variety of pre-defined ones . I prefer the half dome in that case.</p> <p style="text-align: center;"><img height="525" width="504" src="/userdata/fckdata/208123/image/combined%20environment/Geometry.jpg" alt="" /></p> <p style="text-align: left;"><br /> <span style="font-size: larger;"><strong>Step 2 &ndash; The backdrop images</strong></span><br /> Please have in mind that I want to create an background that is decoupled from the lighting so I edit the backdrop images first. I choose a complete black for the dome and an asphalt ground that fades into black. These had been done in a image processing software like Sketchbook or Photoshop.</p> <p style="text-align: center;"><img height="100" width="100" src="/userdata/fckdata/208123/image/combined%20environment/NightStreet-floor.jpg" alt="" />&nbsp;&nbsp;&nbsp;&nbsp; <br /> &nbsp;&nbsp;</p> <p style="text-align: left;">Just assign them to the dome and Floor geometry and change the mapping accordingly. In general the geometry is done for sheprical maps, but you can cahnge it to your settings. In this example the floor should be planar projected, The dome doesn&acute;t really matter its black all over the placeJust assign them to the dome and Floor geometry and change the mapping accordingly. In general the geometry is done for sheprical maps, but you can cahnge it to your settings. In this example the floor should be planar projected, The dome doesn&acute;t really matter its black all over the place</p> <p style="text-align: center;"><img height="710" width="514" src="/userdata/fckdata/208123/image/combined%20environment/LIghtmaps(1).jpg" alt="" /></p> <p style="text-align: left;"><br /> <span style="font-size: larger;"><strong>Step 3 &ndash; The light maps<br /> </strong></span>You are free to create your own maps in Showcase, but you can also re-use the ones that come with Showcase and ar3 calibrated and have a nice light distribution. I used the exhibition hall because those ones have a nice contrast.</p> <p style="text-align: center;"><img height="683" width="486" src="/userdata/fckdata/208123/image/combined%20environment/LIghtmaps.jpg" alt="" /></p> <p style="text-align: left;"><span style="font-size: larger;"><strong><br /> Step 4 &ndash; Save it to your own library</strong></span><br /> After you have done this, you can acess the environments just like any other environment in Showcase.</p> <p style="text-align: left;">And here is the movie that shows it all in context:</p> <p style="text-align: center;"><object height="580" width="760" data="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/combinedEnvironments.flv" type="application/x-shockwave-flash"> <param name="allowFullScreen" value="true" /> <param name="wmode" value="transparent" /> <param name="movie" value="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/combinedEnvironments.flv" /></object></p> <p style="text-align: left;"><br /> Stay tuned<br /> Alex<br /> &nbsp;</p> <p style="text-align: left;"><a href="/userdata/fckdata/208123/file/Making_a_Custom_Environment_in_Showcase.pdf">userdata/fckdata/208123/file/Making_a_Custom_Environment_in_Showcase.pdf</a></p> <p style="text-align: left;">&nbsp;</p> <p>&nbsp;</p>Sun, 07 Mar 2010 00:00:00 UTC Amplification Alex Fuchs<p><img alt="" align="left" style="width: 205px; height: 150px; margin-right: 10px" src="/userdata/fckdata/208123/image/Pedal.jpg" /></p> <h3>VOX Amps Up New Designs with Autodesk Inventor and Autodesk Showcase Software</h3> <p>This is a nice example how 3D visualization with Showcase helped VOX to quickly refine and finalize aesthetic decisions, before physical prototypes were built.<br /> VOX used Autodesk Inventor and Autodesk Showcase software to design the newly released AC30C2, AC15C1, AC15VR and AC30VR guitar amplifiers.</p> <p>To read the full story, follow this link:&nbsp;&nbsp;<a href=""></a></p>Mon, 08 Feb 2010 12:05:35 UTC layered materials in ShowcaseAlex Fuchs<p><img height="108" align="left" width="108" style="margin-right: 10px;" src="/userdata/fckdata/208123/image/layeredMaterial/Vol1(1).jpg" alt="" /></p> <h3>Using layered materials in Showcase</h3> <p>This is the first entry of a series of how-to&acute;s, I will post them from time to time to share best practice with you.</p> <p>You know that Showcase is an easy to learn and easy to use system, but this does not mean at all that you will hit the border very soon. There are lots of cool things under the hood and our expert users always find workflows that push the visual quality one step beyond.<br /> Did you know that Showcase can layer materials? Well the decals are acatually layered materials, defining the visibility of the material using a black and white mask. White is visible, black transparent, per definition. This is a typical decal from the Showcase library:</p> <p style="text-align: center;">A color texture <img height="195" width="100" src="/userdata/fckdata/208123/image/layeredMaterial/flames.jpg" alt="" /> with a corresponding mask file <img height="195" width="100" src="/userdata/fckdata/208123/image/layeredMaterial/alpha.jpg" alt="" /> that can be placed on top of any material.</p> <p style="text-align: center;">We will use this feature but ignore the mask file The example I show here is about rendering a material that has a structured texture but is coated with clear paint. Carbon fiber is a perfect example for that. The only thing you have to do is to create the underlying material. In this case I have chosen a silver paint material.</p> <p style="text-align: center;"><img height="200" width="200" src="/userdata/fckdata/208123/image/layeredMaterial/Paint.jpg" alt="" /> <img height="100" width="100" src="/userdata/fckdata/208123/image/layeredMaterial/Fiber.jpg" alt="" /> <img height="100" width="100" src="/userdata/fckdata/208123/image/layeredMaterial/normal.jpg" alt="" /> <img height="200" width="200" src="/userdata/fckdata/208123/image/layeredMaterial/Bump(1).jpg" alt="" /></p> <p style="text-align: center;">and replaced the highlight texture and the bump/normal texture This gives you the highlights and the structure.<br /> Now we do the trick: we add a glass material as a decal and instead of using the mask we use the white color and you get the desired look.</p> <p style="text-align: center;"><img height="200" width="200" src="/userdata/fckdata/208123/image/layeredMaterial/FInal.jpg" alt="" /></p> <p style="text-align: center;">&nbsp;Now you see the structure of the fibers and they seem to be coated. Check out this video that guides you through the whole process.</p> <p style="text-align: center;"><object height="580" width="760" type="application/x-shockwave-flash" data="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/LayeredMaterials.flv"> <param name="allowFullScreen" value="true" /> <param name="wmode" value="transparent" /> <param name="movie" value="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/LayeredMaterials.flv" /></object></p> <p style="text-align: left;">Have in mind that these kind of materials have a cost in terms of performance, because the object has to be drawn twice, but the result may be worth it.<br /> Stay tuned<br /> Alex</p>Wed, 16 Dec 2009 15:34:59 UTC goes 3DAlex Fuchs<p><img align="left" style="margin-right: 10px; width: 249px; height: 196px;" src="/userdata/fckdata/208123/image/Stereo.jpg" alt="" /></p> <h3>3D goes 3D</h3> <p>Participating this year&rsquo;s AU, I was really excited to see the new NVIDIA&reg; 3D Vision&trade;. glasses working together with Showcase. It was really amazing to see people passing by and looking at Inventor data in 3D, using Showcase enhanced viewing capability.<br /> I know this technology from installations at big automotive firms, investigating their digital prototypes in front of a PowerWall, but this seems to get a common thing now, everybody can use with the appropriate hardware. Showcase Professional comes with a plug-in that works nicely together with these glasses or with projectors that can be polarized and filtered.</p> <p>&nbsp;</p> <p><strong>How it works:</strong><br /> Showcase Professional in general has Stereo capability, it can generate separate images for the left and for the right eye if you switch to stereo mode after having activated the plug-in. With a monitor that is able to process a 120 Hz signal, the hardware splits that into two images per eye, each with 60 Hz. These special active stereo shutter glasses now open the view for the left and the right eye 60 times per second, in sync with the screen refresh. The effect is a 3D window into the software&acute;s viewport.<br /> &nbsp;</p>Wed, 09 Dec 2009 14:16:19 UTC out Autodesk ShowcaseAlex Fuchs<p>Reading and looking at images or movies is one thing. Experiencing it in 3D the other. If you like to figure out more about what Showcase is, I would really encourage you to download Showcase Viewer and have a look at the demo files also available on this site. Interact with the models and see how real it looks.</p> <p style="text-align: center;"><img height="111" width="142" alt="" src="/userdata/fckdata/208123/image/showcarswatch.jpg" /><img height="111" width="142" alt="" src="/userdata/fckdata/208123/image/engineswatch.jpg" /><img height="111" width="142" alt="" src="/userdata/fckdata/208123/image/toasterswatch.jpg" /><img height="111" width="142" alt="" src="/userdata/fckdata/208123/image/smartphoneswatch.jpg" /></p> <p><br /> Showcase Viewer is actually a full Showcase install, except data processing and creation tools. This means that you can look at any data created with a regular Showcase you just can&acute;t add any information. But you may join a collaboration session hosed by a Showcase Professional user. Here is where you can get it:<br /> <a href=";id=12693738&amp;linkID=9242539">;id=12693738&amp;linkID=9242539</a></p> <p><strong>Operating System</strong><br /> &bull; Microsoft&reg; Windows&reg; XP Professional (SP 2 or higher) <br /> &bull; Windows XP Professional x64 Edition (Autodesk&reg; Showcase&reg; software runs as a 32-bit application on 64-bit operating system) <br /> &bull; Microsoft Windows Vista&reg; 32-bit or 64-bit, including Business, Enterprise or Ultimate (SP 1)</p> <p>Note: Showcase can use up to 3 GB RAM on 32-bit Windows XP (with modified boot options) or on Windows Vista 32. 64-bit Windows XP x64 or Windows Vista 64 allows Showcase to access up to 4 GB of system RAM.</p> <p><strong>Graphics HW</strong><br /> To find qualified Graphics Hardware, check out the qualification chart, found here, but generally you need one of the latest consumer or professiol cards with at least 512 GB of texture RAM:<br /> <a href=""></a></p> <p>Have fun</p> <p>Alex</p> <p>&nbsp;</p> <p>&nbsp;</p>Tue, 08 Dec 2009 13:04:48 UTC to the Showcase BlogAlex Fuchs<p><br /> &nbsp;</p> <p><img src="/userdata/fckdata/208123/image/Intro.jpg" style="width: 737px; height: 141px;" alt="" /></p> <p>Welcome to the new Showcase blog. My name is Alex Fuchs, I am the Technical Product Manager for Showcase. I live in Frankfurt, Germany (this may be the reason for some strange English grammar you may find here :-) and as you may have read in my bio, my whole business life has been about engineering and visualization.</p> <p>I started my career as an engineer for a company that mainly used 2D to design their products, I soon got the chance to work for Control Data, where I mainly did consulting and convinced people to follow the 3D path. Renderings or animations were not really common those days. But then applications like Alias Power Animator showed up and caught my attention immediately. I was really excited to &ldquo;bring designs to life&rdquo;, so I did not hesitate one second when I was asked to join Alias, sometime in the last millennium. Originally I worked as consultant at Alias, with a focus on visualizing 3D content. A little side step to character animation helped build my animation skills and a sense for cinematic quality. But my main focus has always been design visualization.</p> <p>For those who haven&rsquo;t heard about Showcase yet, Showcase is a real-time visualization and presentation software, designed to help you telling the story of your design. Showcase is not a new product. We launched it in 2008. Showcase recently moved to Autodesk &ldquo;Media and Entertainment&rdquo;, which explains why we are just launching it on the Area today. Showcase is currently used by our top automotive accounts, but we see a significant grow in the consumer products area and more and more adopted in the industrial machinery environment.</p> <p><br /> I love the close contact I have with customers and you may feel my passion and pride in this Blog. I have seen such amazing visuals from Showcase users over the year. I hope to share these with you in this Blog, along with tips and techniques on how to get the most out of Showcase, and insights on where we are heading. Most of all though, I hope to hear from you, and I hope to use this Blog as a conduit to develop a closer relationship with Showcase users.</p> <p>As I final note, I want to share a short video I created in 1997 using PowerAnimator. It is not a great character animation, it just shows what I always had in mind when it comes to visualization: humans interacting with design and physics in context. Now it&rsquo;s time to do that in real-time :-)</p> <p style="text-align: center;"><object height="304" width="398" type="application/x-shockwave-flash" data="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/Harry.flv"> <param name="allowFullScreen" value="true" /> <param name="wmode" value="transparent" /> <param name="movie" value="/player/loader.swf?p=/player/main.swf&amp;f=/userdata/fckdata/208123/flash/Harry.flv" /></object></p> <p><br /> This movie also shows one of my private obsessions: speed. My hobbies include motorbikes, skiing and snowboarding, and driving fast cars on German Autobahns. Well, perhaps I should slow down a little bit given the fact that I am married and have an eight year old son&hellip; perhaps I will be able to get my speed thrills virtually with Showcase soon :-)</p> <p>I&rsquo;m looking forward to getting to know you, and helping you get to know Showcase.</p> <p>Alex Fuchs</p>Tue, 01 Dec 2009 03:07:50 UTC