Showing posts in "Autodesk 3ds Max" category:
Another major effort focused on the issues you've raised with us! 87 fixes, focusing on CAT/MassFX/Nitrous.
Recently I've been playing around with Bitmap2Material from Allegorithmic. It's kind of like using Crazybump plus an automatic tiling system all directly within 3ds Max.
Need more rendering horsepower or an efficient way to go thin client with 3ds Max? Check out this review of the new goodies from BOXX Technologies.
XBR Graphics comes alive with new levels of realistic and stylistic display modes!!
Jamie Gwilliam of Autodesk has started a NEW 3ds Max Design Visualization blog.
I just had a chance to check out the Studio Light Rig from A&G Tool Co. It's a great new tool-set that makes studio lighting in Max easy and fun.
Hot Fix 4 for 3ds Max 2011 and 3ds Max Design 2011 is now available. Specific areas addressed include: FileLink, Graphite Modeling Tools, Bitmap Proxies, Satellite Rendering, Normal Mapping, Quicksilver Hardware Renderer, and User Interface.
Whether you are attending in person or virtually here's a little teaser of the iray class I will be teaching
With the introduction of iray and Quicksilver there have been several questions about what is really GPU rendering. These are two distinct examples of how GPU rendering can have different implementations.