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3D Roadie

Showing posts in "Games" category:

Now Announcing 3ds Max and Maya 2015
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Now Announcing 3ds Max and Maya 2015

Posted 18 March 2014 12:20 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Mudbox ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Hey everyone, I am happy to announce our new 2015 3D animation software releases.

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Its Sneak Peek time!
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  • 16 comments

Its Sneak Peek time!

Posted 27 February 2013 5:06 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Softimage ,

Industry: Games ,

Get your Sneak Peeks here!

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3ds Max Expose Transform Tip
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  • 10 comments

3ds Max Expose Transform Tip

Posted 17 October 2012 3:52 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry: Games ,

In this video I resurface an old helper called exposeTM.

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Rim lighting with a shader in 3ds Max
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  • 6 comments

Rim lighting with a shader in 3ds Max

Posted 15 October 2012 2:13 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry: Games ,

I was just recently working on a pile of high res character stills for print and got frustrated constantly adjusting 4 or 5 lights to get my rim lighting exactly where I wanted it on the character. This post was my solution.

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A games business model for the rest of us?
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A games business model for the rest of us?

Posted 29 April 2009 11:53 pm by Shawn Hendriks on 3D Roadie

Software:

Industry: Games ,

There was a time not long ago when games development was young and scrappy. You could get a couple buddies together and quickly put together a game that would (if you were lucky) make you a million dollars. It doesn't feel so easy any more...

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A look at the past and future of video games
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A look at the past and future of video games

Posted 14 October 2008 9:38 pm by Shawn Hendriks on 3D Roadie

Software:

Industry: Games ,

Anyone looking for a walk down video game memory lane should check out this TED video. There are also some interesting thoughts on the future of gaming which from this videos point of view are things like creating true emotional responses. What? duck hunt and pong didn't create enough emotional reaction? Blaspheme.

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The Crysis engine
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The Crysis engine

Posted 6 March 2008 4:29 am by Shawn Hendriks on 3D Roadie

Software:

Industry: Games ,

As part of my return to regular work life I've been digging around to see what has been going on in the industry and I see the official release of the Crysis engine sdk was released. So I thought I'd check out what came with it and what was in the works by the community.

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Start a RockBand with Harmonix
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Start a RockBand with Harmonix

Posted 16 November 2007 4:07 am by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry: Games ,

Yesterday I went out and shot some video at Harmonix. For those of you who have not heard of the company, how about Guitar Hero and Guitar hero 2? If you haven't heard of those you might have been living under a rock. I suggest you step out and get some sun...

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One game platform to rule them all?
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One game platform to rule them all?

Posted 20 October 2007 1:16 am by Shawn Hendriks on 3D Roadie

Software:

Industry: Games ,

An executive at Electronic Arts has said that they would like to see a single open console platform in the future. They see the industry as too fragmented and loosing its edge to other technologies...

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