Showing posts in "Games" category:
Hey everyone, I am happy to announce our new 2015 3D animation software releases.
I was just recently working on a pile of high res character stills for print and got frustrated constantly adjusting 4 or 5 lights to get my rim lighting exactly where I wanted it on the character. This post was my solution.
There was a time not long ago when games development was young and scrappy. You could get a couple buddies together and quickly put together a game that would (if you were lucky) make you a million dollars. It doesn't feel so easy any more...
Anyone looking for a walk down video game memory lane should check out this TED video. There are also some interesting thoughts on the future of gaming which from this videos point of view are things like creating true emotional responses. What? duck hunt and pong didn't create enough emotional reaction? Blaspheme.
As part of my return to regular work life I've been digging around to see what has been going on in the industry and I see the official release of the Crysis engine sdk was released. So I thought I'd check out what came with it and what was in the works by the community.
Yesterday I went out and shot some video at Harmonix. For those of you who have not heard of the company, how about Guitar Hero and Guitar hero 2? If you haven't heard of those you might have been living under a rock. I suggest you step out and get some sun...