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6 New Hot Fixes Released Today

Posted by Shane Griffith, 22 June 2010 7:00 pm

This is possibly the largest grouping of Hot Fixes that the 3ds Max Dev team has assembled to date. It's certainly been a busy couple weeks fixing the issues and packing the builds for releases all the way back to the 2009 releases. With the wide variety of issues covered hopefully many of you will find something of interest. please make sure to read each readme carefully before installing as some require special uninstall instructions, and also make sure you have the correct package for the flavor of the product you are using.

 

 

Resolved Issues in the Autodesk 3ds Max 2009 and Autodesk 3ds Max Design 2009-2010.06.07 Hot Fix

3ds Max 2009
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302236&linkID=9241178

3ds Max Design 2009
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302417&linkID=10381720

Feature

Resolved Issue

Autodesk® Backburner
  • 3ds Max 2009 and 3ds Max Design 2009 is now render compatible with Backburner 2011.
  • In various cases when changing frames while using to render strips from the Backburner Monitor, the incorrect frames were rendered. The correct frames are now be rendered.
  • Changing render width in a job when rendering strips from the Backburner Monitor rendered a blank error frame. The blank frame is no longer rendered.
  • When rendering with bitmaps, a program error could occur due to memory not being released; the memory is now released properly.
  • Render To Texture (RTT) would not render to an IPv6 network. This is now possible.
Biped
  • When loading a Biped BIP, Xtra bones would not scale properly; they now scale correctly.
Performance
  • The program error on start-up, when using sixteen or more CPU cores has been fixed; also, all cores are now used.

 

 

Resolved Issues in the Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010-2010.06.08 Hot Fix

3ds Max 2010
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302431&linkID=9241178

3ds Max Design 2010
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302414&linkID=10381720

Feature

Resolved Issue

Autodesk® Backburner
  • 3ds Max 2010 and 3ds Max Design 2010 is now render compatible with Backburner 2011.
  • In various cases when changing frames while using to render strips from the Backburner Monitor, the incorrect frames were rendered. The correct frames are now be rendered.
  • Changing render width in a job when rendering strips from the Backburner Monitor rendered a blank error frame. The blank frame is no longer rendered.
  • When rendering with bitmaps, a program error could occur due to memory not being released; the memory is now released properly.
  • Render To Texture (RTT) would not render to an IPv6 network. This is now possible.
Biped
  • When loading a Biped BIP, Xtra bones would not scale properly; they now scale correctly.
Performance
  • The program error on start-up, when using sixteen or more CPU cores has been fixed; also, all cores are now used.

 

 

Resolved Issues in the Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011-2010.06.07 Hot Fix

3ds Max 2011
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302592&linkID=9241178

3ds Max Design 2011
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302366&linkID=10381720

Feature

Resolved Issue

Autodesk Materials
  • A program error occurred if the Autodesk Materials were uninstalled and Autosave or Save was used.  The error no longer occurs and the files are saved correctly.
  • Autodesk Materials presets failed to load correctly on operating systems that used commas to define decimals; these presets now load correctly in this environment.
Autodesk® FBX®
  • An empty scene was created when loading RPC assets from Autodesk® Revit® through FBX.  An empty scene is no longer loaded.
  • When using Autodesk Revit 2011, FBX texture maps were using GUID labels for naming texture maps; texture maps now use their appropriate file names.
Help
  • The "Download Vegetation" link in the Help menu now loads the proper page.
Lights
  • When importing IES lights their orientation would rotate, this rotation no longer occurs.
mental ray®
  • When using mental ray proxies and setting mental ray to use BSP2 when rendering to a sequence, some of the memory was not released .  This has been fixed.
  • When setting mental ray to use BSP2 in 64-bit versions of 3ds Max, speckled artifacts could appear when rendering; these artifacts no longer occur.
Performance
  • The program error on start-up when using sixteen or more CPU cores has been fixed; also, all cores are now used.
Slate Material Editor
  • When minimizing the Slate Material Editor, the keyboard kept selection focus with the result that the Delete key wouldn’t work; this has been corrected.

 

 

Shane Griffith
Product Manager - 3ds Max & 3ds Max Design
Media and Entertainment Division
Autodesk, Inc

 

 

19 Comments

Companioncube

Posted 22 June 2010 5:37 pm

thank you

Shane Griffith

Posted 22 June 2010 7:52 pm

it's recommended you uninstall all of them, we only confirmed that not uninstalling the last couple HFs caused a problem with the files not being updated.

sorry for the inconvenience.

Steve_Curley

Posted 22 June 2010 7:59 pm

No problem - thanks for the clarification.

3DMadness

Posted 23 June 2010 12:25 am

Great to hear about the proxy with BSP2 problem is now solved. Also, the delete with slate open and the autodesk presets, here in Brazil we use comma for decimals and lots of people complained about empty presets.

Too bad the ctrl still deselect when in unwrap uvw window, hope to see it fixed in next release.

erka2

Posted 23 June 2010 7:45 am

I hope they also fixed that small but annoying thing when you open Material Explorer and you cannot scroll through it using mouse wheel before you click on it once using left mouse button.

ggledyhiggles

Posted 23 June 2010 10:23 am

Given how many bugs i`ve seen on the 2011 area forum, this is a very poor release.
Has autodesk been on holiday ?

Jonathan de Blok

Posted 23 June 2010 2:34 pm

Thx, that proxy memory leak was quite a problem in my last project!

How is the XBR thing comming along? just blink once if something is coming soon or blink twice if the 3dsmax dev team has been playing counterstrike for the last few months and the interns were busy with these hotfixes

Shane Griffith

Posted 23 June 2010 2:58 pm


empiro1969

Posted 23 June 2010 8:34 pm

What about "Target weld"+ "Undo" , sometimes it cause damage on the object surface. In 3ds max 8 smillar bug was with deleting edges ( "ctrl+backspace" +"undo" ), I am interested if this bugs are fixed.

Shane Griffith

Posted 23 June 2010 8:39 pm

everything that was fixed is above, anything else should continue to be reported to support www.autodesk.com/3dsmax-defectsubmission

katho3d

Posted 24 June 2010 10:18 am

I´ve noticed that the hotfixes don´t work with my german versions 3ds max (2009 and 2011).
Will there be some localized versions too?

Shane Griffith

Posted 24 June 2010 11:59 am

@katho3d thanks for catching that, they are for the English only builds at this time. i will check on the localize versions and report back here later today.

Shane Griffith

Posted 24 June 2010 3:03 pm

@katho3d just confirmed the localized versions are in the works. Autodesk is about to shut down for a week of summer rest so they will probably post after the break.

katho3d

Posted 24 June 2010 3:08 pm

@Shane Griffith great news, thanks!

Shane Griffith

Posted 6 July 2010 3:52 pm

@nawres102 please report additional issues to www.autodesk.com/3dsmax-defectsubmission, don't assume we are aware of the same problem you are referring to.

Shane Griffith

Posted 12 July 2010 1:25 pm

We have staff that read them and if there is enough information included the issue is logged and tracked in our system. HotFixes are typically issues that are major crashing issues with no known workarounds.

Shane Griffith

Posted 13 July 2010 10:22 pm

manusito can you email me directly the details of this issue? first.last@autodesk.com

Shane Griffith

Posted 15 July 2010 3:18 pm

Localized versions of the 3ds Max 2010 and 3ds Max Design 2010-2010.06.08 Hot Fix is now available

Shane Griffith

Posted 17 July 2010 2:40 pm

nawres102 i can't post my actual email here or i will forever be spamed from web crawlers, first.last@autodesk.com is code for how all autodesk emails are structured just insert my name in place of first.last

We also need distinct repro steps or there's little we can do to help.

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