|Announcing Smoke 2015
|Now with the LUT Editor and Matchbox in the timeline.|
Posted by Shawn Hendriks, 18 November 2010 7:00 pm
Containers first appeared in 3ds Max a couple releases ago and are being steadily added to. As with all new paradigms though, not everyone has time to do much investigation. Here is the first of a series of videos showing different ways containers can be used.
Containers are not for every workflow but in this and future videos you can get an idea of where to try implementing them first.
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