MaxStationhttp://area.autodesk.com/This 3ds Max blog is a team effort by Nicolas Holst, Lee Montgomery, Vishnu Ramdass and Anil Choudhary. Mon, 26 Jan 2015 18:27:55 UTCHow many cores does 3ds Max support? Part 2: RenderersMaxStation<p>The previous post (H<a href="/blogs/maxstation/n268-how-many-cores-does-3ds-max-support">ow many cores does 3ds Max support</a>) was about how many cores 3ds Max would recognise, this one looks specifically at the scanline and the mental ray renderers.</p> <p></p> <p>The scanline renderer is limited to 32 cores. If there are more than 32 cores in the machine you have to have at least Service Pack 1 for 3ds Max 2015 installed otherwise it will crash (from the SP1 readme file:&nbsp;<span style="line-height: 1.5em; font-size: 14px;">MAXX-16801&nbsp;The Scanline renderer caused a program error when rendering with more than 32 processors).</span></p> <p><span style="font-size: 14px; line-height: 1.5em;">Like 3ds Max the mental ray renderer will only use a single processor group, so at most 64 cores can be used, but depending on the number of cores in the machine it could be significantly lower (in the example from the previous post the 72 cores will be split in two 36 processor groups).</span></p> <p><span style="font-size: 14px; line-height: 1.5em;"><br /></span></p> <p><span style="font-size: 14px; line-height: 1.5em;">How to maximize render performance? The two approaches from the previous post still apply, you have to ensure that the number of cores is lower or equal to 32 (for the scanline renderer) or 64 (for the mental ray renderer). The options are either disabling hyper-threading (which for compute intensive operations tends to give a 10-20% performance increase) or to run multiple virtual machines (which can have a 3-15% overhead). Both are much better than leaving half the cpu cores of the machine unused.</span></p>Thu, 22 Jan 2015 14:40:32 UTChttp://area.autodesk.com/blogs/maxstation/n269-how-many-cores-does-3ds-max-support-part-2-renderersHow many cores does 3ds Max support?MaxStation<p>Until now in order to have lots of cpu cores in a machine you'd have to buy a server in order to get more than two processor sockets and run a Windows Server on it so that all the processors are recognized. Officially that is not supported because we only test 3ds Max on Windows Workstation versions.</p> <p><span style="font-size: 14px; line-height: 1.5em;">The latest announced Intel cpu has 18 cores (</span><a href="http://ark.intel.com/products/81061/Intel-Xeon-Processor-E5-2699-v3-45M-Cache-2_30-GHz" style="font-size: 14px; line-height: 1.5em;">Intel&reg; Xeon&reg; Processor E5-2699 v3&nbsp;(45M Cache, 2.30 GHz)</a><span style="font-size: 14px; line-height: 1.5em;">), add two of those in a workstation, switch on hyperhtreading and you'll have 72 cores.&nbsp;</span></p> <p><span style="font-size: 14px; line-height: 1.5em;"><br /></span></p> <p>With that many cores you'll run into a problem: 3ds Max doesn't use all of them. With two of those latest Intel cpus it will only use 36 cores...</p> <p>The reason for that is Windows Processor Groups (see&nbsp;<a href="http://msdn.microsoft.com/en-us/library/windows/desktop/dd405503%28v=vs.85%29.aspx">this MSDN article on Processor Groups</a>&nbsp;for the details). As there are more than 64 processor cores in the system they get split into two processor groups, 36 per group.&nbsp;</p> <p>And as 3ds Max isn't Windows Processor Group aware it will run in a single group only, therefore using only 36 cores.</p> <p></p> <p>T<span style="font-size: 14px; line-height: 1.5em;">o maximize utilisation of the cores in the machine there are two approaches:</span></p> <ul> <li>run multiple virtual machines each with a certain number of cores assigned (that could be assymetric: one virtual machine with 64 cores assigned and the other with the rest)</li> <li>disable hyperthreading so that there are 64 or fewer cores.</li> </ul> <p></p> <p>Both of these have a certain performance impact (running virtual machines can cost from 3 to 15% performance and enabling hyperthreading with cpu intensive tasks tends to give between 10 and 20% performance improvement). But even the worst case scenario will better than only using half the processor cores.</p>Wed, 21 Jan 2015 14:14:27 UTChttp://area.autodesk.com/blogs/maxstation/n268-how-many-cores-does-3ds-max-supportControlling how Backburner handles missing bitmaps, xrefs and pluginsMaxStation<p><span style="font-size: 14px; line-height: 1.5em;">With the latest Backburner 2015 version (see<a href="/blogs/maxstation/n265-updated-backburner-2015-available">&nbsp;</a></span><a href="/blogs/maxstation/n265-updated-backburner-2015-available">Updated B</a><a href="/blogs/maxstation/n265-updated-backburner-2015-available" style="font-size: 14px; line-height: 1.5em;">ackburner 2015 available</a><span style="font-size: 14px; line-height: 1.5em;">) when Backburner encounters missing plugins, maps or xrefs, it reports them as warnings and continues the rendering job. </span></p> <p><span style="font-size: 14px; line-height: 1.5em;">If you prefer the old behaviour that these cause an error and therefor don't render the job you can crea</span><span style="font-size: 14px; line-height: 1.5em;">te a Windows environment variable called 3DSMAX_BACKBURNER_TREAT_MISSING_DLLS_MAPS_XREFS_AS_ERRORS and set its Value to 1.&nbsp;</span></p> <p></p> <p>To c<span style="font-size: 14px; line-height: 1.5em;">reate this environment variable in Windows 7:</span></p> <ol> <li><span style="font-size: 14px; line-height: 1.5em;">Open the Start Menu and right click on Computer. Select Properties.</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">Select Advanced system settings.</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">In the Advanced tab, select System Environment Variables.</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">Select New.</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">Enter the system environmental variable.&nbsp;</span></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In the variable name field name enter: 3DSMAX_BACKBURNER_TREAT_MISSING_DLLS_MAPS_XREFS_AS_ERRORS&nbsp;</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">and in the variable value field enter: 1</span></li> </ul> <li><span style="font-size: 14px; line-height: 1.5em;">Select Ok.</span></li> </ol> <div></div> <div><strong>This needs to be set on all server machines!</strong></div> <div></div> <div>To check for this variable from Maxscript (note that this only shows what it is set to on the machine you're running it on):</div> <div>e=dotNetClass "System.Environment"<br />v=Environment.GetEnvironmentVariable "3DSMAX_BACKBURNER_TREAT_MISSING_DLLS_MAPS_XREFS_AS_ERRORS"<br /><br />If it is set the variable v will be 1 otherwise it will return undefined.</div>Thu, 08 Jan 2015 14:15:52 UTChttp://area.autodesk.com/blogs/maxstation/n267-controlling-how-backburner-handles-missing-bitmaps-xrefs-and-pluginsService Pack 3 and Extension 2 for 3ds Max 2015 are availableMaxStation<p>You can download Extension 2 from subscription center, it contains Service Pack 3.</p> <p>Download it from Subscription Center -&gt; Downloads -&gt; Product Enhancements</p> <p>The new features in Extension 2 are:</p> <ul> <li><span style="line-height: 1.5em;">Design Workspace&nbsp;</span></li> <li><span style="line-height: 1.5em;">Easier Revit and SketchUp Imports</span></li> <li><span style="line-height: 1.5em;">Template System&nbsp;</span></li> <li><span style="line-height: 1.5em;">Camera Sequencer&nbsp;</span></li> <li><span style="line-height: 1.5em;">Dual Quaternion Skinning</span></li> </ul> <div></div> <div>Service Pack 3 contains Service Packs 1 and 2 and is available on autodesk.com:</div> <div> <ul> <li><a href="http://knowledge.autodesk.com/support/3ds-max/downloads/caas/downloads/content/autodesk-3ds-max-2015-service-pack-3.html?v=2015">3ds Max 2015 Service Pack 3</a></li> <li><a href="http://knowledge.autodesk.com/support/3ds-max-design/downloads/caas/downloads/content/autodesk-3ds-max-design-2015-service-pack-3.html">3ds Max Design 2015 Service Pack 3</a></li> </ul> </div> <div>Issues that have been addressed in Service Pack 3:</div> <div> <div> <ul> <li><span style="line-height: 1.5em;">MAXX-18370,&nbsp;</span><span style="line-height: 1.5em;">MAXX-18294 -&nbsp;</span><span style="line-height: 1.5em;">Biped: Figure mode would cause scene corruption.</span></li> <li><span style="line-height: 1.5em;">MAXX-18208 -&nbsp;</span><span style="line-height: 1.5em;">The Position Expression controller would default to containing semicolons.</span></li> <li><span style="line-height: 1.5em;">MAXX-11011 -&nbsp;</span><span style="line-height: 1.5em;">CAT: The rig arm did not stretch with IK.</span></li> <li><span style="line-height: 1.5em;">MAXX-18663 -&nbsp;</span><span style="line-height: 1.5em;">3ds Max 2015 SP2 could not render from CLI when launched from a service.</span></li> <li><span style="line-height: 1.5em;">MAXX-19331 -&nbsp;</span><span style="line-height: 1.5em;">Selecting a Camera View with the middle mouse button would change camera position on a path.</span></li> <li><span style="line-height: 1.5em;">MAXX-16258</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Values in double_cache were not protected against garbage collection.</span></li> <li><span style="line-height: 1.5em;">MAXX-16499</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Exiting the Modify panel could leave the program in a "hold" state.</span></li> <li><span style="line-height: 1.5em;">MAXX-18761</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">There were problems with animating FBX Custom attributes.</span></li> <li><span style="line-height: 1.5em;">MAXX-17902</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Having the Scene Explorer open (floating or docked) dramatically reduced the performance of Biped rig manipulation.</span></li> <li><span style="line-height: 1.5em;">MAXX-18135</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Keyboard shortcuts were not always responding.</span></li> <li><span style="line-height: 1.5em;">MAXX-19698</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">The new template folder (\3ds Max 2015\&lt;language&gt;\StartupTemplates\) is part of SP3.</span></li> <li><span style="line-height: 1.5em;">MAXX-19106 -&nbsp;</span><span style="line-height: 1.5em;">The SketchUp reader was updated to support newer formats.</span></li> <li><span style="line-height: 1.5em;">MAXX-19292</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">There is an update to Open SSL 1.0.1i.</span></li> <li><span style="line-height: 1.5em;">MAXX-20005</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">When closing a dockable Scene Explorer via MAXScript, reopening the dialog would place it in a wrong position.</span></li> <li><span style="line-height: 1.5em;">MAXX-19402,&nbsp;</span><span style="line-height: 1.5em;">MAXX-11540</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">The Editable Poly &gt; Attach option window would deactivate the Attach button.</span></li> <li><span style="line-height: 1.5em;">MAXX-18443,&nbsp;</span><span style="line-height: 1.5em;">MAXX-18025</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">CER: mods DispDlgProc DisableControls 0x28</span></li> <li><span style="line-height: 1.5em;">MAXX-16175</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Array: Deleting the arrayed object while setting parameters would cause a program error.</span></li> <li><span style="line-height: 1.5em;">MAXX-18958</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">At the Face sub-object level, the Volume Select modifier would select random faces.</span></li> <li><span style="line-height: 1.5em;">MAXX-12892</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Graphite Modeling Tools &gt; Freeform tab: Canceling from the Ribbon Shift action (brush) would generate an Error Exception.</span></li> <li><span style="line-height: 1.5em;">MAXX-19316,&nbsp;</span><span style="line-height: 1.5em;">MAXX-19314</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">CER: UVWUnwrap</span></li> <li><span style="line-height: 1.5em;">MAXX-19359</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">The mental ray renderer would cause a program error.</span></li> <li><span style="line-height: 1.5em;">MAXX-18902</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">MAXX-12848: Integrate mental ray 3.12.1.19.</span></li> <li><span style="line-height: 1.5em;">MAXX-17623</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">The mental ray renderer would cause a program error with an unknown exception.</span></li> <li><span style="line-height: 1.5em;">MAXX-16240</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Selecting an object within a nested layer did not highlight the parent layer.</span></li> <li><span style="line-height: 1.5em;">MAXX-19796,&nbsp;</span><span style="line-height: 1.5em;">MAXX-17108</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Scene Explorer: Renaming an object and using the Select All command would result in incorrect behavior.</span></li> <li><span style="line-height: 1.5em;">MAXX-17101</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Viewport focal point sampling was broken.</span></li> <li><span style="line-height: 1.5em;">MAXX-17845</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Nitrous viewports: Objects would disappear when using the Display panel to switch the Display Color.</span></li> <li><span style="line-height: 1.5em;">MAXX-17792</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">Nitrous viewports: Texture was not displayed when using the Shell modifier and a Multi/Sub-Object material.</span></li> <li><span style="line-height: 1.5em;">MAXX-16999</span><span style="line-height: 1.5em;">&nbsp;</span><span style="line-height: 1.5em;">-&nbsp;</span><span style="line-height: 1.5em;">SDK: The IHLSLMaterialTranslator class did not work for textures.</span></li> </ul> </div> </div>Tue, 30 Dec 2014 14:02:26 UTChttp://area.autodesk.com/blogs/maxstation/n266-service-pack-3-and-extension-2-for-3ds-max-2015-are-availableUpdated Backburner 2015 availableMaxStation<p>Get it here: <a href="http://knowledge.autodesk.com/support/3ds-max/downloads/caas/downloads/content/backburner-2015-windows-version-for-3ds-max3ds-max-design-2015.html?v=2015">Backburner 2015 Windows version</a></p> <p>This build (1699) has a number of stability fixes for the Monitor application (crashes when sorting columns, correct display of messages in the errors tab for multi-byte languages).&nbsp;</p>Mon, 29 Dec 2014 12:24:28 UTChttp://area.autodesk.com/blogs/maxstation/n265-updated-backburner-2015-availableMore 3ds Max related videos from Autodesk University 2014 (Updated)MaxStation<div>The url i'm refreshing to get to see the videos:&nbsp;<a href="http://au.autodesk.com/au-online/classes-on-demand/search?full-text=&amp;productName=3ds+Max&amp;year=2014&amp;video-only=on">AU Online 2014 - 3ds Max classes on demand&nbsp;</a></div> <div></div> <div> <ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi6669"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI6669 : 3ds Max Software Template-Based Workflows&mdash;For New and Part-Time Users&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Gary Davis</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This session will show several 3ds Max software workflows throughout the production pipeline that accommodate fast turnaround for new, part-time, and casual users, as well as for seasoned veterans who want to create beautiful static images or animations without an in-depth 'guru' knowledge of 3ds Max ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi7062"> </a> <a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi7062" style="line-height: 1.5em; font-family: 'Lucida Grande', Lucida, Verdana, sans-serif; font-size: 14px; font-weight: normal; color: white;"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI7062 : 3ds Max Tips and Tricks&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Shawn Hendrix</li> <ul> <li><span style="line-height: 1.5em;">Shawn Hendriks returns with this popular tips and tricks class and a whole new set of techniques to expand your thinking on how you can use 3ds Max software. Shawn started out using 3D Studio Dos 2.0 software, and he worked as the Canadian technical specialist for 3ds Max software for many years...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi6524" style="line-height: 1.5em; font-family: 'Lucida Grande', Lucida, Verdana, sans-serif; font-size: 14px; font-weight: normal;"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI6524 : Compositing: What is It Good For? An Introduction to Compositing&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Marcus Kim</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">3D visualization has become a very important part of the practice in today's design industry; it is no longer limited to just the film and game studios who have long-established pipelines that deal with rendering and compositing. These critical techniques are little known by other design industries ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi5123"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI5123 : Is That Really a Rendering?&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Ramy Hanna</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">It's not enough to know how to create striking 3D renderings; you have to make images that really sell. To effectively sell your renderings, you need the knowledge of a photographer. This class will introduce worthy architectural photography principles and show you how to apply them to 3D renderings ....</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi7205"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI7205 : Inside The Boxtrolls: The Hybrid of Stop-Motion and Visual Effects in LAIKA's Third Feature Film&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Mark Shapiro</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Oregon-based LAIKA is a renowned animation studio that has inspired audiences with an unprecedented visual artistry. Animators breathe life into meticulously hand-crafted puppets on handmade sets. Visual effects artists seamlessly enhance performances with cutting-edge technologies....</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/ab5204"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">AB5204 : Rendering and Animation for Building Design with 3ds Max&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Matt Dillon</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">3ds Max Design rendering and animation software is extremely powerful. It can also be intimidating and overwhelming for the novice or casual user. This class will show you the specific workflows and tools you need to quickly and effectively create still images and animated sequences for visualizing ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/alias/vi7217"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI7217 : Quadruple Your Job Opportunities and Position Yourself as an Expert in Your Field&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Allan McKay</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this class you will learn how to position yourself as an expert, treat your career as a business, deal with clients, build an unstoppable resume and reel, and create an effective website and online presence. You will learn how to gain a following based on your work, and you'll discover ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi4947"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI4947 : Shading And Texturing Workflow&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Neil Blevins</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this intermediary class I will discuss the theory behind my workflow for shading and texturing environments, props, and characters. These techniques can be used to texture any high-resolution object, whether for visual effects, animated films, video game cinematics, or even architectural work. ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/revit-for-mep-engineers/cm7617"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">CM7617 : Tips and Tricks on Desktop and Mobile Workstation Selection for 2015&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Tom Salomone</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Technology changes dramatically every year, especially in just the last few months of 2014, resulting in significant improvements for users of AutoCAD, Revit, Inventor, 3ds Max, Maya, Showcase, Civil 3D, Autodesk Simulation and more, but only if you know what to choose and why. ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/revit-for-architects/cm7960"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">CM7960 : Virtualization is real: what you need to know&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Sean Young</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Let's clear up the Clouds. This class covers the latest in virtualization technology advancements and everything you need to know to plan your approach to virtualization with Autodesk software. Learn the difference between the Cloud, Private Cloud, and Virtual Private Cloud ...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi7267"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI7267 : Real-Time Visualization and Simulation with 3ds Max Software and BitSquid&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a>Alex Horst</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Discover how real-time game engine technology can help you to develop rapid workflows for real-time visualization, enabling you to iterate your designs more swiftly and efficiently. In this class you will learn how to use Autodesk, Inc.'s, BitSquid real-time engine to interactively explore...</span></li> </ul> <li><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/classes/year-2014/3ds-max/vi4948" style="line-height: 1.5em;"><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 18px; line-height: 1.2em;">VI4948 : Shading And Texturing a Photoreal Robot&nbsp;</span><span style="color: #5d9013; font-family: ff-meta-web-pro, Arial, sans-serif; font-size: 16px; line-height: 1.2em;"></span></a><span style="line-height: 1.5em;"></span>Sean Young</li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this intermediary class I will build upon the theory presented in my class, Shading And Texturing Workflow, with a practical example that involves shading and texturing a high-resolution photoreal robot. The techniques presented can be used to texture any high-resolution hard-surface object ...</span></li> </ul> </ul> </div>Wed, 10 Dec 2014 10:36:34 UTChttp://area.autodesk.com/blogs/maxstation/n264-more-3ds-max-related-videos-from-autodesk-universityGetting version and service pack information from MAXScriptMaxStation<p>The result from <span class="code">maxVersion()</span> is&nbsp;<span style="font-size: 14px; line-height: 1.5em;"><span class="code">#(17000, 44, 0)</span>. Ok, 17000 means release 17, so that is 3ds Max 2015. But how do you know which service pack is currently installed?</span></p> <p><span style="font-size: 14px; line-height: 1.5em;">The easiest way to get that information is to look at the Product Version in the Properties-&gt;Details of the 3dsmax.exe. &nbsp;That shows 17.2.259.0 for 3ds Max 2015 SP2:</span></p> <p style="padding-left: 30px;"><span style="font-size: 14px; line-height: 1.5em;">17 = release number, 2015</span></p> <p style="padding-left: 30px;"><span style="font-size: 14px; line-height: 1.5em;">2 = service pack</span></p> <p style="padding-left: 30px;"><span style="font-size: 14px; line-height: 1.5em;">259 = build number</span></p> <p><span style="font-size: 14px; line-height: 1.5em;">Ok, so how do we access this from MaxScript?</span></p> <p><span class="code">getFileVersion "$max/3dsmax.exe"&nbsp;</span><span style="font-size: 14px; line-height: 1.5em;">returns<span class="code">&nbsp;</span></span><span style="font-size: 14px; line-height: 1.5em;" class="code">"17,2,259,0"</span></p>Tue, 09 Dec 2014 12:02:03 UTChttp://area.autodesk.com/blogs/maxstation/n263-getting-version-and-service-pack-information-from-maxscriptFirst 3ds Max related video from Autodesk University 2014MaxStation<h1>VI5392: Making Fast and Effective Animation: Procedural Animation Tools in 3ds Max Software</h1> <div> <div id="video"> <div> <div id="au_video_player"><a href="http://au.autodesk.com/au-online/classes-on-demand/class-catalog/2014/3ds-max/vi5392"><img alt="AU Video" src="http://adskeventsvideo.edgesuite.net/FyazAzcjpWXVVLU19iP-D1QQYX4dekq9/Ut_HKthATH4eww8X4xMDoxOjBrO-I4W8" /></a></div> <div>(90 minutes - and yes you need to log in with an Autodesk account to see the video)</div> <div id="au_video_player"> <div></div> </div> </div> </div> </div> <h3>Description</h3> <div>Animation can be a time-consuming venture that can slow down the production pipeline. You can use a host of procedural animation tools to speed the process and produce flexible and editable animation sequences. This class will help attendees to expand their knowledge of 3ds Max software's animation toolset and procedural animation methods.</div> <h3>Key Learning</h3> <div> <ul> <li>Understand the basic animation tools and methods</li> <li>Learn fast and effective methods for creating animations</li> <li>Learn how to solve everyday animation problems with procedural animation tools</li> <li>Learn how to evaluate when procedural animation will be the most effective Solution</li> </ul> </div> <h3>Speakers</h3> <div> <div> <div> <div><img src="http://aucache.autodesk.com/au2014/files/11904/userPhoto.jpg" /></div> <div> <h4>Paul Neale</h4> </div> </div> </div> </div>Thu, 04 Dec 2014 12:51:52 UTChttp://area.autodesk.com/blogs/maxstation/n262-first-3ds-max-related-video-from-autodesk-university-2014Still some spaces available on some the 3ds Max related Autodesk University 2014 sessionsMaxStation<p>These are the 3ds Max related sessions for this year:&nbsp;<a href="https://events.au.autodesk.com/connect/publicDashboard.ww?utm_source=dotcom&amp;utm_medium=AU-top-nav&amp;utm_campaign=class-catalog#loadSearch-searchPhrase=&amp;searchType=session&amp;tc=0&amp;sortBy=&amp;i(11080)=15050" style="font-size: 14px; line-height: 1.5em;">3ds Max at Autodesk University 2014</a></p> <p></p> <p>A quick snapshot of that page (seats counts are out of date by now):</p> <div id="session_5392"> <ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5392" style="font-size: 14px; line-height: 1.5em;">VI5392 -&nbsp;Making Fast and Effective Animation: Procedural Animation Tools in 3ds Max Software</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Animation can be a time-consuming venture that can slow down the production pipeline. You can use a host of procedural animation tools to speed the process and produce...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Paul Neale&nbsp;</span><a data-action="" data-timeid="1727" data-sessionid="5392" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 8:00 AM - 9:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">17 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7204" style="font-size: 14px; line-height: 1.5em;">VI7204 -&nbsp;The Making of Marvel's "Guardians of the Galaxy"</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Rocketing to a record-breaking opening weekend success and being labeled one of the best Marvel films yet, Marvel's&nbsp;Guardians of the Galaxy&nbsp;takes the Marvel Cinematic...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Jonathan Fawkner&nbsp;</span><a data-action="" data-timeid="2465" data-sessionid="7204" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 1:30 PM - 2:30 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">126 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=4947" style="font-size: 14px; line-height: 1.5em;">VI4947 -&nbsp;Shading And Texturing Workflow</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this intermediary class I will discuss the theory behind my workflow for shading and texturing environments, props, and characters. These techniques can be used to texture...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Neil Blevins&nbsp;</span><a data-action="" data-timeid="1723" data-sessionid="4947" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">303 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5197" style="font-size: 14px; line-height: 1.5em;">VI5197 -&nbsp;Up on Blocks and Under the Hood: Dissecting the New Features in 3ds Max 2015 Software</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">3ds Max 2015 software has shipped and you may have heard, or even seen, the new features&mdash;but do you know how they work or what tips or insights you can obtain regarding their...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Christopher Murray&nbsp;Kim Lee&nbsp;</span><a data-action="" data-timeid="1726" data-sessionid="5197" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">41 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5718" style="font-size: 14px; line-height: 1.5em;">VI5718-R -&nbsp;Building Render Farms in the Cloud&mdash;Using Amazon EC2 for On-Demand Rendering</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Not everyone can afford either the cost or infrastructure of a permanently installed server farm used for completing projects. This course will teach users the most effective...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Roundtable&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Alex Lorman&nbsp;</span><a data-action="" data-timeid="1583" data-sessionid="5718" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6219" style="line-height: 1.5em; font-size: 14px;">VI6219 -&nbsp;Autodesk&reg; 3ds Max&reg; Certification Preparation</a></li> <ul> <li><span style="line-height: 1.5em; font-size: 14px;">Certification in Autodesk 3ds Max software demonstrates your capabilities in one of the most demanding creative jobs in the market today. Digital artists and educators alike...&nbsp;</span><a style="line-height: 1.5em; font-size: 14px;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Adam Crespi&nbsp;</span><a data-action="" data-timeid="2731" data-sessionid="6219" style="line-height: 1.5em; font-size: 14px;">Tuesday, Dec 2, 3:00 PM - 4:00 PM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">56 Seats remaining</span></li> </ul> </ul> <ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7279" style="font-size: 14px; line-height: 1.5em;">VI7279-R -&nbsp;Finding the Story in a Forest of Ideas</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This interactive class will demonstrate the importance of the discovery process that happens at the beginning of any visualization or video project. After an introduction to...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Roundtable&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">John Higgs&nbsp;Brandon Carmichael&nbsp;</span><a data-action="" data-timeid="1584" data-sessionid="7279" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6669" style="line-height: 1.5em; font-size: 14px;">VI6669 -&nbsp;3ds Max Software Template-Based Workflows&mdash;For New and Part-Time Users</a></li> <ul> <li><span style="line-height: 1.5em; font-size: 14px;">This session will show several 3ds Max software workflows throughout the production pipeline that accommodate fast turnaround for new, part-time, and casual users, as well as...&nbsp;</span><a style="line-height: 1.5em; font-size: 14px;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Gary Davis&nbsp;</span><a data-action="" data-timeid="1740" data-sessionid="6669" style="line-height: 1.5em; font-size: 14px;">Tuesday, Dec 2, 5:00 PM - 6:00 PM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">252 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5189" style="font-size: 14px; line-height: 1.5em;">VI5189-R -&nbsp;Roundtable on Autodesk's Design Software to 3ds Max Software Interoperability</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Autodesk, Inc., design software provides great tools for building complex designs that range from mechanical to civil, and 3ds Max Design software is a great tool for...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Roundtable&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Steven Schain&nbsp;</span><a data-action="" data-timeid="1582" data-sessionid="5189" style="font-size: 14px; line-height: 1.5em;">Tuesday, Dec 2, 5:00 PM - 6:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> </ul> <ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5188" style="font-size: 14px; line-height: 1.5em;">VI5188-L -&nbsp;Effective Techniques for Animating Inventor Software Assemblies Using 3ds Max Design Software</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Inventor software is a great tool for building complex mechanical assemblies, and 3ds Max Design software is a great tool for generating visually striking rendered...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Steven Schain&nbsp;</span><a data-action="" data-timeid="1804" data-sessionid="5188" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 8:00 AM - 9:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">7 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7062" style="font-size: 14px; line-height: 1.5em;">VI7062 -&nbsp;3ds Max Tips and Tricks</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Shawn Hendriks returns with this popular tips and tricks class and a whole new set of techniques to expand your thinking on how you can use 3ds Max software. Shawn started...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">shawn hendriks&nbsp;</span><a data-action="" data-timeid="1741" data-sessionid="7062" style="line-height: 1.5em; font-size: 14px;">Wednesday, Dec 3, 8:00 AM - 9:30 AM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">244 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5198" style="font-size: 14px; line-height: 1.5em;">VI5198 -&nbsp;Creating Original HDR Imagery for Use in Image-Based Lighting Within 3D Applications</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Back by popular demand&mdash;and intended for emerging users of 3ds Max software and Maya software&mdash;this session will explore the world of image-based lighting for rendering images...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Christopher Murray&nbsp;</span><a data-action="" data-timeid="1742" data-sessionid="5198" style="line-height: 1.5em; font-size: 14px;">Wednesday, Dec 3, 8:00 AM - 9:30 AM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6524" style="font-size: 14px; line-height: 1.5em;">VI6524 -&nbsp;Compositing: What is It Good For? An Introduction to Compositing</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">3D visualization has become a very important part of the practice in today&rsquo;s design industry; it is no longer limited to just the film and game studios who have...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Marcus Kim&nbsp;</span><a data-action="" data-timeid="1744" data-sessionid="6524" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 10:00 AM - 11:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">343 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5324" style="font-size: 14px; line-height: 1.5em;">VI5324 -&nbsp;Commercial Breakdown: Part 1</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this class you will gain an understanding of a commercial production that uses only computer graphics. This is a 2-part series that will cover the entire process of...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Joe Gunn&nbsp;Chad Ashley&nbsp;</span><a data-action="" data-timeid="1743" data-sessionid="5324" style="line-height: 1.5em; font-size: 14px;">Wednesday, Dec 3, 10:00 AM - 11:30 AM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">9 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5195" style="font-size: 14px; line-height: 1.5em;">VI5195 -&nbsp;Using 3ds Max Design Software, Revit Software, and Iray Rendering Engine to Render Compelling Photographic Scenes</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This lab will introduce designers to the real-world use of, and best practices for, rendering Revit software models using 3ds Max software and the NVIDIA iray rendering...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Steven Schain&nbsp;Tod Stephens&nbsp;</span><a data-action="" data-timeid="1751" data-sessionid="5195" style="line-height: 1.5em; font-size: 14px;">Wednesday, Dec 3, 10:00 AM - 11:30 AM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5204" style="font-size: 14px; line-height: 1.5em;">AB5204 -&nbsp;Rendering and Animation for Building Design with 3ds Max</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">3ds Max Design rendering and animation software is extremely powerful. It can also be intimidating and overwhelming for the novice or casual user. This class will show you...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Matt Dillon&nbsp;</span><a data-action="" data-timeid="1972" data-sessionid="5204" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 10:00 AM - 11:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5396" style="font-size: 14px; line-height: 1.5em;">VI5396-L -&nbsp;3ds Max Design Software: 3 Rendering Techniques for Users of Inventor Software</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This lab will demonstrate 3 different easy-to-use rendering options available with 3ds Max Design software. We will use an Inventor software model as a source example, but...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">75 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Marion Landry&nbsp;</span><a data-action="" data-timeid="1810" data-sessionid="5396" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 1:00 PM - 2:15 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7205" style="font-size: 14px; line-height: 1.5em;">VI7205 -&nbsp;Inside The Boxtrolls: The Hybrid of Stop-Motion and Visual Effects in LAIKA's Third Feature Film</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Oregon-based LAIKA is a renowned animation studio that has inspired audiences with an unprecedented visual artistry. &nbsp;Animators breathe life into meticulously hand-crafted...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Mark Shapiro&nbsp;</span><a data-action="" data-timeid="2466" data-sessionid="7205" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 1:00 PM - 2:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">211 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7273" style="font-size: 14px; line-height: 1.5em;">VI7273-L -&nbsp;Modeling for Architecture, Engineering, and Construction: 3ds Max Design Software</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This session is full, but an alternate time is now available. VIEW REPEAT SESSION In this hands-on lab we will maximize on several of 3ds Max Design software's powerful...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">75 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Jose Manuel Elizardo&nbsp;Marion Landry&nbsp;</span><a data-action="" data-timeid="2737" data-sessionid="7273" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 2:45 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7280" style="font-size: 14px; line-height: 1.5em;">VI7280-R -&nbsp;Mobile Interactive Technologies for Architectural Visualization</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Join us for an exciting discussion about some of the latest interactive technologies for architectural visualization and their uses on mobile devices. This discussion will...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Roundtable&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">John Higgs&nbsp;Brandon Carmichael&nbsp;</span><a data-action="" data-timeid="2732" data-sessionid="7280" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span><a data-action="" data-timeid="2732" data-sessionid="7280" style="font-size: 14px; line-height: 1.5em;">&nbsp;</a></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6141" style="font-size: 14px; line-height: 1.5em;">VI6141 -&nbsp;Rendering Workflows Between Revit Software, 3ds Max Software, and Iray Rendering Engine</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This class will describe how to do renderings from a Revit software model inside of 3ds Max software. Maximizing on the connecting power between 3ds Max software and Revit...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Scott DeWoody&nbsp;Suzanne Miks&nbsp;</span><a data-action="" data-timeid="1755" data-sessionid="6141" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=4948" style="font-size: 14px; line-height: 1.5em;">VI4948 -&nbsp;Shading And Texturing a Photoreal Robot</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this intermediary class I will build upon the theory presented in my class, Shading And Texturing Workflow, with a practical example that involves shading and texturing a...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Neil Blevins&nbsp;</span><a data-action="" data-timeid="1759" data-sessionid="4948" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 3:00 PM - 4:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">319 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5194" style="font-size: 14px; line-height: 1.5em;">VI5194-L -&nbsp;Integrating Water Elements into Architectural Renderings Using Particle Flow</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Many architectural structures incorporate a water feature as a prominent visual component of the structure. This class will explain how to implement the Particle Flow system...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">75 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Steven Schain&nbsp;</span><a data-action="" data-timeid="2736" data-sessionid="5194" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 4:30 PM - 5:45 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">34 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5123" style="font-size: 14px; line-height: 1.5em;">VI5123 -&nbsp;Is That Really a Rendering?</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">It&rsquo;s not enough to know how to create striking 3D renderings; you have to make images that really sell. To effectively sell your renderings, you need the knowledge of a...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Ramy Hanna&nbsp;</span><a data-action="" data-timeid="1760" data-sessionid="5123" style="line-height: 1.5em; font-size: 14px;">Wednesday, Dec 3, 4:30 PM - 5:30 PM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7327" style="font-size: 14px; line-height: 1.5em;">VI7327 -&nbsp;A Retailer&rsquo;s Way into 3D: IKEA</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this session IKEA Communications AB in Sweden will present the challenge of a retailer taking on photographic renderings of indoor homes for catalog and web. We will share...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Martin Enthed&nbsp;</span><a data-action="" data-timeid="2725" data-sessionid="7327" style="font-size: 14px; line-height: 1.5em;">Wednesday, Dec 3, 4:30 PM - 5:30 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">24 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6964" style="font-size: 14px; line-height: 1.5em;">VI6964-L -&nbsp;Discover mParticles&mdash;3ds Max Software's Built-in Destruction Toolkit</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">The mParticles toolset (formerly Particle Flow toolbox#2) has been fully integrated into 3ds Max software since the 2013 subscription expansion pack. This class will look at...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Anselm Von Seherr-Thoss&nbsp;</span><a data-action="" data-timeid="1828" data-sessionid="6964" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 8:00 AM - 9:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">32 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7326" style="font-size: 14px; line-height: 1.5em;">VI7326 -&nbsp;Virtual Reality in the Real World: Transmedia, Planes, and Automobiles</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Virtual reality (VR) has been brought to the forefront recently with Oculus VR&rsquo;s Oculus Rift. In this class we will discuss how the emerging technologies around head-mounted...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Solomon Rogers&nbsp;Matthew Allen&nbsp;</span><a data-action="" data-timeid="1762" data-sessionid="7326" style="line-height: 1.5em; font-size: 14px;">Thursday, Dec 4, 8:00 AM - 9:30 AM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=5417" style="font-size: 14px; line-height: 1.5em;">VI5417 -&nbsp;Commercial Breakdown: Start to Finish&mdash;Part 2</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In part 2 of this 2-part class (part 1 taught by Joe Gunn) you will see the production pipeline from start to finish on a commercial spec spot for the HBO show Boardwalk...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Chad Ashley&nbsp;Joe Gunn&nbsp;</span><a data-action="" data-timeid="1746" data-sessionid="5417" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 8:00 AM - 9:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">34 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7278" style="font-size: 14px; line-height: 1.5em;">VI7278 -&nbsp;Eye in the Sky: Using UAVs for Architectural Visualization and Storytelling</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">The introduction of small drones into the marketplace has made unmanned aerial vehicle (UAV) technology more affordable and accessible than ever before. The use of UAVs has...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">John Higgs Brandon Carmichael&nbsp;</span><a data-action="" data-timeid="1763" data-sessionid="7278" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 10:00 AM - 11:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">22 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7339" style="font-size: 14px; line-height: 1.5em;">VI7339 -&nbsp;From Design to Fabrication: Using 3ds Max to Build a Real Rube Goldberg Machine</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this class we will examine how 3ds Max software was used during the previsualization, design, and fabrication phases of a recently released short film created for the new...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">90 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Kim Lee&nbsp;</span><a data-action="" data-timeid="1761" data-sessionid="7339" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 10:00 AM - 11:30 AM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">44 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=8138" style="font-size: 14px; line-height: 1.5em;">VI8138-L -&nbsp;Modeling for Architecture, Engineering, and Construction: 3ds Max Design Software (Repeat)</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this hands-on lab we will maximize on several of 3ds Max Design software's powerful modeling tools to help you take your architecture, engineering, and construction...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">75 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Hands-on Lab&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Jose Manuel Elizardo&nbsp;</span><a data-action="" data-timeid="2981" data-sessionid="8138" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 1:00 PM - 2:15 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=6177" style="font-size: 14px; line-height: 1.5em;">VI6177 -&nbsp;Hollywood BIM for Infrastructure</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">This lecture will cover the process of creating striking videos designed to communicate complex infrastructure projects within a Building Information Modeling (BIM) pipeline....&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Jos&eacute; Andr&eacute;s Lara Seedorf&nbsp;Marco Vidali Castillo&nbsp;</span><a data-action="" data-timeid="1765" data-sessionid="6177" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 1:00 PM - 2:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">61 Seats remaining</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=4946" style="font-size: 14px; line-height: 1.5em;">VI4946 -&nbsp;Concept Art: Combining 2D and 3D Tools To Create Compelling Imagery</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">In this intermediary class I will show practical examples of my workflow for producing concept art. My workflow combines both 2D painting and 3D rendering to produce the most...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="font-size: 14px; line-height: 1.5em;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="font-size: 14px; line-height: 1.5em;">Neil Blevins&nbsp;</span><a data-action="" data-timeid="1748" data-sessionid="4946" style="font-size: 14px; line-height: 1.5em;">Thursday, Dec 4, 1:00 PM - 2:00 PM&nbsp;</a><span style="font-size: 14px; line-height: 1.5em;">Full</span></li> </ul> <li><a href="https://events.au.autodesk.com/connect/sessionDetail.ww?SESSION_ID=7267" style="font-size: 14px; line-height: 1.5em;">VI7267 -&nbsp;Real-Time Visualization and Simulation with 3ds Max Software and BitSquid</a></li> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">Discover how real-time game engine technology can help you to develop rapid workflows for real-time visualization, enabling you to iterate your designs more swiftly and...&nbsp;</span><a style="font-size: 14px; line-height: 1.5em;">View more</a></li> <li><small style="line-height: 1.5em;">60 Minutes</small><span style="line-height: 1.5em; font-size: 14px;">&nbsp;</span><small style="line-height: 1.5em;">Lecture&nbsp;</small><span style="line-height: 1.5em; font-size: 14px;">Alex Horst&nbsp;</span><a data-action="" data-timeid="2629" data-sessionid="7267" aria-describedby="ui-tooltip-333" style="line-height: 1.5em; font-size: 14px;">Thursday, Dec 4, 1:00 PM - 2:00 PM&nbsp;</a><span style="line-height: 1.5em; font-size: 14px;">189 Seats remaining</span></li> </ul> </ul> </div>Mon, 01 Dec 2014 15:47:42 UTChttp://area.autodesk.com/blogs/maxstation/n261-still-some-spaces-available-on-some-the-3ds-max-related-autodesk-university-2014-sessionsHow many CPU cores are used by the iray renderer?MaxStation<p>If you check the render log when you're using the iray renderer with both CPU and GPU you may notice something strange (in this example the machine has 24 CPU cores and a Quadro 4000 GPU):</p> <p style="padding-left: 30px;" class="code">RC 0.10 22 MB info : progressive: using iray renderer</p> <p style="padding-left: 30px;" class="code">IRAY 0.10 39 MB info : found 1 CUDA devices</p> <p style="padding-left: 30px;" class="code">IRAY 0.10 39 MB info : using CUDA device 0</p> <p style="padding-left: 30px;" class="code"><strong>IRAY 0.10 39 MB info : using CPU rendering with 24 thread(s)</strong></p> <p style="padding-left: 30px;" class="code">...</p> <p style="padding-left: 30px;" class="code">IRAY 0.58 58 MB info : Rendering with 2 device(s):</p> <p style="padding-left: 30px;" class="code"><strong>IRAY 0.58 58 MB info : CPU (23 threads)</strong></p> <p style="padding-left: 30px;" class="code">IRAY 0.58 58 MB info : CUDA device 0 (Quadro 4000)</p> <p style="padding-left: 30px;" class="code">IRAY 0.58 58 MB info : Rendering...</p> <p class="code"></p> <p>So initially it says it's going to use both the CUDA device and 24 cores. But just before the actual rendering begins it shows you that it's using one cpu core fewer.</p> <p>There is a good reason for that: in order to get the best possible performance one CPU core is left unused by the iray renderer. That core will be managing the GPU(s), if that core would also be rendering it would cause a drop in performance as the code that gets and sends information to the GPU would be competing for clock cycles with the actual rendering.</p> <p>If for some reason you want to use a specific number of cores (but less than the total number available) you may want to configure one additional core for iray to use.</p> <p>If you don't use the GPU for rendering the exact number of CPU cores you've configured will be used.</p>Thu, 27 Nov 2014 14:53:40 UTChttp://area.autodesk.com/blogs/maxstation/n260-how-many-cpu-cores-are-used-by-the-iray-rendererMAXScript: Making sure scenematerials array is up to dateMaxStation<p>The problem:</p> <p>In a new scene cre<span style="line-height: 1.5em; font-size: 14px;">ate an object, a</span><span style="line-height: 1.5em; font-size: 14px;">ssign a material and then delete the object. If you now&nbsp;</span><span style="line-height: 1.5em; font-size: 14px;">check scenematerials it still shows the material. When you run "scenematerials.count" it still shows 1.</span></p> <p>The solution:&nbsp;</p> <p><span style="line-height: 1.5em; font-size: 14px;">You need to save the scene, that causes the scenematerials array to get cleaned up. On a large file that might take a long time, luckily it is enough to call "savenodes #() somefile". That will be quick as it saves an empty array of objects.</span></p>Mon, 24 Nov 2014 14:00:03 UTChttp://area.autodesk.com/blogs/maxstation/n259-maxscript-making-sure-scenematerials-array-is-up-to-dateBackburner error &quot;Could not find the specified file in DefaultSettingsParser::parse() ;&quot;MaxStation<p>The error "<span style="font-size: 14.4444446563721px; line-height: 1.5em;">Could not find the specified file in DefaultSettingsParser::parse() ;" occurs if you don't have the Populate Data installed on the machines.</span></p> <p><span style="font-size: 14.4444446563721px; line-height: 1.5em;"><br /></span></p> <p>This is what the errors will look like in the log files:</p> <p>In the server log (backburnerserver.log):</p> <p class="code" style="padding-left: 30px;">2014/11/14 09:33:24 INF New task assigned: 0</p> <p class="code" style="padding-left: 30px;">2014/11/14 09:33:26 INF Adapter returned unexpected code -2 for "C:\\Program Files\\Autodesk\\3ds Max 2015\\maxadapter.adp.exe" "-o" "NewTask" "-l" "Info" "-j" "C:\\Users\\bb\\AppData\\Local\\backburner\\ServerJob\\Untitled01.xml.details" "-s" "0" "-n" "1" "-a" "C:\\Users\\bb\\AppData\\Local\\backburner\\ServerJob\\Untitled01.zip" "-d" "utf-8"&nbsp;</p> <p class="code" style="padding-left: 30px;">2014/11/14 09:33:26 ERR Task error: 3dsmax adapter error : Autodesk 3dsMax 17.2 reported error: Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in DefaultS&nbsp;</p> <p class="code" style="padding-left: 30px;"><span style="line-height: 1em; font-size: 14px;">2014/11/14 09:33:26 ERR 3dsmax adapter error : Autodesk 3dsMax 17.2 reported error: Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in De</span></p> <p class="code" style="padding-left: 30px;">2014/11/14 09:33:26 INF Application is down</p> <p>In the manager log (backburner.log):</p> <p style="padding-left: 30px;" class="code">2014/11/14 09:33:26 WRN Task error from fara06253</p> <p style="padding-left: 30px;" class="code">2014/11/14 09:33:26 ERR Job 'Untitled01' (Autodesk 3ds Max 2015 (64-bit)) failed for fara06253</p> <p style="padding-left: 30px;" class="code">2014/11/14 09:33:26 ERR Error message: 3dsmax adapter error : Autodesk 3dsMax 17.2 reported error: Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in DefaultSettingsParser::parse() ; Could not find the specified file in De</p> <p style="padding-left: 30px;" class="code">2014/11/14 09:33:26 WRN Server fara06253 flagged as failed for job 'Untitled01'</p> <p></p> <p>To resolve the issue you need to ensure that the Populate Data is installed on all the render machines. You can run the 3dsMax_2015_PopulateData.msi installer from the \\x64\\PDATA\\ folder of the 3ds Max 2015 installer. In case there was a previous install of the Populate Data on the machine please delete the following folder before installing C:\\Program Files\\Common Files\\Autodesk Shared\\PeoplePower\\2.0\\.</p>Fri, 14 Nov 2014 11:21:51 UTChttp://area.autodesk.com/blogs/maxstation/n258-backburner-error-could-not-find-the-specified-file-in-defaultsettingsparserparse-Fixing missing Evolver data errorsMaxStation<p>If you get an error message like this when you try to do a Poppulate simulation:</p> <p><img src="/userdata/blogs/maxstation/nicolas/poplate-2014-2.png" width="497" height="170" /></p> <p></p> <p>That means the 3ds Max or 3ds Max Design install isn't complete. To fix this you need to install the&nbsp;<span style="font-size: 14px; line-height: 1.5em;">Autodesk 3ds Max 2014 64-bit Populate Data component.</span></p> <p>The actual file is 3dsMax_2014_PopulateData.msi which you can find in the \x64\PDATA\ folder of the install media. Note that if you're running 3ds Max Design the filename will be&nbsp;3dsMaxDesign_2014_PopulateData.msi.</p> <p></p> <p>If you do the same in 3ds Max 2015 the message doesn't mention Evolver anymore, instead it tells you to install the Populate data:</p> <p><img src="/userdata/blogs/maxstation/nicolas/populate2015.jpg" width="412" height="172" /></p>Fri, 07 Nov 2014 10:00:07 UTChttp://area.autodesk.com/blogs/maxstation/n257-fixing-missing-evolver-data-errorsJoin US! for M&amp;E DevDay events in multiple locations!MaxStation<p>Reposting Kevin's post from the <a href="http://getcoreinterface.typepad.com/blog/">GetCOREInterface()</a> blog:</p> <p></p> <h3>Join US! for M&amp;E DevDay events in multiple locations!</h3> <div> <div> <p>Hey, we have the M&amp;E DevDay events coming up soon on several dates. You are invited to register for our annual FREE OF CHARGE Media and Entertainment DevDay events taking place before AU on December 1st in Las Vegas. Plus we have three dates in January to choose from in China and Japan.&nbsp; &nbsp;</p> <p>DevDay is the best way for you to lean about Autodesk's newest technologies and next generation of products and APIs.&nbsp; These are developer oriented events, and are your chance to learn how Autodesk is expanding our business in the coming year and beyond, and how you can leverage this growth by using Cloud, Mobile and Desktop APIs and technologies to increase your business.&nbsp; You will have the opportunity to spend time with Autodesk and industry M&amp;E experts as well as fellow developers.&nbsp; As part of DevDay at AU you are invited to DevHack on Tuesday, Dec 2 from 1:00 p.m. - 5:30 p.m.&nbsp; DevHack is a drop-in workshop where you bring your laptop and spend quality time getting programming advice from DevTech engineers for any problems or projects you are working on or learn to take advantage of the new cloud and/or mobile APIs.</p> <p>See here for a detailed agenda:<br /><a href="http://autodeskdevdays.com/devdays-me-2014/">http://autodeskdevdays.com/devdays-me-2014/</a></p> <p>There is also information here:<br /><a href="/au2014/adn">http://area.autodesk.com/au2014/adn</a></p> <h3>&nbsp;</h3> <h2>To Register:</h2> <p>If you are an ADN member and are already attending Autodesk University Las Vegas, you can add our DevDay to your agenda by going here:<a href="http://au.autodesk.com/plan/pre-conference/adn-conference-devdays">http://au.autodesk.com/plan/pre-conference/adn-conference-devdays</a><br /><br />Otherwise, to attend the conference(s) only, please send us an email here:<a href="mailto:devdaysinfo@autodesk.com?subject=M+E%20DevDays%202014%20Conference%20Query">devdaysinfo@autodesk.com</a>.</p> <p>Note, if you are not an ADN member we will ask you to sign an NDA because we will be talking about pre-release and future details.</p> <p>Remember the M&amp;E DevDay conference is free, so there is no charge for attending the M&amp;E DevDay!</p> <p>&nbsp;</p> <h2>AU 2014 Attendees:</h2> <p>Remember, if you are an ADN member and are already attending Autodesk University Las Vegas, you can add our DevDay to your agenda by going here:<a href="http://au.autodesk.com/plan/pre-conference/adn-conference-devdays">http://au.autodesk.com/plan/pre-conference/adn-conference-devdays</a>. Please make sure to add the morning and afternoon sessions.</p> <p>Also, please check out these additional AU courses being held and taught by members of our ADN DevTech team:</p> <ul> <li>SD6310 - Bring on the Cloud and Mobilize Your Media and Entertainment Workflows Through Programming<br />&nbsp;&nbsp; &ndash; Kevin Vandecar</li> <li>SD5750 - Autodesk 360 Mobile Software Development Kit: Cloud Services Unleashed&nbsp;<br />&nbsp;&nbsp; &ndash; Cyrille Fauvel</li> <li>SD6432 - Are You Having a Pythonic 3ds Max Experience? No? Come Join the Revolution&nbsp;<br />&nbsp;&nbsp; &ndash; Kevin Vandecar</li> <li>SD5752 -&nbsp; OAuth 1.0 Versus OAuth 2.0 and Use Case<br />&nbsp;&nbsp; &ndash; Cyrille Fauvel</li> </ul> <p>You might also find these interesting:</p> <ul> <li>SD6000 - Introduction to Apple's iOS Mobile Development</li> <li>SD5500 - Autodesk&rsquo;s Cloud and Mobile API and Technologies: Meet the Experts</li> </ul> <p>There are also a number of other classes in the Visualization track that cover techniques for using 3ds Max and Maya! Also many programming related courses.</p> <p>We hope to see you there!<br />Please come introduce yourself if you are able to make it!</p> </div> </div>Wed, 29 Oct 2014 09:59:17 UTChttp://area.autodesk.com/blogs/maxstation/n256-join-us-for-mampe-devday-events-in-multiple-locationsOnline help redirecting to Feedback community issue resolvedMaxStation<p>At the end of last week the online help was redirecting to the Feedback communities, this issue has now been resolved.</p>Mon, 27 Oct 2014 08:31:22 UTChttp://area.autodesk.com/blogs/maxstation/n255-online-help-redirecting-to-feedback-community-issue-resolvedSpeeding up mesh operations in 3ds MaxMaxStation<p>Let's start of with a quick question, which may seem unrelated to the subject of this post): do you know where the Max.log file is stored? And if so, how often do you look at this file?</p> <p>For me the answers are:</p> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">yes, it's in&nbsp;C:\\Users\\[my user name]\\AppData\\Local\\Autodesk\\3dsMax\\2015 - 64bit\\ENU\\Network\\</span></li> <li><span style="font-size: 14px; line-height: 1.5em;"></span><span style="font-size: 14px; line-height: 1.5em;">and no, i don't really look at the file.</span></li> </ul> <p>Uhm, so why do i have Errors, Info, Warnings and Debug all ticked (in preferences-&gt;files under the log file maintenance section)? Now that's a good question!</p> <p></p> <p>Back to the topic: some mesh operations can take longer because of the mesh inspector (introduced in the 2014 release) logging information in that log file.</p> <p>Aha, so i can speed that up by:</p> <ul> <li><span style="font-size: 14px; line-height: 1.5em;">disabling the mesh inspector (that helps)&nbsp;</span></li> <li><span style="font-size: 14px; line-height: 1.5em;">or by unchecking the logging options (that helps even more and i get to keep the benefit of meshes getting automatically fixed if required). In fact you only need to uncheck the Info option.</span></li> </ul>Wed, 22 Oct 2014 12:00:20 UTChttp://area.autodesk.com/blogs/maxstation/n254-speeding-up-mesh-operations-in-3ds-maxIncreasing performance of final gather in mental ray when rendering at a very high resultionMaxStation<p>The default final gather algorithm is faster and produces nicer feedback but also uses more memory, that's find for resultions up to HD but if you go for very large, something like 20000x20000 mental ray will allocate a lot of memory which will cause the machine to swap to disk a lot if you don't have sufficient physical memory.</p> <p></p> <p>The workaround is to use the following string option to force mental ray to use the old algorithm (render setup-&gt;string options in the renderer tab of the mental ray renderer):</p> <p class="code">"finalgather precomp legacy" true</p> <p></p> <p>That will allow the render to complete faster because the machine won't be swapping tho disk.</p>Tue, 21 Oct 2014 11:17:51 UTChttp://area.autodesk.com/blogs/maxstation/n253-increasing-performance-of-final-gather-in-mental-ray-when-rendering-at-a-very-high-resultionFree Autodesk Software for Students, Teachers, &amp; Schools Around the WorldMaxStation<p>The terms have changed: now ALL students, teachers, and schools everywhere in the world have FREE access to our desktop software.</p> <p>In the past, we have had free access in some countries, but not others. Today there are no restrictions. For more information go to: <a href="http://students.autodesk.com/">students.autodesk.com</a>&nbsp;where you can download as much as you want and find curriculum and learning materials.</p>Wed, 08 Oct 2014 08:07:41 UTChttp://area.autodesk.com/blogs/maxstation/n252-free-autodesk-software-for-students-teachers-amp-schools-around-the-worldUsing MaxScript to check for missing bitmap filesMaxStation<p>You can check this in the Asset Tracking by checking the Status column but maybe you prefer to access this information from a small script:</p> <p class="code" style="padding-left: 30px;">missing_maps = for m in (getClassInstances BitmapTexture) where not (doesFileExist m.filename) collect m</p> <p class="code" style="padding-left: 30px;"><span style="font-size: 14px; line-height: 1.5em;">print missing_maps.count</span></p> <div></div> <div>What this does is first get all the bitmap texture objects in the scene: <span style="line-height: 21.6666679382324px;">"</span><span style="font-size: 14.4444446563721px; font-family: 'Courier New', Courier, monospace; line-height: 14px;">getClassInstances BitmapTexture"</span></div> <div>Then it loops through them: "<span style="font-family: 'Courier New', Courier, monospace; font-size: 14.4444446563721px; line-height: 14px;">for m in"</span></div> <div>And checks whether the file exists: "<span style="font-family: 'Courier New', Courier, monospace; font-size: 14.4444446563721px; line-height: 14px;">doesFileExist m.filename"</span></div> <div>Finally it combines them all in a single array, i<span style="font-size: 14.4444446563721px; line-height: 1.5em;">f they match the criterium:&nbsp;</span><span style="font-size: 14px; line-height: 1.5em;">"</span><span style="font-size: 14.4444446563721px; font-family: 'Courier New', Courier, monospace; line-height: 14px;">collect m"</span></div> <div></div> <div>And with ".count" we see how many there are in the resulting array (hopefully this will be zero).</div>Tue, 30 Sep 2014 13:50:09 UTChttp://area.autodesk.com/blogs/maxstation/n251-using-maxscript-to-check-for-missing-bitmap-filesThe summer holidays are over...MaxStation<p>It's been silent too long on the MaxStation blog, regular posting will recommence soon!</p>Mon, 29 Sep 2014 10:46:44 UTChttp://area.autodesk.com/blogs/maxstation/n250-the-summer-holidays-are-over