Mixamo, the online 3D character animation service, announced support of the 3ds Max Biped System back in October 2009. Since then, Mixamo has increased the seamless integration that allows Biped users to simply upload their characters, apply motions to them, and download them back into their 3D scenes. What this means is that Biped users can apply high-quality, realistic mocap data to their characters and still keyframe animate on the Biped control rig afterward to perfect the motions according to their stylistic design goals. The short video tutorial below is an end-to-end walkthrough of the 3ds Max – Mixamo workflow.
Did you know there's 20 Mixamo sample files on the 3ds Max 2011 DVD?
Included in the ..\Samples\Scenes\Mixamo\ directory is a sampling of 20 animation clips created using www.mixamo.com. These clips showcase the high-quality motion cature data Mixamo can generate, but they do not fully demonstrate all of the benefits that the Mixamo service can bring to your workflow. Each file contains one of several Mixamo default characters with one specific motion applied. To use this motion data, simply open the .max file in 3ds Max and play the animation. Make sure you also view the README contained in this folder as it contains additional details about the mixamo service and a bonus offer for all 3ds Max customers.
Shane Griffith Product Manager - 3ds Max & 3ds Max Design
Media and Entertainment Division
Autodesk, Inc
2 Comments
Mario Sanchez
Posted 28 May 2010 9:28 pm
AS A ANIMATOR I CAN DO BETTER THAN THIS...AND DON'T HAVE TO PAY .
Shane Griffith
Posted 28 May 2010 9:30 pm
always the argument when it comes to motion capture data. I think we have all learned by now there is a place for both.
2 Comments
Mario Sanchez
Posted 28 May 2010 9:28 pm
Shane Griffith
Posted 28 May 2010 9:30 pm
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