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Showing posts in "Bonus Tools" category:
Posted 19 September 2011 7:00 pm by Shane Griffith on Taking it to the Max!
Recently I've been playing around with Bitmap2Material from Allegorithmic. It's kind of like using Crazybump plus an automatic tiling system all directly within 3ds Max.
Posted 17 August 2009 3:12 pm by Shane Griffith on Taking it to the Max!
Here's a handy maxscript for in-canvas creation of objects and modifiers.