Posted by Shane Griffith, 10 March 2010 12:00 am
For those dreaming of better node based workflows in 3ds Max hopefully you will really enjoy this latest sneak peek at the future of editing and creating complex material networks with the new Slate Material Editor. I’m not sure if I really need to say more than what these videos show, but XBR is very real and if you look closely at the videos you will notice a couple other subtle peeks at things to come.
Update! I've now added a really cool video of Slate working with Composite and Quicksilver. It's a little dark in the end but gives you a quick idea of the types of workflows you can do.
see more videos of 3ds Max 2011 at area.autodesk.com/3dsmax2011
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14 Comments
yiannisk
Posted 9 March 2010 10:37 pm
thank you!
Dnashj33
Posted 10 March 2010 11:17 am
Having said that, I'd like to know a little more about Quiksilver (who developed it), and even if it has some current limitations, it seems to be a good means to render out playblasts/animation previews. I hope it and iRay puts pressure on 3rd party renderers to be innovative in this area as well.
Shane Griffith
Posted 10 March 2010 11:24 am
yiannisk
Posted 10 March 2010 9:38 pm
Same as what Viewport Canvas was in 2010. We have to realize that the first steps of a baby may not be a world record, but they definitely are the foundations for a potential world record-man (or woman for any p.c. people left in our days). I like it when new features are tested early with the public. There is always a risk that users in an early stage will not understand the vision. But regardless early feedback is necessary and welcome. Take all the positive, work on improving the negative points and make it better!
It is understandable for someone to question if Quicksilver is the way to since tools like iray are already out etc. but what matters here, is the implementation, if it does things in a better way than others then it is absolutely worth it!
I have no idea how iray does things and i am curious to see how they are done with quicksilver.
If you manage to do what Gelato and others failed to do after 2-3 iterations, (i don't think you should give it more than that much) then it is absolutely worth the effort!
If something doesn't work after 2-3 iterations, scrap it and make something better with the experience you gained from your failure and success.
It is great what iray does, but seeing what you have done with the new features of 2011 I strongly believe that Quicksilver will be able to do as much in the next version with all the great feedback that you will receive and the hard work of your brilliant team!
Gogogo change everything and make it better! It is obvious you guys can! Make for us the best tool an artist ever dreamt of, and a TDs paradise
All our artists here were drooling over some of the new max and mudbox features, even zbrush fanatics and long time maya users they are all asking when mudbox and 3dsmax are coming out and if we can get our hands on it to try the new features
Wobi
Posted 12 March 2010 10:58 am
Wobi
Posted 12 March 2010 11:05 am
Dnashj33
Posted 12 March 2010 11:38 am
What skin is it off your nose if they pay for a 3rd party product?
Wobi
Posted 12 March 2010 11:49 am
Wobi
Posted 12 March 2010 11:52 am
Dnashj33
Posted 12 March 2010 3:23 pm
It's just like a company that hires you to make a treatment for their ad. Once they've signed off on it and issued you a check, your work is now their property. I don't know why AD names their tools what they do. Some of them are a bit odd...but as long as it does what I need it to, I really don't care.
mike_kennedy
Posted 12 March 2010 4:28 pm
Autodesk hired the polyboost developer and he has added some great features, not just Graphite.
Rather this than copying the feature poorly.
Shane Griffith
Posted 12 March 2010 5:18 pm
PiXeL_MoNKeY
Posted 12 March 2010 10:02 pm
-Eric
Wobi
Posted 13 March 2010 3:05 pm
I didn't want to make a fuss about that. I'm really exited about this release and can't wait to have it here. You guys are doing a great job over there. I love MAX and work with it every day, so maybe I sometimes write some comments before having thought about it from an objective way....
Soooooooooo, why isn't it already april^^. I need this "Slate material editor" here, hehe. Maybe there is a chance to see one or two other videos on some of the new features?!?
Greetz Ben
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