Mr. Entertainmenthttp://area.autodesk.com/Cory works in Autodesk Research exploring cool, new things. Prior to that he was the Product Manager for the Entertainment Creation Suites: Maya, 3ds Max, Softimage, MotionBuilder and Mudbox. Nowadays he blogs about Maya and interesting M&E things.Tue, 21 Oct 2014 19:57:16 UTCMel the Cowboy at Ruby&#039;s Saloon - Maya V1 Demo MovieCory Mogk<p>A little trip down memory lane - h<span style="line-height: 1.5em;">ere's some UI and the demo movie it created&nbsp;</span><span style="line-height: 1.5em;">:)</span></p> <p><img src="/userdata/blogs/cory/mayaV1UI.jpg" width="480" height="360" /></p> <p><iframe width="640" height="480" src="http://www.youtube.com/embed/VXnCCVBzYfA" frameborder="0" allowfullscreen=""></iframe></p>Tue, 23 Sep 2014 15:33:51 UTChttp://area.autodesk.com/blogs/cory/mel-the-cowboy-at-ruby039s-saloon---maya-v1-demoHow do you deal with mass amounts of video footage? Is the Video Lens a possible solution?Cory Mogk<p>I have a new post up on the Autodesk Research blog about a great new study called <a href="http://autodeskresearch.typepad.com/blog/2014/09/what-is-the-latest-in-state-of-the-art-baseball-analytics.html">Video Lens</a>. Video Lens is a tool for analysis and review of mass amounts of video footage.</p> <p>I know what you're thinking: This sounds really interesting for applications in film, tv and broadcast applications, right?</p> <p>In the research we use MLB baseball footage and metadata provided by the <a href="https://www.sportvision.com/baseball/pitchfx">PITCHf/x</a> system. What I would like to do here is throw out a couple M&amp;E style scenarios and get your feedback on the possibilities.</p> <p>A quick overview of the Video Lens system:</p> <ul> <li><span style="line-height: 1.5em;">Select data in the UI that interests you (eg pitches that were thrown low)</span></li> <li><span style="line-height: 1.5em;">Refine the data with more selections (eg pitches by a specific pitcher or team or style of hitter or .... So many possibilities)</span></li> <li><span style="line-height: 1.5em;">Review the video clips in real time that match your criteria, learn and make decisions</span></li> </ul> <div>Here's a video showing how it works:</div> <p><iframe width="560" height="315" src="http://www.youtube.com/embed/aDn0569VZgA" frameborder="0" allowfullscreen=""></iframe></p> <p><span style="line-height: 1.5em;">In M&amp;E workflows we capture lots of metadata:</span></p> <ul> <li><span style="line-height: 1.5em;">Time and date</span></li> <li><span style="line-height: 1.5em;">Sound</span></li> <li><span style="line-height: 1.5em;">Environmental conditions (lighting, weather, location, etc.)</span></li> <li><span style="line-height: 1.5em;">Things (landmarks, actors, props)</span></li> <li><span style="line-height: 1.5em;">Motion Capture</span></li> <li><span style="line-height: 1.5em;">Camera data (lenses, placement, movement, HDR's)</span></li> </ul> <p><span style="line-height: 1.5em;">What could we do with this metadata and video paired up with video lens?</span></p> <p><span style="line-height: 1.5em;">Here's a top down view of a baseball field. What if this was your film set?</span></p> <p><img src="http://autodeskresearch.typepad.com/.a/6a01630463a631970d01b8d0637221970c-800wi" width="503" height="308" alt="Video Lens Baseball Field User Interface" /></p> <p>Here's a view of baseball teams. What if this was actors in your movie?</p> <p><img src="http://autodeskresearch.typepad.com/.a/6a01630463a631970d01a73e0f6765970d-800wi" alt="Video Lens Team User Interface" width="486" height="302" /></p> <p>Here's a view of types of pitches. What if this was your story line by act, scene and/or shot? What if this was showing mood or color of your story?</p> <p><img src="/userdata/blogs/cory/VideoLensPitchTypes.png" alt="Video Lens Pitch Type User Interface" width="611" height="374" /></p> <p>Here's a view of a pitch zone. What if it was a view of your motion capture punching and kicking data?</p> <p><img src="http://autodeskresearch.typepad.com/.a/6a01630463a631970d01a73e0f66fb970d-800wi" alt="Video Lens Strikezone" width="800" height="566" /></p> <p>What do you think? Let me know here or over on the <a href="http://autodeskresearch.com/publications/videolens">Video Lens research page</a> where you can also find more info.</p>Thu, 04 Sep 2014 20:19:49 UTChttp://area.autodesk.com/blogs/cory/how-do-you-deal-with-mass-amounts-of-video-footageOnline Hackathon for Autodesk ApplicationsCory Mogk<p>The Autodesk Developer Network Exchange Apps team is running an online hackathon September 20 and 21 with training and prizes!</p> <p>You are invited to join and write an app for any Autodesk product. An app is broadly defined and may include any of these possibilities:</p> <ul> <li><span style="line-height: 1.5em;">Plug-in</span></li> <li><span style="line-height: 1.5em;">Standalone applications</span></li> <li><span style="line-height: 1.5em;">Cloud apps</span></li> <li><span style="line-height: 1.5em;">Training tutorials</span></li> <li><span style="line-height: 1.5em;">E-books</span></li> <li><span style="line-height: 1.5em;">Content</span></li> </ul> <p><a href="http://exchangeapphack.com/">Learn more and register!&nbsp;</a></p>Thu, 04 Sep 2014 12:04:25 UTChttp://area.autodesk.com/blogs/cory/online-hackathon-for-autodesk-applicationsHow to return lost Maya windows to your desktopCory Mogk<p>I change my monitor configuration a lot when working on my laptop - sometimes solo, sometimes one monitor, sometimes two. Sometimes the monitors are stacked vertically and other times aligned horizontally. This means I lose windows from time to time because they're expecting to appear on another screen. Here's a quick way to fix it with a little MEL:</p> <p class="code" style="padding-left: 30px;">//list windows in the scene to get the proper name of the missing one</p> <p class="code" style="padding-left: 30px;">//you can also echo the commands to see the proper name - it's usually called or indicated from the script/command</p> <p class="code" style="padding-left: 30px;">//e.g. OptionBoxWindow is both the command and window title</p> <p class="code" style="padding-left: 30px;">lsUI -wnd;</p> <p class="code" style="padding-left: 30px;">//move the window somewhere you can see it - using OptionBoxWindow since it's a common one</p> <p class="code" style="padding-left: 30px;">//-tlc is the top left corner</p> <p class="code" style="padding-left: 30px;">window -edit - tlc 200 200 OptionBoxWindow;</p>Thu, 21 Aug 2014 14:36:11 UTChttp://area.autodesk.com/blogs/cory/how-to-return-lost-maya-windows-to-your-desktopVisualizing the 1968 Earthrise with MayaCory Mogk<p>I managed to see Ernie Wright from NASA talk about how he recreated the famous 1968 Earthrise photo with Maya. The video below talks a little bit about the process and has excerpts from the created movie in the middle. It's pretty cool to hear the astronauts talking and looking for colour film to get a good photo of the Earth.</p> <p>Ernie is part of the <a href="http://svs.gsfc.nasa.gov/index.html">Scientific Visualization Studio</a> (SVS) at NASA which has created more than 5,500 visualizations. For this project he used data from the <a href="http://lro.gsfc.nasa.gov/">Lunar Reconnaissance Orbiter</a> (LRO) to recreate the path of the Apollo 8 and the position of the moon and the Earth. Ernie used <a href="http://visibleearth.nasa.gov/">Visible Earth</a> data to texture the Earth and found the cloud coverage to match the photo - that cloud coverage also helped with the alignment of the Earth, moon and Apollo 8. With all of this, he was able to determine the time of day and which portal the picture was taken from.<span style="line-height: 1.5em;">&nbsp;</span></p> <p><iframe width="560" height="315" src="http://www.youtube.com/embed/dE-vOscpiNc" frameborder="0" allowfullscreen=""></iframe></p> <p><a href="http://svs.gsfc.nasa.gov/cgi-bin/details.cgi?aid=4129">Earthrise: The 45th Anniversary</a> has lots more information about the project.</p>Mon, 18 Aug 2014 14:17:54 UTChttp://area.autodesk.com/blogs/cory/visualizing-the-1968-earthrise-with-mayaNew Adventures in Autodesk ResearchCory Mogk<p>I moved over to <a href="http://autodeskresearch.com/">Autodesk Research</a> a few months ago and thought it was worth sharing with the Area community. As one of the old-time bloggers here on the Area - more than 350 posts (I don't know exactly how many as it seems a bunch of the early ones are MIA) - I'm going to keep this blog rolling, likely with more tutorial style posts. I'll&nbsp;<span style="line-height: 1.5em;">also share some interesting updates from the Autodesk Research team from time to time. If you want to know more about what's happening in Autodesk Research, I have started an <a href="http://autodeskresearch.typepad.com/">Autodesk Research blog</a> with all the details.</span></p> <h3><span style="line-height: 1.5em;">Innovation at Autodesk Research&nbsp;</span></h3> <p><span style="line-height: 1.5em;">Since starting at Alias|wavefront so many years ago, I've always been excited about the cool things that the Research team was doing. Things like Marking Menus and the Hotbox from the <a href="http://autodeskresearch.com/groups/ui">User Interface Research Group</a> were very innovative ways to operate software.</span></p> <p><span style="line-height: 1.5em;">A few years ago I was fortunate enough to be involved in a research project that went beyond film, games and design/viz, the typical things one thinks about with 3D software, and spend a bunch of time looking at medical science. We used to joke that we were just having fun with our work and not doing anything serious like <a href="/blogs/cory/using_maya_to_cure_cancer">curing cancer with Maya</a>. Projects like&nbsp;<a href="http://www.molecularmovies.com/">Molecular Maya</a> and <a href="http://cadnano.org/">caDNAno</a> were taking the tools we had created for entertainment and helping people at a deeper level. From exploring that space, came the <a href="http://autodeskresearch.com/groups/nano">Bio/Nano/Programmable Matter Group</a>&nbsp;within Autodesk Research.&nbsp;</span></p> <p><span style="line-height: 1.5em;">More recently, I had been exploring what the cloud and mobile computing means to 3D software with some of the work from the&nbsp;<a href="http://autodeskresearch.com/groups/designresearch">Design Research Group</a>:</span></p> <ul> <li><a href="https://area.autodesk.com/blogs/cory/running-autodesk-software-on-amazon-with-otoy">Running Autodesk Software on Amazon with Otoy</a></li> <li><a href="https://area.autodesk.com/blogs/cory/running-autodesk-software-in-a-web-browser-with-amazon-and-otoy">Running Autodesk Software in a Web Browser with Amazon and Otoy</a></li> <li><a href="https://area.autodesk.com/blogs/cory/autodesk-remote-running-desktop-software-on-an-ipad">Autodesk Remote: Running Desktop Software on an iPad</a></li> </ul> <div>So, after all these things I jumped at the chance to get to work more closely with the team.</div> <div>&nbsp;</div> <h3><span style="line-height: 1.5em;">Who's Going to SIGGRAPH 2014 in Vancouver?</span></h3> <p><span style="line-height: 1.5em;">M&amp;E has a bunch of things going on at <a href="/siggraph2014">SIGGRAPH with Maya and 3ds Max</a>. I'll be there with the Autodesk Research team who have <a href="http://autodeskresearch.typepad.com/blog/2014/07/come-see-autodesk-research-at-siggraph-2014-in-vancouver.html">presentations on hair, cloth, airplanes and 3D printing</a>. As an extra special bonus, we'll be showing <a href="http://autodeskresearch.typepad.com/blog/2014/08/come-try-project-draco-our-drawinganimationeffects-innovation-mash-up-at-the-siggraph-2014-studio.html">Project Draco in the SIGGRAPH 2014 Studio</a> and you can get yours hands on it to try it out!</span></p> <p><iframe width="560" height="315" src="http://www.youtube.com/embed/l84YK1_ytks" frameborder="0" allowfullscreen=""></iframe></p> <p>If you're at SIGGRAPH, please stop by and say hi!</p>Fri, 08 Aug 2014 15:29:40 UTChttp://area.autodesk.com/blogs/cory/new-adventures-in-autodesk-researchAutodesk Screencast is a New Tool for Creating and Sharing TutorialsCory Mogk<p>Autodesk Screencast is a cool new tool for recording and sharing video based tutorials. There is something unique about Screencast that I will get to after covering the basics. You can download the app from the <a href="http://screencast.autodesk.com">Autodesk Screencast</a> site and you will see an easy to use interface once you start it up.</p> <p><img src="/userdata/blogs/cory/screencast.png" width="446" height="429" /></p> <p>A number of people have already posted tutorials for some of the M&amp;E products. Here is a sample og projection painting in Mudbox:</p> <p><iframe width="640" height="400" src="https://screencast.autodesk.com/Embed/26cb06ba-542b-4008-bef6-05263451e0c9" frameborder="0" allowfullscreen="" webkitallowfullscreen=""></iframe></p> <p>Here is a sample of Revit and 3ds Max to do clay renderings:</p> <p><iframe width="640" height="400" src="https://screencast.autodesk.com/Embed/fba17986-622c-40b8-8b45-fc2d9404c8d5" frameborder="0" allowfullscreen="" webkitallowfullscreen=""></iframe></p> <p>Now that we've covered the basics, we can look at a couple of the more unique features of Screencast. If you're watching the tutorials on the Screencast site, you'll have access to a thumbnail viewer on the left hand side that helps you find parts of the video more easily.</p> <p><img src="/userdata/blogs/cory/screencastThumbnails.png" width="436" height="573" /></p> <p>With some Autodesk products, you will also get an enhanced timeline that shows what commands were executed, what dialog boxes were used, when files are saved and when someone switched between products. This image is from Inventor. A user can click on anyone of the events in the timeline to jump to that portion of the tutorial - very handy for repeating a certain part of the tutorial or finding advice on a specific tool.</p> <p><img src="/userdata/blogs/cory/screencastTimeline.png" width="970" height="633" /></p> <p>You can also see the hotkeys that were used along the bottom of the screen and a running list of recent commands on the left hand side of the screen.</p>Mon, 23 Jun 2014 18:39:01 UTChttp://area.autodesk.com/blogs/cory/autodesk-screencast-is-a-new-tool-for-creating-and-sharing-tutorialsVersion 3 of the Matte Painting Toolkit is now Available for MayaCory Mogk<p>Glyph has released version 3 of the <a href="http://www.glyphfx.com/mptk.html">Mattepainting Toolkit for Maya</a> (MPTK). The MPTK is a plugin suite for Autodesk Maya that helps artists build photorealistic 3D environments with minimal rendering overhead. It offers an extensive toolset for working with digital paintings as well as datasets sourced from photographs.</p> <p>New features in MPTK include:</p> <ul> <li>Viewport 2.0 Support<span class="Apple-tab-span" style="white-space: pre;"> </span></li> <li>Viewport Matte Painting<span class="Apple-tab-span" style="white-space: pre;"> </span></li> <li>Spherical Map Support<span class="Apple-tab-span" style="white-space: pre;"> </span></li> <li>UV Map Support<span class="Apple-tab-span" style="white-space: pre;"> </span></li> <li>Bake shaders to UVs</li> </ul> <div>This shot shows the beginnings of the MPTK:</div> <div></div> <p><iframe src="http://player.vimeo.com/video/98003518" width="500" height="281" frameborder="0" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen=""></iframe></p> <p><a href="http://vimeo.com/98003518">Benjamin Button 1950s Paris</a> from <a href="http://vimeo.com/user2545324">Glyph</a> on <a href="https://vimeo.com">Vimeo</a>.</p>Thu, 19 Jun 2014 17:25:15 UTChttp://area.autodesk.com/blogs/cory/version-3-of-the-matte-painting-toolkit-is-now-available-for-mayaSetting up an Amazon EC2 Render Farm for Maya and 3ds Max with BackburnerCory Mogk<p>I've been doing a lot of investigation of remote computing these days. If you haven't been following, I've shared info on<span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;"><a href="/blogs/cory/running-autodesk-software-on-amazon-with-otoy">Running Autodesk Software on Amazon with Otoy</a>,&nbsp;</span><span style="line-height: 1.5em;"><a href="/blogs/cory/running-autodesk-software-in-a-web-browser-with-amazon-and-otoy">Running Autodesk Software in a Web Browser with Amazon and Otoy</a> and&nbsp;</span><span style="line-height: 1.5em;"><a href="/blogs/cory/autodesk-remote-running-desktop-software-on-an-ipad">Autodesk Remote: Running Desktop Software on an iPad</a>.</span></p> <p><span style="line-height: 1.5em;">I found a very thorough set of videos from Jud Pratt talking about how to <a href="http://www.judpratt.com/tutorials/ec2-renderfarm/">set up an Amazon EC2 render farm for Maya and 3ds Max with Backburner</a>. Jud recorded these a couple years back so you may see some differences but it generally looks ok. Disclaimer: I have not tried the workflow Jud describes but it seems clear. Presumably, this would work for other products in conjunction with Backburner.</span></p> <p><span style="line-height: 1.5em;">Jud outlines the process as:</span></p> <ul> <li>Setting up your Amazon Instances</li> <li>Installing your software (this step could be simpler if you used the preconfigured Maya and 3ds Max instances that I previously described - you'll likely still want an FTP client though you could optionally use your <a href="https://360.autodesk.com/">Autodesk 360 Storage</a>)</li> <li>Setting up a max price for your spot instances</li> <li>Launching renders from within 3ds Max and Maya</li> </ul> <div>Here is the grand finale of what Jud has put together :)</div> <div></div> <p><iframe src="http://player.vimeo.com/video/28087882?portrait=0&amp;color=e4741f" width="500" height="281" frameborder="0" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen=""></iframe></p> <p><a href="http://vimeo.com/28087882">EC2 Renderfarm: Launching Maya Backburner Render</a> from <a href="http://vimeo.com/judpratt">Jud Pratt</a> on <a href="https://vimeo.com">Vimeo</a>.</p>Mon, 07 Apr 2014 16:22:05 UTChttp://area.autodesk.com/blogs/cory/setting-up-an-amazon-ec2-render-farm-with-backburnerGenerating 3D Geometry in your Web Browser with JavaScriptCory Mogk<p>Autodesk <a href="https://www.tinkercad.com/">TinkerCad</a> is a cute little web based modeller with the awesome power of JavaScript customizability.</p> <p><img src="/userdata/blogs/cory/tinkerScreen.jpg" height="305" width="535" /></p> <p>Here's a short video walk through of how and what you can create with it:</p> <p><iframe src="http://www.youtube.com/embed/ibMF8GbFCcw" allowfullscreen="" frameborder="0" height="360" width="480"></iframe></p>Mon, 24 Mar 2014 15:58:21 UTChttp://area.autodesk.com/blogs/cory/generating-3d-geometry-in-your-web-browser-with-javascriptAutodesk Remote: Running Desktop Software on an iPadCory Mogk<p>Autodesk Remote runs on your <a href="http://apps.exchange.autodesk.com/acd/en/Detail/Index?id=appstore.exchange.autodesk.com%3Aautodeskremote%3Aen">desktop</a> and your <a href="https://itunes.apple.com/us/app/autodesk-remote/id649428417?mt=8">iPad</a> to connect the two systems together allowing you more flexibility and mobility in how you approach your work. It's a very easy to setup your desktop to be accessed from your iPad and there are some nice UI conventions to make it easier to work with.</p> <p>Here are the iPad gestures:</p> <p><img src="http://blogs.rand.com/.a/6a0115711b8d26970b019aff3c257e970d-pi" height="384" width="512" /></p> <p>And here is a look at the keyboard customization. The buttons across the top (Space, Ctrl, Alt, etc.) are easily accessible from the bottom of the iPad screen for commonly used operations:</p> <p><img src="http://synergiscad.files.wordpress.com/2013/10/ar4.jpg" height="441" width="827" /></p> <p>Here's a movie I put together to step you through the setup and workflow:</p> <p><iframe src="http://www.youtube.com/embed/djP8NHsGvmk" allowfullscreen="" frameborder="0" height="360" width="480"></iframe></p>Fri, 21 Mar 2014 15:04:06 UTChttp://area.autodesk.com/blogs/cory/autodesk-remote-running-desktop-software-on-an-ipadWhat can you make with a UAV, a GoPro Camera and ReCap?Cory Mogk<p><iframe width="560" height="315" src="http://www.youtube.com/embed/5lQVH3hSh0c" frameborder="0" allowfullscreen=""></iframe></p>Sat, 01 Mar 2014 20:26:50 UTChttp://area.autodesk.com/blogs/cory/what-can-you-make-with-a-uav-a-gopro-camera-and-recapLearning Maya XGenCory Mogk<p><iframe width="640" height="360" src="http://www.youtube.com/embed/Q08WLqixuuE" frameborder="0" allowfullscreen=""></iframe> <iframe width="640" height="360" src="http://www.youtube.com/embed/6xzAsTAJ5uY" frameborder="0" allowfullscreen=""></iframe> <iframe width="640" height="360" src="http://www.youtube.com/embed/yLwVLj3zFg0" frameborder="0" allowfullscreen=""></iframe></p>Fri, 28 Feb 2014 15:00:38 UTChttp://area.autodesk.com/blogs/cory/learning-maya-xgenRunning Autodesk Software in a Web Browser with Amazon and OtoyCory Mogk<p>Three weeks ago I posted on how you could <a href="/blogs/cory/running-autodesk-software-on-amazon-with-otoy">run a trial of Autodesk software remotely</a>. A couple people mentioned some display issues with this mode of working. Running the software through a web browser gets around those issues. There are some other cool things that come along with it:</p> <ul> <li>after the initial set-up it is easier to run subsequent sessions</li> <li>multiple users can be looking at the same data from different locations - these kinds of relationships for example:</li> <ul> <li>teacher/student</li> <li>artist/supervisor</li> </ul> </ul> <p>There are two methods to set up running through a web browser:</p> <ol> <li>Get some info from your existing instance(s) to create the URL</li> <li>Start new instances differently than how I previously showed you to create the URL</li> </ol> <div>Both methods come down to knowing the IP address of your instance and the GUID. Those two pieces of information are entered into the following base URL:</div> <div></div> <div style="padding-left: 30px;">http://aws.otoy.com/?connect=//&lt;ip&gt;:8090/?NOCRYPTO=1;STATUS=1;AUTOLOCK=0;WAN=12;GUID=&lt;guid&gt;</div> <div style="padding-left: 30px;"></div> <h3>Get Info from Your Existing Instances</h3> <p><a href="http://aws.otoy.com/docs/">Otoy outlines how to do this</a> and it is fairly easy.</p> <p>The IP address can be found on your dashboard. It seems to work better if you use the Public DNS as opposed to the Public IP.</p> <p><span style="line-height: 1.5em;">For the GUID you need to go into your remote desktop and run the following from a shell:</span></p> <p>Windows:&nbsp;</p> <p style="padding-left: 30px;">wmic PROCESS get Caption,Commandline | FIND "GUID="</p> <p>Linux:</p> <p style="padding-left: 30px;">ps -edalf | grep GUID</p> <p>You can close the remote desktop, enter the &lt;ip&gt; and &lt;guid&gt; in the URL and paste it into your browser.</p> <p></p> <h3>Start a New Instance</h3> <p>I was smitten with the "Launch with 1 Click". It sounds so easy. And doing the couple steps as mentioned above isn't too hard. Now, if you never wanted to open a remote desktop, you could take the slightly longer route to setting up your instance. Otoy has a movie showing the steps for that. Take note of the places where you capture the IP and GUID so you can build your custom URL.</p> <p><iframe width="480" height="360" src="http://www.youtube.com/embed/90Crg4NtWBM" frameborder="0" allowfullscreen=""></iframe></p> <p>As before, in both cases, make sure to stop your instances when you are done so you are not continuously charged for the time. Note that starting a stopped instance can require a new IP and GUID.</p> <p>Here's a short sample of what it looks like - you have your typical desktop access and Maya experience.</p> <p><iframe width="640" height="360" src="http://www.youtube.com/embed/23A12GjqPiY?list=UUjHjtYoDy0a3m9sHBgYbPqQ" frameborder="0" allowfullscreen=""></iframe></p>Thu, 27 Feb 2014 14:50:43 UTChttp://area.autodesk.com/blogs/cory/running-autodesk-software-in-a-web-browser-with-amazon-and-otoyGetting Started with MotionBuilderCory Mogk<p>Here are the first couple movies giving a tour of the MotionBuilder UI: <iframe width="640" height="360" src="http://www.youtube.com/embed/HJG7F_EoCbc?list=PLZ20voJXmUtFtsyxKsL19K6OSf4qz8az8" frameborder="0" allowfullscreen=""></iframe> <iframe width="640" height="360" src="http://www.youtube.com/embed/8xFojGJxoOw?list=PLZ20voJXmUtFtsyxKsL19K6OSf4qz8az8" frameborder="0" allowfullscreen=""></iframe></p>Wed, 05 Feb 2014 19:44:37 UTChttp://area.autodesk.com/blogs/cory/getting-started-with-motionbuilderParticle Meshing with Mootzoid emPolygonizer4 for MayaCory Mogk<p>Eric Mootz has ported his particle meshing plug-in from Softimage to Maya. I'll let the video do the rest of the talking :) <iframe src="https://player.vimeo.com/video/83662354" width="500" height="281" frameborder="0" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen=""></iframe></p> <p><a href="http://vimeo.com/83662354">emPolygonizer4 (Maya) 4.00 Tutorial 01 - Short walk through the first Mootzoid plugin for Maya</a> from <a href="http://vimeo.com/mootzoid">Eric Mootz</a> on <a href="https://vimeo.com">Vimeo</a>.</p>Tue, 04 Feb 2014 14:49:19 UTChttp://area.autodesk.com/blogs/cory/particle-meshing-with-mootzoid-empolygonizer4-for-mayaRunning Autodesk Software on Amazon with OtoyCory Mogk<p>Before we get into the <em>how</em>, let's look at some reasons for w<em>hy</em> you might want to try this:</p> <ul> <li>You don't want to bother with downloading and installing software to try it out</li> <li><span style="line-height: 1.5em;">You want to run some software on a platform that you do not have access to (eg running 3ds Max on a Mac)</span></li> <li>You want to investigate increasing your compute power (eg do computationally heavy things like rendering or simulation on extra machines)</li> <li>You want to explore working with remote software</li> </ul> <p>To try this out, there are a few things you need to do. It can seem a little overwhelming but it's actually pretty straightforward if you stay calm.</p> <ol> <li>Create a login and sign in to the <a href="https://aws.amazon.com/marketplace">AWS Marketplace</a></li> <li>Search for <a href="https://aws.amazon.com/marketplace/pp/B00FGB1VTC/ref=srh_res_product_title?ie=UTF8&amp;sr=0-5&amp;qid=1391452186938">Otoy's Octane Cloud Workstation Autodesk Edition</a><br /><img src="/userdata/blogs/cory/otoy1.png" width="475" height="145" /></li> <li>From that page, select the region that you would like to access a server in and press the big Continue button<br /><img src="/userdata/blogs/cory/otoy2.png" width="386" height="76" /></li> <li>You'll need to do a little set-up on this next page, specifically setting up a Key Pair so that your instance is secure.</li> <li>Once that's done, you should be able to launch your instance with the 1 click button<br /><img src="/userdata/blogs/cory/otoy3.png" width="191" height="47" /><br /> (yes, it has been more than 1 click and you still have a couple more but the sentiment is nice)&nbsp;&nbsp;</li> <li>It should take 2-3 minutes to get your instance rolling so just be patient - if you've just setup your AWS account, it can take a couple of hours to get that verified (that wait was agonizing for me)</li> <li>When that is set, you can download the remote desktop launcher from AWS, point to your key pair file and decrypt the password to login to your instance</li> <li>You'll see a desktop something like this (I've actually shrunk mine down so it's easier to do a screen cap). From here, launch the software as you like.&nbsp;<br /><img src="/userdata/blogs/cory/otoy4.png" width="475" height="370" /></li> <li>Here's a short video clip of Maya running.<br /><iframe width="420" height="315" src="https://www.youtube.com/embed/P9VoctQQxr8" frameborder="0" allowfullscreen=""></iframe></li> <li>You have storage with the AWS account and instance so you can save your data between sessions. Here you can see a small MEL script I wrote. For the little demo movie, I made the character with <a href="/projectpinocchio.autodesk.com">Project Pinocchio</a> and downloaded the file from my Autodesk 360 storage.<br /><img src="/userdata/blogs/cory/otoy5.png" width="475" height="370" /></li> <li>When you are done, make sure to stop or terminate your instance so that you're not being charged for further computer time. If you stop it, your data will be there for future sessions. If you terminate, you're wiping everything.</li> </ol> <p>This is pretty cool to try out and does open some possibilities for how things may work in the future!</p> <p>Should you want to know more, here are some additional resources:</p> <ul> <li><a href="http://aws.otoy.com/docs/">Otoy documentation</a></li> <li><a href="http://docs.aws.amazon.com/AWSEC2/latest/UserGuide/concepts.html">AWS EC2 documentation</a></li> <li><a href="http://autodesk.blogs.com/between_the_lines/2013/11/running-autodesk-applications-in-my-web-browser-today.html">My colleague Shaan Hurley talking about some of the details including references to various announcements</a></li> </ul> <p>Enjoy!</p> <p>Update: I've posted a <a href="/blogs/cory/running-autodesk-software-in-a-web-browser-with-amazon-and-otoy">follow-up on running your software in a web browser</a> with this same technology.</p>Mon, 03 Feb 2014 21:34:49 UTChttp://area.autodesk.com/blogs/cory/running-autodesk-software-on-amazon-with-otoyCreating a forest with ICE in SoftimageCory Mogk<p>The Autodesk Learning team has created a couple videos to show how to model a forest with ICE in Softimage - enjoy!</p> <p><iframe width="560" height="315" src="http://www.youtube.com/embed/DicLkXzoT8Q?list=PLC4040C7FF264D722" frameborder="0" allowfullscreen=""></iframe>&nbsp;<iframe width="560" height="315" src="http://www.youtube.com/embed/clvmq7ikWbY?list=PLC4040C7FF264D722" frameborder="0" allowfullscreen=""></iframe></p>Wed, 15 Jan 2014 18:30:47 UTChttp://area.autodesk.com/blogs/cory/creating-a-forest-with-ice-in-softimageCongrats to Mudbox, MotionBuilder and all the other Academy Award Sci-Tech winners!Cory Mogk<p><a href="http://www.deadline.com/2014/01/oscars-sci-tech-awards-full-list/">Deadline</a> has listed the Sci-Tech award winners and Mudbox and MotionBuilder have been recognized! :)</p> <p>Mudbox has received a Certificate:</p> <p style="padding-left: 30px;">To Andrew Camenisch, David Cardwell and Tibor Madjar for the concept and design, and to Csaba Kohegyi and Imre Major for the implementation of the Mudbox software.&nbsp;Mudbox provides artists powerful new design capabilities that significantly advance the state of the art in multi-resolution digital sculpting for film production.</p> <p>MotionBuilder (previously known as FiLMBOX) has received a Plaque:</p> <p style="padding-left: 30px;">To Andre Gauthier, Benoit Sevigny, Yves Boudreault and Robert Lanciault for the design and implementation of the FiLMBOX software application. FiLMBOX, the foundation of MotionBuilder, enables the real-time processing and control of devices and animation. For over two decades, its innovative architecture has been a basis for the development and evolution of new techniques in filmmaking, such as virtual production.</p> <p>Congrats to the recipients, the rest of the team members and all the others working to advance the industry!</p>Thu, 09 Jan 2014 20:15:53 UTChttp://area.autodesk.com/blogs/cory/congrats-to-mudbox-motionbuilder-and-all-the-other-academy-award-sci-tech-winnersHappy 2014Cory Mogk<p>Happy new year, Everyone! I've had a couple people ask about the winter weather here in Toronto and thought I would share some visuals of the ice storm that we experienced over the Christmas break. It's the aftermath that really looks like a storm went through.</p> <p><iframe width="480" height="360" src="http://www.youtube.com/embed/Wl_qn9u33_A" frameborder="0" allowfullscreen="" style="line-height: 1.5em;"></iframe></p> <p>A lot of people were without electricity for many days which can be a tough way to live in the winter but at least one guy found a way to have some fun.</p> <p><iframe width="640" height="360" src="http://www.youtube.com/embed/xZy1J4yWg98" frameborder="0" allowfullscreen=""></iframe></p>Mon, 06 Jan 2014 20:44:06 UTChttp://area.autodesk.com/blogs/cory/happy-2014