Posted 22 March 2012 1:56 pm by Shane Griffith on Taking it to the Max!
Join us for an “Introduction to iray in 3ds Max” which will provide an extensive overview of iray, explaining both what it is and how it differs from previous rendering technology.
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Posted 24 September 2011 7:00 pm by Shane Griffith on Taking it to the Max!
Another major effort focused on the issues you've raised with us! 87 fixes, focusing on CAT/MassFX/Nitrous.
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Posted 19 September 2011 7:00 pm by Shane Griffith on Taking it to the Max!
Recently I've been playing around with Bitmap2Material from Allegorithmic. It's kind of like using Crazybump plus an automatic tiling system all directly within 3ds Max.
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Posted 7 June 2011 7:00 pm by Shane Griffith on Taking it to the Max!
Need more rendering horsepower or an efficient way to go thin client with 3ds Max? Check out this review of the new goodies from BOXX Technologies.
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Posted 25 May 2011 7:14 pm by Shane Griffith on Taking it to the Max!
This is a must-go event for you Max users out there!
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Posted 18 February 2011 6:00 pm by Shane Griffith on Taking it to the Max!
XBR Graphics comes alive with new levels of realistic and stylistic display modes!!
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Posted 21 December 2010 6:00 pm by Shane Griffith on Taking it to the Max!
Who say's iray can't do animation?!
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Posted 17 December 2010 6:00 pm by Shane Griffith on Taking it to the Max!
Jamie Gwilliam of Autodesk has started a NEW 3ds Max Design Visualization blog.
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Posted 11 December 2010 6:00 pm by Shane Griffith on Taking it to the Max!
I just had a chance to check out the Studio Light Rig from A&G Tool Co. It's a great new tool-set that makes studio lighting in Max easy and fun.
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Posted 6 December 2010 6:00 pm by Shane Griffith on Taking it to the Max!
Hot Fix 4 for 3ds Max 2011 and 3ds Max Design 2011 is now available. Specific areas addressed include: FileLink, Graphite Modeling Tools, Bitmap Proxies, Satellite Rendering, Normal Mapping, Quicksilver Hardware Renderer, and User Interface.
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